OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
(...skipping 10 matching lines...) Expand all Loading... |
21 class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { | 21 class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
22 public: | 22 public: |
23 InputControllerEvdev(KeyboardEvdev* keyboard, | 23 InputControllerEvdev(KeyboardEvdev* keyboard, |
24 MouseButtonMapEvdev* button_map); | 24 MouseButtonMapEvdev* button_map); |
25 ~InputControllerEvdev() override; | 25 ~InputControllerEvdev() override; |
26 | 26 |
27 // Initialize device factory. This would be in the constructor if it was | 27 // Initialize device factory. This would be in the constructor if it was |
28 // built early enough for that to be possible. | 28 // built early enough for that to be possible. |
29 void SetInputDeviceFactory(InputDeviceFactoryEvdev* input_device_factory); | 29 void SetInputDeviceFactory(InputDeviceFactoryEvdev* input_device_factory); |
30 | 30 |
| 31 void set_has_mouse(bool has_mouse); |
| 32 void set_has_touchpad(bool has_touchpad); |
| 33 |
31 // InputController: | 34 // InputController: |
32 bool HasMouse() override; | 35 bool HasMouse() override; |
33 bool HasTouchpad() override; | 36 bool HasTouchpad() override; |
34 bool IsCapsLockEnabled() override; | 37 bool IsCapsLockEnabled() override; |
35 void SetCapsLockEnabled(bool enabled) override; | 38 void SetCapsLockEnabled(bool enabled) override; |
36 void SetNumLockEnabled(bool enabled) override; | 39 void SetNumLockEnabled(bool enabled) override; |
37 bool IsAutoRepeatEnabled() override; | 40 bool IsAutoRepeatEnabled() override; |
38 void SetAutoRepeatEnabled(bool enabled) override; | 41 void SetAutoRepeatEnabled(bool enabled) override; |
39 void SetAutoRepeatRate(const base::TimeDelta& delay, | 42 void SetAutoRepeatRate(const base::TimeDelta& delay, |
40 const base::TimeDelta& interval) override; | 43 const base::TimeDelta& interval) override; |
(...skipping 17 matching lines...) Expand all Loading... |
58 private: | 61 private: |
59 // Factory for devices. Needed to update device config. | 62 // Factory for devices. Needed to update device config. |
60 InputDeviceFactoryEvdev* input_device_factory_; | 63 InputDeviceFactoryEvdev* input_device_factory_; |
61 | 64 |
62 // Keyboard state. | 65 // Keyboard state. |
63 KeyboardEvdev* keyboard_; | 66 KeyboardEvdev* keyboard_; |
64 | 67 |
65 // Mouse button map. | 68 // Mouse button map. |
66 MouseButtonMapEvdev* button_map_; | 69 MouseButtonMapEvdev* button_map_; |
67 | 70 |
| 71 // Device presence. |
| 72 bool has_mouse_; |
| 73 bool has_touchpad_; |
| 74 |
68 DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev); | 75 DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev); |
69 }; | 76 }; |
70 | 77 |
71 } // namespace ui | 78 } // namespace ui |
72 | 79 |
73 #endif // UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 80 #endif // UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
OLD | NEW |