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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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26 #include "core/editing/PositionWithAffinity.h" | 26 #include "core/editing/PositionWithAffinity.h" |
27 #include "core/rendering/InlineFlowBox.h" | 27 #include "core/rendering/InlineFlowBox.h" |
28 #include "core/rendering/RenderBoxModelObject.h" | 28 #include "core/rendering/RenderBoxModelObject.h" |
29 #include "core/rendering/RenderLineBoxList.h" | 29 #include "core/rendering/RenderLineBoxList.h" |
30 | 30 |
31 namespace blink { | 31 namespace blink { |
32 | 32 |
33 class RenderInline : public RenderBoxModelObject { | 33 class RenderInline : public RenderBoxModelObject { |
34 public: | 34 public: |
35 explicit RenderInline(Element*); | 35 explicit RenderInline(Element*); |
36 virtual void trace(Visitor*) override; | |
37 | 36 |
38 static RenderInline* createAnonymous(Document*); | 37 static RenderInline* createAnonymous(Document*); |
39 | 38 |
40 RenderObject* firstChild() const { ASSERT(children() == virtualChildren());
return children()->firstChild(); } | 39 RenderObject* firstChild() const { ASSERT(children() == virtualChildren());
return children()->firstChild(); } |
41 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r
eturn children()->lastChild(); } | 40 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r
eturn children()->lastChild(); } |
42 | 41 |
43 // If you have a RenderInline, use firstChild or lastChild instead. | 42 // If you have a RenderInline, use firstChild or lastChild instead. |
44 void slowFirstChild() const = delete; | 43 void slowFirstChild() const = delete; |
45 void slowLastChild() const = delete; | 44 void slowLastChild() const = delete; |
46 | 45 |
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191 | 190 |
192 RenderObjectChildList m_children; | 191 RenderObjectChildList m_children; |
193 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 192 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
194 }; | 193 }; |
195 | 194 |
196 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); | 195 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); |
197 | 196 |
198 } // namespace blink | 197 } // namespace blink |
199 | 198 |
200 #endif // RenderInline_h | 199 #endif // RenderInline_h |
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