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Side by Side Diff: sky/engine/core/dom/Touch.h

Issue 868133003: Remove touch events from Sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 /*
2 * Copyright 2008, The Android Open Source Project
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef SKY_ENGINE_CORE_DOM_TOUCH_H_
27 #define SKY_ENGINE_CORE_DOM_TOUCH_H_
28
29 #include "sky/engine/bindings/core/v8/ScriptWrappable.h"
30 #include "sky/engine/core/events/EventTarget.h"
31 #include "sky/engine/platform/geometry/FloatPoint.h"
32 #include "sky/engine/platform/geometry/FloatSize.h"
33 #include "sky/engine/platform/geometry/LayoutPoint.h"
34 #include "sky/engine/platform/heap/Handle.h"
35 #include "sky/engine/wtf/PassRefPtr.h"
36 #include "sky/engine/wtf/RefCounted.h"
37 #include "sky/engine/wtf/RefPtr.h"
38
39 namespace blink {
40
41 class LocalFrame;
42
43 class Touch final : public RefCounted<Touch>, public ScriptWrappable {
44 DEFINE_WRAPPERTYPEINFO();
45 public:
46 static PassRefPtr<Touch> create(LocalFrame* frame, EventTarget* target,
47 unsigned identifier, const FloatPoint& screenPos, const FloatPoint& page Pos,
48 const FloatSize& radius, float rotationAngle, float force)
49 {
50 return adoptRef(
51 new Touch(frame, target, identifier, screenPos, pagePos, radius, rot ationAngle, force));
52 }
53
54 // DOM Touch implementation
55 EventTarget* target() const { return m_target.get(); }
56 unsigned identifier() const { return m_identifier; }
57 double clientX() const { return m_clientPos.x(); }
58 double clientY() const { return m_clientPos.y(); }
59 double screenX() const { return m_screenPos.x(); }
60 double screenY() const { return m_screenPos.y(); }
61 double pageX() const { return m_pagePos.x(); }
62 double pageY() const { return m_pagePos.y(); }
63 double radiusX() const { return m_radius.width(); }
64 double radiusY() const { return m_radius.height(); }
65 float rotationAngle() const { return m_rotationAngle; }
66 float force() const { return m_force; }
67
68 // Blink-internal methods
69 const LayoutPoint& absoluteLocation() const { return m_absoluteLocation; }
70 const FloatPoint& screenLocation() const { return m_screenPos; }
71 PassRefPtr<Touch> cloneWithNewTarget(EventTarget*) const;
72
73 private:
74 Touch(LocalFrame* frame, EventTarget* target, unsigned identifier,
75 const FloatPoint& screenPos, const FloatPoint& pagePos,
76 const FloatSize& radius, float rotationAngle, float force);
77
78 Touch(EventTarget*, unsigned identifier, const FloatPoint& clientPos,
79 const FloatPoint& screenPos, const FloatPoint& pagePos,
80 const FloatSize& radius, float rotationAngle, float force, LayoutPoint a bsoluteLocation);
81
82 RefPtr<EventTarget> m_target;
83 unsigned m_identifier;
84 // Position relative to the viewport in CSS px.
85 FloatPoint m_clientPos;
86 // Position relative to the screen in DIPs.
87 FloatPoint m_screenPos;
88 // Position relative to the page in CSS px.
89 FloatPoint m_pagePos;
90 // Radius in CSS px.
91 FloatSize m_radius;
92 float m_rotationAngle;
93 float m_force;
94 // FIXME(rbyers): Shouldn't we be able to migrate callers to relying on scre enPos, pagePos
95 // or clientPos? absoluteLocation appears to be the same as pagePos but with out browser
96 // scale applied.
97 LayoutPoint m_absoluteLocation;
98 };
99
100 } // namespace blink
101
102 #endif // SKY_ENGINE_CORE_DOM_TOUCH_H_
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