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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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34 class RenderObject; | 34 class RenderObject; |
35 | 35 |
36 class RenderObjectChildList { | 36 class RenderObjectChildList { |
37 DISALLOW_ALLOCATION(); | 37 DISALLOW_ALLOCATION(); |
38 public: | 38 public: |
39 RenderObjectChildList() | 39 RenderObjectChildList() |
40 : m_firstChild(nullptr) | 40 : m_firstChild(nullptr) |
41 , m_lastChild(nullptr) | 41 , m_lastChild(nullptr) |
42 { | 42 { |
43 } | 43 } |
44 void trace(Visitor*); | |
45 | 44 |
46 RenderObject* firstChild() const { return m_firstChild.get(); } | 45 RenderObject* firstChild() const { return m_firstChild; } |
47 RenderObject* lastChild() const { return m_lastChild.get(); } | 46 RenderObject* lastChild() const { return m_lastChild; } |
48 | 47 |
49 // FIXME: Temporary while RenderBox still exists. Eventually this will just
happen during insert/append/remove methods on the child list, and nobody | 48 // FIXME: Temporary while RenderBox still exists. Eventually this will just
happen during insert/append/remove methods on the child list, and nobody |
50 // will need to manipulate firstChild or lastChild directly. | 49 // will need to manipulate firstChild or lastChild directly. |
51 void setFirstChild(RenderObject* child) { m_firstChild = child; } | 50 void setFirstChild(RenderObject* child) { m_firstChild = child; } |
52 void setLastChild(RenderObject* child) { m_lastChild = child; } | 51 void setLastChild(RenderObject* child) { m_lastChild = child; } |
53 | 52 |
54 void destroyLeftoverChildren(); | 53 void destroyLeftoverChildren(); |
55 | 54 |
56 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool notif
yRenderer = true); | 55 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool notif
yRenderer = true); |
57 void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObje
ct* beforeChild, bool notifyRenderer = true); | 56 void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObje
ct* beforeChild, bool notifyRenderer = true); |
58 void appendChildNode(RenderObject* owner, RenderObject* newChild, bool notif
yRenderer = true) | 57 void appendChildNode(RenderObject* owner, RenderObject* newChild, bool notif
yRenderer = true) |
59 { | 58 { |
60 insertChildNode(owner, newChild, 0, notifyRenderer); | 59 insertChildNode(owner, newChild, 0, notifyRenderer); |
61 } | 60 } |
62 | 61 |
63 private: | 62 private: |
64 void invalidatePaintOnRemoval(const RenderObject& oldChild); | 63 void invalidatePaintOnRemoval(const RenderObject& oldChild); |
65 | 64 |
66 RawPtrWillBeMember<RenderObject> m_firstChild; | 65 RenderObject* m_firstChild; |
67 RawPtrWillBeMember<RenderObject> m_lastChild; | 66 RenderObject* m_lastChild; |
68 }; | 67 }; |
69 | 68 |
70 } // namespace blink | 69 } // namespace blink |
71 | 70 |
72 #endif // RenderObjectChildList_h | 71 #endif // RenderObjectChildList_h |
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