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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/synchronization/lock.h" |
10 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
11 #include "gpu/command_buffer/common/capabilities.h" | 12 #include "gpu/command_buffer/common/capabilities.h" |
12 | 13 |
13 class GrContext; | 14 class GrContext; |
14 | 15 |
15 namespace gpu { | 16 namespace gpu { |
16 class ContextSupport; | 17 class ContextSupport; |
17 namespace gles2 { class GLES2Interface; } | 18 namespace gles2 { class GLES2Interface; } |
18 } | 19 } |
19 | 20 |
20 namespace cc { | 21 namespace cc { |
21 struct ManagedMemoryPolicy; | 22 struct ManagedMemoryPolicy; |
22 | 23 |
23 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { | 24 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { |
24 public: | 25 public: |
25 // Bind the 3d context to the current thread. This should be called before | 26 // Bind the 3d context to the current thread. This should be called before |
26 // accessing the contexts. Calling it more than once should have no effect. | 27 // accessing the contexts. Calling it more than once should have no effect. |
27 // Once this function has been called, the class should only be accessed | 28 // Once this function has been called, the class should only be accessed |
28 // from the same thread. | 29 // from the same thread. |
29 virtual bool BindToCurrentThread() = 0; | 30 virtual bool BindToCurrentThread() = 0; |
| 31 virtual void RebindToCurrentThread() {} |
30 | 32 |
31 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; | 33 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; |
32 virtual gpu::ContextSupport* ContextSupport() = 0; | 34 virtual gpu::ContextSupport* ContextSupport() = 0; |
33 virtual class GrContext* GrContext() = 0; | 35 virtual class GrContext* GrContext() = 0; |
34 | 36 |
35 struct Capabilities { | 37 struct Capabilities { |
36 gpu::Capabilities gpu; | 38 gpu::Capabilities gpu; |
37 size_t max_transfer_buffer_usage_bytes; | 39 size_t max_transfer_buffer_usage_bytes; |
38 | 40 |
39 CC_EXPORT Capabilities(); | 41 CC_EXPORT Capabilities(); |
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73 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; | 75 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; |
74 | 76 |
75 protected: | 77 protected: |
76 friend class base::RefCountedThreadSafe<ContextProvider>; | 78 friend class base::RefCountedThreadSafe<ContextProvider>; |
77 virtual ~ContextProvider() {} | 79 virtual ~ContextProvider() {} |
78 }; | 80 }; |
79 | 81 |
80 } // namespace cc | 82 } // namespace cc |
81 | 83 |
82 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 84 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
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