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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
| 6 | 6 |
| 7 #include <linux/input.h> | 7 #include <linux/input.h> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ui/events/ozone/evdev/input_device_factory_evdev.h" | 10 #include "ui/events/ozone/evdev/input_device_factory_evdev.h" |
| 11 #include "ui/events/ozone/evdev/keyboard_evdev.h" | 11 #include "ui/events/ozone/evdev/keyboard_evdev.h" |
| 12 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 12 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
| 13 | 13 |
| 14 #if defined(USE_EVDEV_GESTURES) | |
| 15 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" | |
| 16 #endif | |
| 17 | |
| 18 namespace ui { | 14 namespace ui { |
| 19 | 15 |
| 20 namespace { | 16 InputControllerEvdev::InputControllerEvdev(KeyboardEvdev* keyboard, |
| 21 | 17 MouseButtonMapEvdev* button_map) |
| 22 #if defined(USE_EVDEV_GESTURES) | |
| 23 void SetGestureIntProperty(GesturePropertyProvider* provider, | |
| 24 int id, | |
| 25 const std::string& name, | |
| 26 int value) { | |
| 27 GesturesProp* property = provider->GetProperty(id, name); | |
| 28 if (property) { | |
| 29 std::vector<int> values(1, value); | |
| 30 property->SetIntValue(values); | |
| 31 } | |
| 32 } | |
| 33 | |
| 34 void SetGestureBoolProperty(GesturePropertyProvider* provider, | |
| 35 int id, | |
| 36 const std::string& name, | |
| 37 bool value) { | |
| 38 GesturesProp* property = provider->GetProperty(id, name); | |
| 39 if (property) { | |
| 40 std::vector<bool> values(1, value); | |
| 41 property->SetBoolValue(values); | |
| 42 } | |
| 43 } | |
| 44 #endif | |
| 45 | |
| 46 } // namespace | |
| 47 | |
| 48 InputControllerEvdev::InputControllerEvdev( | |
| 49 KeyboardEvdev* keyboard, | |
| 50 MouseButtonMapEvdev* button_map | |
| 51 #if defined(USE_EVDEV_GESTURES) | |
| 52 , | |
| 53 GesturePropertyProvider* gesture_property_provider | |
| 54 #endif | |
| 55 ) | |
| 56 : input_device_factory_(nullptr), | 18 : input_device_factory_(nullptr), |
| 57 keyboard_(keyboard), | 19 keyboard_(keyboard), |
| 58 button_map_(button_map) | 20 button_map_(button_map) { |
| 59 #if defined(USE_EVDEV_GESTURES) | |
| 60 , | |
| 61 gesture_property_provider_(gesture_property_provider) | |
| 62 #endif | |
| 63 { | |
| 64 } | 21 } |
| 65 | 22 |
| 66 InputControllerEvdev::~InputControllerEvdev() { | 23 InputControllerEvdev::~InputControllerEvdev() { |
| 67 } | 24 } |
| 68 | 25 |
| 69 void InputControllerEvdev::SetInputDeviceFactory( | 26 void InputControllerEvdev::SetInputDeviceFactory( |
| 70 InputDeviceFactoryEvdev* input_device_factory) { | 27 InputDeviceFactoryEvdev* input_device_factory) { |
| 71 input_device_factory_ = input_device_factory; | 28 input_device_factory_ = input_device_factory; |
| 72 } | 29 } |
| 73 | 30 |
| 74 bool InputControllerEvdev::HasMouse() { | 31 bool InputControllerEvdev::HasMouse() { |
| 75 if (!input_device_factory_) | 32 if (!input_device_factory_) |
| 76 return false; | 33 return false; |
| 77 return input_device_factory_->GetDeviceIdsByType(DT_MOUSE, NULL); | 34 return input_device_factory_->HasMouse(); |
| 78 } | 35 } |
| 79 | 36 |
| 80 bool InputControllerEvdev::HasTouchpad() { | 37 bool InputControllerEvdev::HasTouchpad() { |
| 81 if (!input_device_factory_) | 38 if (!input_device_factory_) |
| 82 return false; | 39 return false; |
| 83 return input_device_factory_->GetDeviceIdsByType(DT_TOUCHPAD, NULL); | 40 return input_device_factory_->HasTouchpad(); |
| 84 } | 41 } |
| 85 | 42 |
| 86 bool InputControllerEvdev::IsCapsLockEnabled() { | 43 bool InputControllerEvdev::IsCapsLockEnabled() { |
| 87 return false; | 44 return false; |
| 88 } | 45 } |
| 89 | 46 |
| 90 void InputControllerEvdev::SetCapsLockEnabled(bool enabled) { | 47 void InputControllerEvdev::SetCapsLockEnabled(bool enabled) { |
| 91 NOTIMPLEMENTED(); | 48 NOTIMPLEMENTED(); |
| 92 } | 49 } |
| 93 | 50 |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 128 if (input_device_factory_) | 85 if (input_device_factory_) |
| 129 input_device_factory_->DisableInternalKeyboardExceptKeys( | 86 input_device_factory_->DisableInternalKeyboardExceptKeys( |
| 130 excepted_keys.Pass()); | 87 excepted_keys.Pass()); |
| 131 } | 88 } |
| 132 | 89 |
| 133 void InputControllerEvdev::EnableInternalKeyboard() { | 90 void InputControllerEvdev::EnableInternalKeyboard() { |
| 134 if (input_device_factory_) | 91 if (input_device_factory_) |
| 135 input_device_factory_->EnableInternalKeyboard(); | 92 input_device_factory_->EnableInternalKeyboard(); |
| 136 } | 93 } |
| 137 | 94 |
| 138 void InputControllerEvdev::SetIntPropertyForOneType(const EventDeviceType type, | |
| 139 const std::string& name, | |
| 140 int value) { | |
| 141 if (!input_device_factory_) | |
| 142 return; | |
| 143 #if defined(USE_EVDEV_GESTURES) | |
| 144 std::vector<int> ids; | |
| 145 input_device_factory_->GetDeviceIdsByType(type, &ids); | |
| 146 for (size_t i = 0; i < ids.size(); ++i) { | |
| 147 SetGestureIntProperty(gesture_property_provider_, ids[i], name, value); | |
| 148 } | |
| 149 #endif | |
| 150 // In the future, we may add property setting codes for other non-gesture | |
| 151 // devices. One example would be keyboard settings. | |
| 152 // TODO(sheckylin): See http://crbug.com/398518 for example. | |
| 153 } | |
| 154 | |
| 155 void InputControllerEvdev::SetBoolPropertyForOneType(const EventDeviceType type, | |
| 156 const std::string& name, | |
| 157 bool value) { | |
| 158 if (!input_device_factory_) | |
| 159 return; | |
| 160 #if defined(USE_EVDEV_GESTURES) | |
| 161 std::vector<int> ids; | |
| 162 input_device_factory_->GetDeviceIdsByType(type, &ids); | |
| 163 for (size_t i = 0; i < ids.size(); ++i) { | |
| 164 SetGestureBoolProperty(gesture_property_provider_, ids[i], name, value); | |
| 165 } | |
| 166 #endif | |
| 167 } | |
| 168 | |
| 169 void InputControllerEvdev::SetTouchpadSensitivity(int value) { | 95 void InputControllerEvdev::SetTouchpadSensitivity(int value) { |
| 170 SetIntPropertyForOneType(DT_TOUCHPAD, "Pointer Sensitivity", value); | 96 if (input_device_factory_) |
| 171 SetIntPropertyForOneType(DT_TOUCHPAD, "Scroll Sensitivity", value); | 97 input_device_factory_->SetTouchpadSensitivity(value); |
| 172 } | 98 } |
| 173 | 99 |
| 174 void InputControllerEvdev::SetTapToClick(bool enabled) { | 100 void InputControllerEvdev::SetTapToClick(bool enabled) { |
| 175 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Enable", enabled); | 101 if (input_device_factory_) |
| 102 input_device_factory_->SetTapToClick(enabled); |
| 176 } | 103 } |
| 177 | 104 |
| 178 void InputControllerEvdev::SetThreeFingerClick(bool enabled) { | 105 void InputControllerEvdev::SetThreeFingerClick(bool enabled) { |
| 179 SetBoolPropertyForOneType(DT_TOUCHPAD, "T5R2 Three Finger Click Enable", | 106 if (input_device_factory_) |
| 180 enabled); | 107 input_device_factory_->SetThreeFingerClick(enabled); |
| 181 } | 108 } |
| 182 | 109 |
| 183 void InputControllerEvdev::SetTapDragging(bool enabled) { | 110 void InputControllerEvdev::SetTapDragging(bool enabled) { |
| 184 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Drag Enable", enabled); | 111 if (input_device_factory_) |
| 112 input_device_factory_->SetTapDragging(enabled); |
| 185 } | 113 } |
| 186 | 114 |
| 187 void InputControllerEvdev::SetNaturalScroll(bool enabled) { | 115 void InputControllerEvdev::SetNaturalScroll(bool enabled) { |
| 188 SetBoolPropertyForOneType(DT_MULTITOUCH, "Australian Scrolling", enabled); | 116 if (input_device_factory_) |
| 117 input_device_factory_->SetNaturalScroll(enabled); |
| 189 } | 118 } |
| 190 | 119 |
| 191 void InputControllerEvdev::SetMouseSensitivity(int value) { | 120 void InputControllerEvdev::SetMouseSensitivity(int value) { |
| 192 SetIntPropertyForOneType(DT_MOUSE, "Pointer Sensitivity", value); | 121 if (input_device_factory_) |
| 193 SetIntPropertyForOneType(DT_MOUSE, "Scroll Sensitivity", value); | 122 input_device_factory_->SetMouseSensitivity(value); |
| 194 } | 123 } |
| 195 | 124 |
| 196 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { | 125 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { |
| 197 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); | 126 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); |
| 198 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); | 127 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); |
| 199 } | 128 } |
| 200 | 129 |
| 201 void InputControllerEvdev::SetTapToClickPaused(bool state) { | 130 void InputControllerEvdev::SetTapToClickPaused(bool state) { |
| 202 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); | 131 if (input_device_factory_) |
| 132 input_device_factory_->SetTapToClickPaused(state); |
| 203 } | 133 } |
| 204 | 134 |
| 205 } // namespace ui | 135 } // namespace ui |
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