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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurDrawLooper.h" | 9 #include "SkBlurDrawLooper.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
11 #include "SkBlurMaskFilter.h" | 11 #include "SkBlurMaskFilter.h" |
12 #include "SkGradientShader.h" | 12 #include "SkGradientShader.h" |
13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
14 #include "SkTArray.h" | 14 #include "SkTArray.h" |
15 | 15 |
16 namespace skiagm { | 16 namespace skiagm { |
17 | 17 |
18 class RectsGM : public GM { | 18 class RectsGM : public GM { |
19 public: | 19 public: |
20 RectsGM() { | 20 RectsGM() { |
21 this->setBGColor(0xFF000000); | 21 this->setBGColor(0xFF000000); |
22 this->makePaints(); | 22 this->makePaints(); |
23 this->makeMatrices(); | 23 this->makeMatrices(); |
24 this->makeRects(); | 24 this->makeRects(); |
25 } | 25 } |
26 | 26 |
27 protected: | 27 protected: |
28 uint32_t onGetFlags() const SK_OVERRIDE { | |
29 return kSkipTiled_Flag; | |
30 } | |
31 | 28 |
32 SkString onShortName() SK_OVERRIDE { | 29 SkString onShortName() SK_OVERRIDE { |
33 return SkString("rects"); | 30 return SkString("rects"); |
34 } | 31 } |
35 | 32 |
36 SkISize onISize() SK_OVERRIDE { | 33 SkISize onISize() SK_OVERRIDE { |
37 return SkISize::Make(1200, 900); | 34 return SkISize::Make(1200, 900); |
38 } | 35 } |
39 | 36 |
40 void makePaints() { | 37 void makePaints() { |
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296 | 293 |
297 typedef GM INHERITED; | 294 typedef GM INHERITED; |
298 }; | 295 }; |
299 | 296 |
300 ////////////////////////////////////////////////////////////////////////////// | 297 ////////////////////////////////////////////////////////////////////////////// |
301 | 298 |
302 static GM* MyFactory(void*) { return new RectsGM; } | 299 static GM* MyFactory(void*) { return new RectsGM; } |
303 static GMRegistry reg(MyFactory); | 300 static GMRegistry reg(MyFactory); |
304 | 301 |
305 } | 302 } |
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