| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 1f5969bd3c6eefee456ea3d09bd565e076d9b25e..4b8f5eddc7492cf961b5d7e913fe20ab2145074a 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -248,6 +248,12 @@ protected:
|
| }
|
|
|
| void onDraw(SkCanvas* canvas) SK_OVERRIDE {
|
| + // This GM exists to test a specific feature of the GPU backend. It does not work with the
|
| + // sw rasterizer, tile modes, etc.
|
| + if (NULL == canvas->getGrContext()) {
|
| + this->drawGpuOnlyMessage(canvas);
|
| + return;
|
| + }
|
| SkPaint paint;
|
| SkTArray<SkMatrix> devMats;
|
| devMats.push_back().reset();
|
|
|