| Index: ui/events/ozone/evdev/input_controller_evdev.h
|
| diff --git a/ui/events/ozone/evdev/input_controller_evdev.h b/ui/events/ozone/evdev/input_controller_evdev.h
|
| index cc930b6173828c58cef9909ae69dbde59f233ba7..1d4f2c511edb912a13d406424a101f0a4f02742b 100644
|
| --- a/ui/events/ozone/evdev/input_controller_evdev.h
|
| +++ b/ui/events/ozone/evdev/input_controller_evdev.h
|
| @@ -8,7 +8,6 @@
|
| #include <string>
|
|
|
| #include "base/basictypes.h"
|
| -#include "ui/events/ozone/evdev/event_device_info.h"
|
| #include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
|
| #include "ui/ozone/public/input_controller.h"
|
|
|
| @@ -18,20 +17,11 @@ class InputDeviceFactoryEvdev;
|
| class KeyboardEvdev;
|
| class MouseButtonMapEvdev;
|
|
|
| -#if defined(USE_EVDEV_GESTURES)
|
| -class GesturePropertyProvider;
|
| -#endif
|
| -
|
| // Ozone InputController implementation for the Linux input subsystem ("evdev").
|
| class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController {
|
| public:
|
| InputControllerEvdev(KeyboardEvdev* keyboard,
|
| - MouseButtonMapEvdev* button_map
|
| -#if defined(USE_EVDEV_GESTURES)
|
| - ,
|
| - GesturePropertyProvider* gesture_property_provider
|
| -#endif
|
| - );
|
| + MouseButtonMapEvdev* button_map);
|
| ~InputControllerEvdev() override;
|
|
|
| // Initialize device factory. This would be in the constructor if it was
|
| @@ -65,14 +55,6 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController {
|
| void EnableInternalKeyboard() override;
|
|
|
| private:
|
| - // Set a property value for all devices of one type.
|
| - void SetIntPropertyForOneType(const EventDeviceType type,
|
| - const std::string& name,
|
| - int value);
|
| - void SetBoolPropertyForOneType(const EventDeviceType type,
|
| - const std::string& name,
|
| - bool value);
|
| -
|
| // Factory for devices. Needed to update device config.
|
| InputDeviceFactoryEvdev* input_device_factory_;
|
|
|
| @@ -82,11 +64,6 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController {
|
| // Mouse button map.
|
| MouseButtonMapEvdev* button_map_;
|
|
|
| -#if defined(USE_EVDEV_GESTURES)
|
| - // Gesture library property provider.
|
| - GesturePropertyProvider* gesture_property_provider_;
|
| -#endif
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev);
|
| };
|
|
|
|
|