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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 class RenderSVGResourceLinearGradient final : public RenderSVGResourceGradient { | 31 class RenderSVGResourceLinearGradient final : public RenderSVGResourceGradient { |
| 32 public: | 32 public: |
| 33 explicit RenderSVGResourceLinearGradient(SVGLinearGradientElement*); | 33 explicit RenderSVGResourceLinearGradient(SVGLinearGradientElement*); |
| 34 virtual ~RenderSVGResourceLinearGradient(); | 34 virtual ~RenderSVGResourceLinearGradient(); |
| 35 | 35 |
| 36 virtual const char* renderName() const override { return "RenderSVGResourceL
inearGradient"; } | 36 virtual const char* renderName() const override { return "RenderSVGResourceL
inearGradient"; } |
| 37 | 37 |
| 38 static const RenderSVGResourceType s_resourceType = LinearGradientResourceTy
pe; | 38 static const RenderSVGResourceType s_resourceType = LinearGradientResourceTy
pe; |
| 39 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | 39 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } |
| 40 | 40 |
| 41 virtual SVGUnitTypes::SVGUnitType gradientUnits() const override { return m_
attributes.gradientUnits(); } | 41 virtual SVGUnitTypes::SVGUnitType gradientUnits() const override { return at
tributes().gradientUnits(); } |
| 42 virtual void calculateGradientTransform(AffineTransform& transform) override
{ transform = m_attributes.gradientTransform(); } | 42 virtual void calculateGradientTransform(AffineTransform& transform) override
{ transform = attributes().gradientTransform(); } |
| 43 virtual bool collectGradientAttributes(SVGGradientElement*) override; | 43 virtual bool collectGradientAttributes(SVGGradientElement*) override; |
| 44 virtual void buildGradient(GradientData*) const override; | 44 virtual void buildGradient(GradientData*) const override; |
| 45 | 45 |
| 46 FloatPoint startPoint(const LinearGradientAttributes&) const; | 46 FloatPoint startPoint(const LinearGradientAttributes&) const; |
| 47 FloatPoint endPoint(const LinearGradientAttributes&) const; | 47 FloatPoint endPoint(const LinearGradientAttributes&) const; |
| 48 | 48 |
| 49 virtual void trace(Visitor*) override; | 49 private: |
| 50 #if ENABLE(OILPAN) |
| 51 // FIXME: Oilpan: the RenderObject hierarchy isn't on the heap, but |
| 52 // the SVG property hierarchy is. And the two meet here, so keep a |
| 53 // persistent reference to the SVG part object by way of a heap-allocated |
| 54 // wrapper object. |
| 55 Persistent<LinearGradientAttributesWrapper> m_attributesWrapper; |
| 50 | 56 |
| 51 private: | 57 LinearGradientAttributes& mutableAttributes() { return m_attributesWrapper->
attributes(); } |
| 58 const LinearGradientAttributes& attributes() const { return m_attributesWrap
per->attributes(); } |
| 59 #else |
| 52 LinearGradientAttributes m_attributes; | 60 LinearGradientAttributes m_attributes; |
| 61 |
| 62 LinearGradientAttributes& mutableAttributes() { return m_attributes; } |
| 63 const LinearGradientAttributes& attributes() const { return m_attributes; } |
| 64 #endif |
| 53 }; | 65 }; |
| 54 | 66 |
| 55 } // namespace blink | 67 } // namespace blink |
| 56 | 68 |
| 57 #endif // RenderSVGResourceLinearGradient_h | 69 #endif // RenderSVGResourceLinearGradient_h |
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