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Side by Side Diff: Source/core/rendering/RenderFrameSet.h

Issue 869323003: Oilpan: move RenderObjects off heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: review-induced improvements Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Simon Hausmann <hausmann@kde.org> 3 * (C) 2000 Simon Hausmann <hausmann@kde.org>
4 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 4 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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50 50
51 private: 51 private:
52 Vector<bool> m_preventResize; 52 Vector<bool> m_preventResize;
53 Vector<bool> m_allowBorder; 53 Vector<bool> m_allowBorder;
54 }; 54 };
55 55
56 class RenderFrameSet final : public RenderBox { 56 class RenderFrameSet final : public RenderBox {
57 public: 57 public:
58 RenderFrameSet(HTMLFrameSetElement*); 58 RenderFrameSet(HTMLFrameSetElement*);
59 virtual ~RenderFrameSet(); 59 virtual ~RenderFrameSet();
60 virtual void trace(Visitor*) override;
61 60
62 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } 61 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
63 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); } 62 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); }
64 63
65 // If you have a RenderFrameSet, use firstChild or lastChild instead. 64 // If you have a RenderFrameSet, use firstChild or lastChild instead.
66 void slowFirstChild() const = delete; 65 void slowFirstChild() const = delete;
67 void slowLastChild() const = delete; 66 void slowLastChild() const = delete;
68 67
69 const RenderObjectChildList* children() const { return &m_children; } 68 const RenderObjectChildList* children() const { return &m_children; }
70 RenderObjectChildList* children() { return &m_children; } 69 RenderObjectChildList* children() { return &m_children; }
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131 130
132 bool m_isResizing; 131 bool m_isResizing;
133 bool m_isChildResizing; 132 bool m_isChildResizing;
134 }; 133 };
135 134
136 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFrameSet, isFrameSet()); 135 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFrameSet, isFrameSet());
137 136
138 } // namespace blink 137 } // namespace blink
139 138
140 #endif // RenderFrameSet_h 139 #endif // RenderFrameSet_h
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