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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 28 #include <stdlib.h> | 28 #include <stdlib.h> | 
| 29 | 29 | 
| 30 #include "src/v8.h" | 30 #include "src/v8.h" | 
| 31 | 31 | 
| 32 #include "src/bit-vector.h" | 32 #include "src/bit-vector.h" | 
| 33 #include "test/cctest/cctest.h" | 33 #include "test/cctest/cctest.h" | 
| 34 | 34 | 
| 35 using namespace v8::internal; | 35 using namespace v8::internal; | 
| 36 | 36 | 
| 37 TEST(BitVector) { | 37 TEST(BitVector) { | 
| 38   Zone zone(CcTest::i_isolate()); | 38   Zone zone; | 
| 39   { | 39   { | 
| 40     BitVector v(15, &zone); | 40     BitVector v(15, &zone); | 
| 41     v.Add(1); | 41     v.Add(1); | 
| 42     CHECK(v.Contains(1)); | 42     CHECK(v.Contains(1)); | 
| 43     v.Remove(0); | 43     v.Remove(0); | 
| 44     CHECK(!v.Contains(0)); | 44     CHECK(!v.Contains(0)); | 
| 45     v.Add(0); | 45     v.Add(0); | 
| 46     v.Add(1); | 46     v.Add(1); | 
| 47     BitVector w(15, &zone); | 47     BitVector w(15, &zone); | 
| 48     w.Add(1); | 48     w.Add(1); | 
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| 112     w.Add(33); | 112     w.Add(33); | 
| 113     v.Intersect(w); | 113     v.Intersect(w); | 
| 114     CHECK(!v.Contains(32)); | 114     CHECK(!v.Contains(32)); | 
| 115     CHECK(v.Contains(33)); | 115     CHECK(v.Contains(33)); | 
| 116     BitVector r(35, &zone); | 116     BitVector r(35, &zone); | 
| 117     r.CopyFrom(v); | 117     r.CopyFrom(v); | 
| 118     CHECK(!r.Contains(32)); | 118     CHECK(!r.Contains(32)); | 
| 119     CHECK(r.Contains(33)); | 119     CHECK(r.Contains(33)); | 
| 120   } | 120   } | 
| 121 } | 121 } | 
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