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Side by Side Diff: gm/patheffects.cpp

Issue 867963004: remove unused GM flags (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: guarded flags Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "gm.h" 7 #include "gm.h"
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkPaint.h" 9 #include "SkPaint.h"
10 #include "Sk1DPathEffect.h" 10 #include "Sk1DPathEffect.h"
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100 paint->setPathEffect(MakeTileEffect())->unref(); 100 paint->setPathEffect(MakeTileEffect())->unref();
101 } 101 }
102 102
103 static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe }; 103 static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
104 104
105 class PathEffectGM : public GM { 105 class PathEffectGM : public GM {
106 public: 106 public:
107 PathEffectGM() {} 107 PathEffectGM() {}
108 108
109 protected: 109 protected:
110 uint32_t onGetFlags() const SK_OVERRIDE {
111 return kSkipTiled_Flag;
112 }
113 110
114 SkString onShortName() SK_OVERRIDE { 111 SkString onShortName() SK_OVERRIDE {
115 return SkString("patheffect"); 112 return SkString("patheffect");
116 } 113 }
117 114
118 SkISize onISize() SK_OVERRIDE { return SkISize::Make(800, 600); } 115 SkISize onISize() SK_OVERRIDE { return SkISize::Make(800, 600); }
119 116
120 void onDraw(SkCanvas* canvas) SK_OVERRIDE { 117 void onDraw(SkCanvas* canvas) SK_OVERRIDE {
121 SkPaint paint; 118 SkPaint paint;
122 paint.setAntiAlias(true); 119 paint.setAntiAlias(true);
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165 private: 162 private:
166 typedef GM INHERITED; 163 typedef GM INHERITED;
167 }; 164 };
168 165
169 ////////////////////////////////////////////////////////////////////////////// 166 //////////////////////////////////////////////////////////////////////////////
170 167
171 static GM* PathEffectFactory(void*) { return new PathEffectGM; } 168 static GM* PathEffectFactory(void*) { return new PathEffectGM; }
172 static GMRegistry regPathEffect(PathEffectFactory); 169 static GMRegistry regPathEffect(PathEffectFactory);
173 170
174 } 171 }
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