| Index: gm/gm.cpp
|
| diff --git a/gm/gm.cpp b/gm/gm.cpp
|
| index ff17644fffc09bd2c7fcd0140565ac4eac28e72d..19222841da811e93f0152621fa1da150b08d7fdd 100644
|
| --- a/gm/gm.cpp
|
| +++ b/gm/gm.cpp
|
| @@ -6,7 +6,7 @@
|
| */
|
|
|
| #include "gm.h"
|
| -
|
| +#include "SkShader.h"
|
| using namespace skiagm;
|
|
|
| GM::GM() {
|
| @@ -64,6 +64,29 @@ void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) {
|
| canvas->drawRect(r, paint);
|
| }
|
|
|
| +void GM::drawGpuOnlyMessage(SkCanvas* canvas) {
|
| + SkBitmap bmp;
|
| + bmp.allocN32Pixels(128, 64);
|
| + SkCanvas bmpCanvas(bmp);
|
| + bmpCanvas.drawColor(SK_ColorWHITE);
|
| + SkPaint paint;
|
| + paint.setAntiAlias(true);
|
| + paint.setTextSize(20);
|
| + paint.setColor(SK_ColorRED);
|
| + static const char kTxt[] = "GPU Only";
|
| + bmpCanvas.drawText(kTxt, strlen(kTxt), 20, 40, paint);
|
| + SkMatrix localM;
|
| + localM.setRotate(35.f);
|
| + localM.postTranslate(10.f, 0.f);
|
| + SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(bmp, SkShader::kMirror_TileMode,
|
| + SkShader::kMirror_TileMode,
|
| + &localM));
|
| + paint.setShader(shader);
|
| + paint.setFilterQuality(kMedium_SkFilterQuality);
|
| + canvas->drawPaint(paint);
|
| + return;
|
| +}
|
| +
|
| // need to explicitly declare this, or we get some weird infinite loop llist
|
| template GMRegistry* GMRegistry::gHead;
|
|
|
|
|