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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "sky/compositor/texture_cache.h" |
| 6 |
| 7 #include "mojo/converters/geometry/geometry_type_converters.h" |
| 8 #include "mojo/gpu/gl_texture.h" |
| 9 |
| 10 namespace sky { |
| 11 |
| 12 TextureCache::TextureCache() { |
| 13 } |
| 14 |
| 15 TextureCache::~TextureCache() { |
| 16 } |
| 17 |
| 18 scoped_ptr<mojo::GLTexture> TextureCache::GetTexture(const gfx::Size& size) { |
| 19 if (size != size_) { |
| 20 available_textures_.clear(); |
| 21 size_ = size; |
| 22 } |
| 23 if (available_textures_.empty()) |
| 24 return nullptr; |
| 25 scoped_ptr<mojo::GLTexture> texture(available_textures_.back()); |
| 26 available_textures_.back() = nullptr; |
| 27 available_textures_.pop_back(); |
| 28 return texture.Pass(); |
| 29 } |
| 30 |
| 31 void TextureCache::PutTexture(scoped_ptr<mojo::GLTexture> texture) { |
| 32 if (texture->size() != size_) |
| 33 return; |
| 34 available_textures_.push_back(texture.release()); |
| 35 } |
| 36 |
| 37 } // namespace sky |
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