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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/toolbar/back_button.h" | 5 #include "chrome/browser/ui/views/toolbar/back_button.h" |
6 | 6 |
7 #include "ui/gfx/geometry/insets.h" | 7 #include "ui/gfx/geometry/insets.h" |
8 #include "ui/views/controls/button/label_button_border.h" | 8 #include "ui/views/controls/button/label_button_border.h" |
9 #include "ui/views/painter.h" | 9 #include "ui/views/painter.h" |
10 | 10 |
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30 // TODO(gbillock): Refactor this magic number somewhere global to views, | 30 // TODO(gbillock): Refactor this magic number somewhere global to views, |
31 // probably a FocusBorder constant. | 31 // probably a FocusBorder constant. |
32 const int kFocusRectInset = 3; | 32 const int kFocusRectInset = 3; |
33 SetFocusPainter(views::Painter::CreateDashedFocusPainterWithInsets( | 33 SetFocusPainter(views::Painter::CreateDashedFocusPainterWithInsets( |
34 gfx::Insets(kFocusRectInset, kFocusRectInset + margin, | 34 gfx::Insets(kFocusRectInset, kFocusRectInset + margin, |
35 kFocusRectInset, kFocusRectInset))); | 35 kFocusRectInset, kFocusRectInset))); |
36 | 36 |
37 InvalidateLayout(); | 37 InvalidateLayout(); |
38 } | 38 } |
39 | 39 |
| 40 const char* BackButton::GetClassName() const { |
| 41 return "BackButton"; |
| 42 } |
| 43 |
40 scoped_ptr<views::LabelButtonBorder> BackButton::CreateDefaultBorder() const { | 44 scoped_ptr<views::LabelButtonBorder> BackButton::CreateDefaultBorder() const { |
41 scoped_ptr<views::LabelButtonBorder> border = | 45 scoped_ptr<views::LabelButtonBorder> border = |
42 ToolbarButton::CreateDefaultBorder(); | 46 ToolbarButton::CreateDefaultBorder(); |
43 | 47 |
44 // Adjust border insets to follow the margin change, | 48 // Adjust border insets to follow the margin change, |
45 // which will be reflected in where the border is painted | 49 // which will be reflected in where the border is painted |
46 // through |GetThemePaintRect|. | 50 // through |GetThemePaintRect|. |
47 const gfx::Insets insets(border->GetInsets()); | 51 const gfx::Insets insets(border->GetInsets()); |
48 border->set_insets(gfx::Insets(insets.top(), insets.left() + margin_leading_, | 52 border->set_insets(gfx::Insets(insets.top(), insets.left() + margin_leading_, |
49 insets.bottom(), insets.right())); | 53 insets.bottom(), insets.right())); |
50 | 54 |
51 return border.Pass(); | 55 return border.Pass(); |
52 } | 56 } |
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