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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" | 12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" |
| 13 #include "sky/compositor/texture_cache.h" |
13 | 14 |
14 namespace gfx { | 15 namespace gfx { |
15 class Size; | 16 class Size; |
16 } | 17 } |
17 | 18 |
18 namespace mojo { | 19 namespace mojo { |
19 class GLContext; | 20 class GLContext; |
20 class GLTexture; | 21 class GLTexture; |
21 } | 22 } |
22 | 23 |
23 namespace sky { | 24 namespace sky { |
24 class Layer; | 25 class Layer; |
25 class LayerHost; | 26 class LayerHost; |
26 | 27 |
27 class ResourceManager { | 28 class ResourceManager { |
28 public: | 29 public: |
29 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context); | 30 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context); |
30 ~ResourceManager(); | 31 ~ResourceManager(); |
31 | 32 |
32 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); | 33 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); |
33 | 34 |
34 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); | 35 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); |
35 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); | 36 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); |
36 | 37 |
37 private: | 38 private: |
38 base::WeakPtr<mojo::GLContext> gl_context_; | 39 base::WeakPtr<mojo::GLContext> gl_context_; |
39 uint32_t next_resource_id_; | 40 uint32_t next_resource_id_; |
40 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; | 41 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; |
41 | 42 TextureCache texture_cache_; |
42 ScopedVector<mojo::GLTexture> available_textures_; | |
43 | 43 |
44 DISALLOW_COPY_AND_ASSIGN(ResourceManager); | 44 DISALLOW_COPY_AND_ASSIGN(ResourceManager); |
45 }; | 45 }; |
46 | 46 |
47 } // namespace examples | 47 } // namespace sky |
48 | 48 |
49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
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