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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 5 #ifndef SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
| 6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 6 #define SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
| 7 | 7 |
| 8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
| 11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
| 12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" | 12 #include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h" |
| 13 #include "sky/compositor/texture_cache.h" |
| 13 | 14 |
| 14 namespace gfx { | 15 namespace gfx { |
| 15 class Size; | 16 class Size; |
| 16 } | 17 } |
| 17 | 18 |
| 18 namespace mojo { | 19 namespace mojo { |
| 19 class GLContext; | 20 class GLContext; |
| 20 class GLTexture; | 21 class GLTexture; |
| 21 } | 22 } |
| 22 | 23 |
| 23 namespace sky { | 24 namespace sky { |
| 24 class Layer; | 25 class Layer; |
| 25 class LayerHost; | 26 class LayerHost; |
| 26 | 27 |
| 27 class ResourceManager { | 28 class ResourceManager { |
| 28 public: | 29 public: |
| 29 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context); | 30 explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context); |
| 30 ~ResourceManager(); | 31 ~ResourceManager(); |
| 31 | 32 |
| 32 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); | 33 scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size); |
| 33 | 34 |
| 34 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); | 35 mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer); |
| 35 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); | 36 void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources); |
| 36 | 37 |
| 37 private: | 38 private: |
| 38 base::WeakPtr<mojo::GLContext> gl_context_; | 39 base::WeakPtr<mojo::GLContext> gl_context_; |
| 39 uint32_t next_resource_id_; | 40 uint32_t next_resource_id_; |
| 40 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; | 41 base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_; |
| 41 | 42 TextureCache texture_cache_; |
| 42 ScopedVector<mojo::GLTexture> available_textures_; | |
| 43 | 43 |
| 44 DISALLOW_COPY_AND_ASSIGN(ResourceManager); | 44 DISALLOW_COPY_AND_ASSIGN(ResourceManager); |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 } // namespace examples | 47 } // namespace sky |
| 48 | 48 |
| 49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ | 49 #endif // SKY_COMPOSITOR_RESOURCE_MANAGER_H_ |
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