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Side by Side Diff: sky/engine/core/rendering/RenderObject.h

Issue 867653005: Remove outline painting on inlines. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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497 // Convert a local quad into the coordinate system of container, taking tran sforms into account. 497 // Convert a local quad into the coordinate system of container, taking tran sforms into account.
498 FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObjec t* paintInvalidatinoContainer, MapCoordinatesFlags = 0) const; 498 FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObjec t* paintInvalidatinoContainer, MapCoordinatesFlags = 0) const;
499 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0) const; 499 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0) const;
500 500
501 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout, 501 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout,
502 // different offsets apply at different points, so return the offset that ap plies to the given point. 502 // different offsets apply at different points, so return the offset that ap plies to the given point.
503 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const; 503 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const;
504 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms. 504 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms.
505 LayoutSize offsetFromAncestorContainer(const RenderObject*) const; 505 LayoutSize offsetFromAncestorContainer(const RenderObject*) const;
506 506
507 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { }
508
509 IntRect absoluteBoundingBoxRect() const; 507 IntRect absoluteBoundingBoxRect() const;
510 // FIXME: This function should go away eventually
511 IntRect absoluteBoundingBoxRectIgnoringTransforms() const;
512 508
513 // Build an array of quads in absolute coords for line boxes 509 // Build an array of quads in absolute coords for line boxes
514 virtual void absoluteQuads(Vector<FloatQuad>&) const { } 510 virtual void absoluteQuads(Vector<FloatQuad>&) const { }
515 511
516 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&); 512 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&);
517 513
518 static FloatRect absoluteBoundingBoxRectForRange(const Range*); 514 static FloatRect absoluteBoundingBoxRectForRange(const Range*);
519 515
520 // the rect that will be painted if this object is passed as the paintingRoo t 516 // the rect that will be painted if this object is passed as the paintingRoo t
521 LayoutRect paintingRootRect(LayoutRect& topLevelRect); 517 LayoutRect paintingRootRect(LayoutRect& topLevelRect);
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932 void showTree(const blink::RenderObject*); 928 void showTree(const blink::RenderObject*);
933 void showLineTree(const blink::RenderObject*); 929 void showLineTree(const blink::RenderObject*);
934 void showRenderTree(const blink::RenderObject* object1); 930 void showRenderTree(const blink::RenderObject* object1);
935 // We don't make object2 an optional parameter so that showRenderTree 931 // We don't make object2 an optional parameter so that showRenderTree
936 // can be called from gdb easily. 932 // can be called from gdb easily.
937 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 933 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
938 934
939 #endif 935 #endif
940 936
941 #endif // SKY_ENGINE_CORE_RENDERING_RENDEROBJECT_H_ 937 #endif // SKY_ENGINE_CORE_RENDERING_RENDEROBJECT_H_
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