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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/files/file_path.h" | 13 #include "base/files/file_path.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "base/task_runner.h" | 15 #include "base/task_runner.h" |
16 #include "ui/events/ozone/device/device_event_observer.h" | 16 #include "ui/events/ozone/device/device_event_observer.h" |
| 17 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" |
17 #include "ui/events/ozone/evdev/event_converter_evdev.h" | 18 #include "ui/events/ozone/evdev/event_converter_evdev.h" |
18 #include "ui/events/ozone/evdev/event_device_info.h" | 19 #include "ui/events/ozone/evdev/event_device_info.h" |
19 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" | 20 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" |
20 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 21 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
21 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 22 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
22 #include "ui/events/ozone/evdev/keyboard_evdev.h" | 23 #include "ui/events/ozone/evdev/keyboard_evdev.h" |
23 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 24 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
24 #include "ui/events/platform/platform_event_source.h" | 25 #include "ui/events/platform/platform_event_source.h" |
25 #include "ui/gfx/native_widget_types.h" | 26 #include "ui/gfx/native_widget_types.h" |
26 #include "ui/ozone/public/system_input_injector.h" | 27 #include "ui/ozone/public/system_input_injector.h" |
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38 | 39 |
39 #if !defined(USE_EVDEV) | 40 #if !defined(USE_EVDEV) |
40 #error Missing dependency on ui/events/ozone:events_ozone_evdev | 41 #error Missing dependency on ui/events/ozone:events_ozone_evdev |
41 #endif | 42 #endif |
42 | 43 |
43 #if defined(USE_EVDEV_GESTURES) | 44 #if defined(USE_EVDEV_GESTURES) |
44 class GesturePropertyProvider; | 45 class GesturePropertyProvider; |
45 #endif | 46 #endif |
46 | 47 |
47 // Ozone events implementation for the Linux input subsystem ("evdev"). | 48 // Ozone events implementation for the Linux input subsystem ("evdev"). |
48 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, | 49 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev |
49 public PlatformEventSource { | 50 : public DeviceEventObserver, |
| 51 public PlatformEventSource, |
| 52 public DeviceEventDispatcherEvdev { |
50 public: | 53 public: |
51 EventFactoryEvdev(CursorDelegateEvdev* cursor, | 54 EventFactoryEvdev(CursorDelegateEvdev* cursor, |
52 DeviceManager* device_manager, | 55 DeviceManager* device_manager, |
53 KeyboardLayoutEngine* keyboard_layout_engine); | 56 KeyboardLayoutEngine* keyboard_layout_engine); |
54 ~EventFactoryEvdev() override; | 57 ~EventFactoryEvdev() override; |
55 | 58 |
| 59 // Initialize. Must be called with a valid message loop. |
| 60 void Init(); |
| 61 |
56 // Get a list of device ids that matches a device type. Return true if the | 62 // Get a list of device ids that matches a device type. Return true if the |
57 // list is not empty. |device_ids| can be NULL. | 63 // list is not empty. |device_ids| can be NULL. |
58 bool GetDeviceIdsByType(const EventDeviceType type, | 64 bool GetDeviceIdsByType(const EventDeviceType type, |
59 std::vector<int>* device_ids); | 65 std::vector<int>* device_ids); |
60 | 66 |
61 void WarpCursorTo(gfx::AcceleratedWidget widget, | 67 void WarpCursorTo(gfx::AcceleratedWidget widget, |
62 const gfx::PointF& location); | 68 const gfx::PointF& location); |
63 | 69 |
64 // Disables the internal touchpad. | 70 // Disables the internal touchpad. |
65 void DisableInternalTouchpad(); | 71 void DisableInternalTouchpad(); |
66 | 72 |
67 // Enables the internal touchpad. | 73 // Enables the internal touchpad. |
68 void EnableInternalTouchpad(); | 74 void EnableInternalTouchpad(); |
69 | 75 |
70 // Disables all keys on the internal keyboard except |excepted_keys|. | 76 // Disables all keys on the internal keyboard except |excepted_keys|. |
71 void DisableInternalKeyboardExceptKeys( | 77 void DisableInternalKeyboardExceptKeys( |
72 scoped_ptr<std::set<DomCode>> excepted_keys); | 78 scoped_ptr<std::set<DomCode>> excepted_keys); |
73 | 79 |
74 // Enables all keys on the internal keyboard. | 80 // Enables all keys on the internal keyboard. |
75 void EnableInternalKeyboard(); | 81 void EnableInternalKeyboard(); |
76 | 82 |
77 scoped_ptr<SystemInputInjector> CreateSystemInputInjector(); | 83 scoped_ptr<SystemInputInjector> CreateSystemInputInjector(); |
78 | 84 |
79 InputController* input_controller() { return &input_controller_; } | 85 InputController* input_controller() { return &input_controller_; } |
80 | 86 |
81 // Post events to UI. | 87 // DeviceEventDispatchEvdev: |
82 void PostKeyEvent(const KeyEventParams& params); | 88 void DispatchKeyEvent(const KeyEventParams& params) override; |
83 void PostMouseMoveEvent(const MouseMoveEventParams& params); | 89 void DispatchMouseMoveEvent(const MouseMoveEventParams& params) override; |
84 void PostMouseButtonEvent(const MouseButtonEventParams& params); | 90 void DispatchMouseButtonEvent(const MouseButtonEventParams& params) override; |
85 void PostMouseWheelEvent(const MouseWheelEventParams& parms); | 91 void DispatchMouseWheelEvent(const MouseWheelEventParams& params) override; |
86 void PostScrollEvent(const ScrollEventParams& params); | 92 void DispatchScrollEvent(const ScrollEventParams& params) override; |
87 void PostTouchEvent(const TouchEventParams& params); | 93 void DispatchTouchEvent(const TouchEventParams& params) override; |
88 | 94 |
89 protected: | 95 protected: |
90 // DeviceEventObserver overrides: | 96 // DeviceEventObserver overrides: |
91 // | 97 // |
92 // Callback for device add (on UI thread). | 98 // Callback for device add (on UI thread). |
93 void OnDeviceEvent(const DeviceEvent& event) override; | 99 void OnDeviceEvent(const DeviceEvent& event) override; |
94 | 100 |
95 // PlatformEventSource: | 101 // PlatformEventSource: |
96 void OnDispatcherListChanged() override; | 102 void OnDispatcherListChanged() override; |
97 | 103 |
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143 CursorDelegateEvdev* cursor_; | 149 CursorDelegateEvdev* cursor_; |
144 | 150 |
145 #if defined(USE_EVDEV_GESTURES) | 151 #if defined(USE_EVDEV_GESTURES) |
146 // Gesture library property provider (used by touchpads/mice). | 152 // Gesture library property provider (used by touchpads/mice). |
147 scoped_ptr<GesturePropertyProvider> gesture_property_provider_; | 153 scoped_ptr<GesturePropertyProvider> gesture_property_provider_; |
148 #endif | 154 #endif |
149 | 155 |
150 // Object for controlling input devices. | 156 // Object for controlling input devices. |
151 InputControllerEvdev input_controller_; | 157 InputControllerEvdev input_controller_; |
152 | 158 |
| 159 // Whether we've set up the device factory & done initial scan. |
| 160 bool initialized_; |
| 161 |
153 // Support weak pointers for attach & detach callbacks. | 162 // Support weak pointers for attach & detach callbacks. |
154 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 163 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
155 | 164 |
156 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 165 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
157 }; | 166 }; |
158 | 167 |
159 } // namespace ui | 168 } // namespace ui |
160 | 169 |
161 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 170 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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