| Index: include/gpu/GrPaint.h
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| diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h
|
| index 64b51d2c650703d5f6636042e4892ac5731dff3f..8163f6e4d8a4a23189293966e2017d2f0c28852b 100644
|
| --- a/include/gpu/GrPaint.h
|
| +++ b/include/gpu/GrPaint.h
|
| @@ -25,15 +25,23 @@
|
| * created by subclassing GrProcessor.
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| *
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| * The primitive color computation starts with the color specified by setColor(). This color is the
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| - * input to the first color stage. Each color stage feeds its output to the next color stage.
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| + * input to the first color stage. Each color stage feeds its output to the next color stage. The
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| + * final color stage's output color is input to the color filter specified by
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| + * setXfermodeColorFilter which produces the final source color, S.
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| *
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| * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified
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| * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained
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| * together in the same manner as color stages. The output of the last stage is modulated by any
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| * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C.
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| *
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| - * setXPFactory is used to control blending between the output color and dest. It also implements
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| - * the application of fractional coverage from the coverage pipeline.
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| + * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value
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| + * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination
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| + * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S).
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| + *
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| + * Note that the coverage is applied after the blend. This is why they are computed as distinct
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| + * values.
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| + *
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| + * TODO: Encapsulate setXfermodeColorFilter in a GrProcessor and remove from GrPaint.
|
| */
|
| class GrPaint {
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| public:
|
|
|