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Issue 868263002: Sky shouldn't crash on device rotate (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_
6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_
7 7
8 #include "base/containers/hash_tables.h" 8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/scoped_vector.h" 10 #include "base/memory/scoped_vector.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" 12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h"
13 #include "sky/compositor/texture_cache.h"
13 14
14 namespace gfx { 15 namespace gfx {
15 class Size; 16 class Size;
16 } 17 }
17 18
18 namespace mojo { 19 namespace mojo {
19 class GLContext; 20 class GLContext;
20 class GLTexture; 21 class GLTexture;
21 } 22 }
22 23
23 namespace sky { 24 namespace sky {
24 class Layer; 25 class Layer;
25 class LayerHost; 26 class LayerHost;
26 27
27 class ResourceManager { 28 class ResourceManager {
28 public: 29 public:
29 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context); 30 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context);
30 ~ResourceManager(); 31 ~ResourceManager();
31 32
32 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); 33 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size);
33 34
34 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); 35 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer);
35 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); 36 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources);
36 37
37 private: 38 private:
38 base::WeakPtr<mojo::GLContext> gl_context_; 39 base::WeakPtr<mojo::GLContext> gl_context_;
39 uint32_t next_resource_id_; 40 uint32_t next_resource_id_;
40 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; 41 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_;
41 42 TextureCache texture_cache_;
42 ScopedVector<mojo::GLTexture> available_textures_;
43 43
44 DISALLOW_COPY_AND_ASSIGN(ResourceManager); 44 DISALLOW_COPY_AND_ASSIGN(ResourceManager);
45 }; 45 };
46 46
47 } // namespace examples 47 } // namespace sky
48 48
49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ 49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_
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