Index: src/effects/SkMorphologyImageFilter.cpp |
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp |
index 20072f01ede0327c828e1b452becdfbe87ee9e62..e895cacf13832605bf3558cc3e9a44a519987bc6 100644 |
--- a/src/effects/SkMorphologyImageFilter.cpp |
+++ b/src/effects/SkMorphologyImageFilter.cpp |
@@ -303,16 +303,9 @@ |
return SkNEW_ARGS(GrMorphologyEffect, (tex, dir, radius, type)); |
} |
- static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius, |
- MorphologyType type, float bounds[2]) { |
- return SkNEW_ARGS(GrMorphologyEffect, (tex, dir, radius, type, bounds)); |
- } |
- |
virtual ~GrMorphologyEffect(); |
MorphologyType type() const { return fType; } |
- bool useRange() const { return fUseRange; } |
- const float* range() const { return fRange; } |
const char* name() const SK_OVERRIDE { return "Morphology"; } |
@@ -323,8 +316,6 @@ |
protected: |
MorphologyType fType; |
- bool fUseRange; |
- float fRange[2]; |
private: |
bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
@@ -332,7 +323,6 @@ |
void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; |
GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType); |
- GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType, float bounds[2]); |
GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
@@ -360,11 +350,8 @@ |
int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } |
int fRadius; |
- Gr1DKernelEffect::Direction fDirection; |
- bool fUseRange; |
GrMorphologyEffect::MorphologyType fType; |
- GrGLProgramDataManager::UniformHandle fPixelSizeUni; |
- GrGLProgramDataManager::UniformHandle fRangeUni; |
+ GrGLProgramDataManager::UniformHandle fImageIncrementUni; |
typedef GrGLFragmentProcessor INHERITED; |
}; |
@@ -372,8 +359,6 @@ |
GrGLMorphologyEffect::GrGLMorphologyEffect(const GrProcessor& proc) { |
const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); |
fRadius = m.radius(); |
- fDirection = m.direction(); |
- fUseRange = m.useRange(); |
fType = m.type(); |
} |
@@ -383,14 +368,9 @@ |
const char* inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
- fPixelSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
- kFloat_GrSLType, kDefault_GrSLPrecision, |
- "PixelSize"); |
- const char* pixelSizeInc = builder->getUniformCStr(fPixelSizeUni); |
- fRangeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
- kVec2f_GrSLType, kDefault_GrSLPrecision, |
- "Range"); |
- const char* range = builder->getUniformCStr(fRangeUni); |
+ fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
+ kVec2f_GrSLType, kDefault_GrSLPrecision, |
+ "ImageIncrement"); |
GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); |
@@ -409,41 +389,14 @@ |
func = ""; // suppress warning |
break; |
} |
- |
- const char* dir; |
- switch (fDirection) { |
- case Gr1DKernelEffect::kX_Direction: |
- dir = "x"; |
- break; |
- case Gr1DKernelEffect::kY_Direction: |
- dir = "y"; |
- break; |
- default: |
- SkFAIL("Unknown filter direction."); |
- dir = ""; // suppress warning |
- } |
- |
- // vec2 coord = coord2D; |
- fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); |
- // coord.x -= radius * pixelSize; |
- fsBuilder->codeAppendf("\t\tcoord.%s -= %d.0 * %s; \n", dir, fRadius, pixelSizeInc); |
- if (fUseRange) { |
- // highBound = min(highBound, coord.x + (width-1) * pixelSize); |
- fsBuilder->codeAppendf("\t\tfloat highBound = min(%s.y, coord.%s + %d * %s);", |
- range, dir, width() - 1, pixelSizeInc); |
- // coord.x = max(lowBound, coord.x); |
- fsBuilder->codeAppendf("\t\tcoord.%s = max(%s.x, coord.%s);", dir, range, dir); |
- } |
- fsBuilder->codeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", width()); |
+ const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
+ |
+ fsBuilder->codeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc); |
+ fsBuilder->codeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", this->width()); |
fsBuilder->codeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); |
fsBuilder->appendTextureLookup(samplers[0], "coord"); |
fsBuilder->codeAppend(");\n"); |
- // coord.x += pixelSize; |
- fsBuilder->codeAppendf("\t\t\tcoord.%s += %s;\n", dir, pixelSizeInc); |
- if (fUseRange) { |
- // coord.x = min(highBound, coord.x); |
- fsBuilder->codeAppendf("\t\t\tcoord.%s = min(highBound, coord.%s);", dir, dir); |
- } |
+ fsBuilder->codeAppendf("\t\t\tcoord += %s;\n", imgInc); |
fsBuilder->codeAppend("\t\t}\n"); |
SkString modulate; |
GrGLSLMulVarBy4f(&modulate, outputColor, inputColor); |
@@ -455,41 +408,27 @@ |
const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); |
uint32_t key = static_cast<uint32_t>(m.radius()); |
key |= (m.type() << 8); |
- key |= (m.direction() << 9); |
- if (m.useRange()) key |= 1 << 10; |
b->add32(key); |
} |
void GrGLMorphologyEffect::setData(const GrGLProgramDataManager& pdman, |
const GrProcessor& proc) { |
- const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); |
- GrTexture& texture = *m.texture(0); |
- // the code we generated was for a specific kernel radius, direction and bound usage |
- SkASSERT(m.radius() == fRadius); |
- SkASSERT(m.direction() == fDirection); |
- SkASSERT(m.useRange() == fUseRange); |
- |
- float pixelSize = 0.0f; |
- switch (fDirection) { |
+ const Gr1DKernelEffect& kern = proc.cast<Gr1DKernelEffect>(); |
+ GrTexture& texture = *kern.texture(0); |
+ // the code we generated was for a specific kernel radius |
+ SkASSERT(kern.radius() == fRadius); |
+ float imageIncrement[2] = { 0 }; |
+ switch (kern.direction()) { |
case Gr1DKernelEffect::kX_Direction: |
- pixelSize = 1.0f / texture.width(); |
+ imageIncrement[0] = 1.0f / texture.width(); |
break; |
case Gr1DKernelEffect::kY_Direction: |
- pixelSize = 1.0f / texture.height(); |
+ imageIncrement[1] = 1.0f / texture.height(); |
break; |
default: |
SkFAIL("Unknown filter direction."); |
} |
- pdman.set1f(fPixelSizeUni, pixelSize); |
- |
- if (fUseRange) { |
- const float* range = m.range(); |
- if (fDirection && texture.origin() == kBottomLeft_GrSurfaceOrigin) { |
- pdman.set2f(fRangeUni, 1.0f - range[1], 1.0f - range[0]); |
- } else { |
- pdman.set2f(fRangeUni, range[0], range[1]); |
- } |
- } |
+ pdman.set2fv(fImageIncrementUni, 1, imageIncrement); |
} |
/////////////////////////////////////////////////////////////////////////////// |
@@ -499,20 +438,8 @@ |
int radius, |
MorphologyType type) |
: Gr1DKernelEffect(texture, direction, radius) |
- , fType(type), fUseRange(false) { |
+ , fType(type) { |
this->initClassID<GrMorphologyEffect>(); |
-} |
- |
-GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture, |
- Direction direction, |
- int radius, |
- MorphologyType type, |
- float range[2]) |
- : Gr1DKernelEffect(texture, direction, radius) |
- , fType(type), fUseRange(true) { |
- this->initClassID<GrMorphologyEffect>(); |
- fRange[0] = range[0]; |
- fRange[1] = range[1]; |
} |
GrMorphologyEffect::~GrMorphologyEffect() { |
@@ -529,7 +456,6 @@ |
const GrMorphologyEffect& s = sBase.cast<GrMorphologyEffect>(); |
return (this->radius() == s.radius() && |
this->direction() == s.direction() && |
- this->useRange() == s.useRange() && |
this->type() == s.type()); |
} |
@@ -560,26 +486,7 @@ |
namespace { |
- |
-void apply_morphology_rect(GrContext* context, |
- GrTexture* texture, |
- const SkIRect& srcRect, |
- const SkIRect& dstRect, |
- int radius, |
- GrMorphologyEffect::MorphologyType morphType, |
- float bounds[2], |
- Gr1DKernelEffect::Direction direction) { |
- GrPaint paint; |
- paint.addColorProcessor(GrMorphologyEffect::Create(texture, |
- direction, |
- radius, |
- morphType, |
- bounds))->unref(); |
- context->drawNonAARectToRect(paint, SkMatrix::I(), SkRect::Make(dstRect), |
- SkRect::Make(srcRect)); |
-} |
- |
-void apply_morphology_rect_no_bounds(GrContext* context, |
+void apply_morphology_pass(GrContext* context, |
GrTexture* texture, |
const SkIRect& srcRect, |
const SkIRect& dstRect, |
@@ -593,51 +500,6 @@ |
morphType))->unref(); |
context->drawNonAARectToRect(paint, SkMatrix::I(), SkRect::Make(dstRect), |
SkRect::Make(srcRect)); |
-} |
- |
-void apply_morphology_pass(GrContext* context, |
- GrTexture* texture, |
- const SkIRect& srcRect, |
- const SkIRect& dstRect, |
- int radius, |
- GrMorphologyEffect::MorphologyType morphType, |
- Gr1DKernelEffect::Direction direction) { |
- float bounds[2] = { 0.0f, 1.0f }; |
- SkIRect lowerSrcRect = srcRect, lowerDstRect = dstRect; |
- SkIRect middleSrcRect = srcRect, middleDstRect = dstRect; |
- SkIRect upperSrcRect = srcRect, upperDstRect = dstRect; |
- if (direction == Gr1DKernelEffect::kX_Direction) { |
- bounds[0] = (SkIntToScalar(srcRect.left()) + 0.5f) / texture->width(); |
- bounds[1] = (SkIntToScalar(srcRect.right()) - 0.5f) / texture->width(); |
- lowerSrcRect.fRight = srcRect.left() + radius; |
- lowerDstRect.fRight = dstRect.left() + radius; |
- upperSrcRect.fLeft = srcRect.right() - radius; |
- upperDstRect.fLeft = dstRect.right() - radius; |
- middleSrcRect.inset(radius, 0); |
- middleDstRect.inset(radius, 0); |
- } else { |
- bounds[0] = (SkIntToScalar(srcRect.top()) + 0.5f) / texture->height(); |
- bounds[1] = (SkIntToScalar(srcRect.bottom()) - 0.5f) / texture->height(); |
- lowerSrcRect.fBottom = srcRect.top() + radius; |
- lowerDstRect.fBottom = dstRect.top() + radius; |
- upperSrcRect.fTop = srcRect.bottom() - radius; |
- upperDstRect.fTop = dstRect.bottom() - radius; |
- middleSrcRect.inset(0, radius); |
- middleDstRect.inset(0, radius); |
- } |
- if (middleSrcRect.fLeft - middleSrcRect.fRight >= 0) { |
- // radius covers srcRect; use bounds over entire draw |
- apply_morphology_rect(context, texture, srcRect, dstRect, radius, |
- morphType, bounds, direction); |
- } else { |
- // Draw upper and lower margins with bounds; middle without. |
- apply_morphology_rect(context, texture, lowerSrcRect, lowerDstRect, radius, |
- morphType, bounds, direction); |
- apply_morphology_rect(context, texture, upperSrcRect, upperDstRect, radius, |
- morphType, bounds, direction); |
- apply_morphology_rect_no_bounds(context, texture, middleSrcRect, middleDstRect, radius, |
- morphType, direction); |
- } |
} |
bool apply_morphology(const SkBitmap& input, |