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Side by Side Diff: sky/engine/core/dom/Node.cpp

Issue 867653005: Remove outline painting on inlines. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org) 4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved.
6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) 6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) 7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/)
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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426 return renderer && renderer->isBoxModelObject() ? toRenderBoxModelObject(ren derer) : 0; 426 return renderer && renderer->isBoxModelObject() ? toRenderBoxModelObject(ren derer) : 0;
427 } 427 }
428 428
429 LayoutRect Node::boundingBox() const 429 LayoutRect Node::boundingBox() const
430 { 430 {
431 if (renderer()) 431 if (renderer())
432 return renderer()->absoluteBoundingBoxRect(); 432 return renderer()->absoluteBoundingBoxRect();
433 return LayoutRect(); 433 return LayoutRect();
434 } 434 }
435 435
436 bool Node::hasNonEmptyBoundingBox() const
437 {
438 // Before calling absoluteRects, check for the common case where the rendere r
439 // is non-empty, since this is a faster check and almost always returns true .
440 RenderBoxModelObject* box = renderBoxModelObject();
441 if (!box)
442 return false;
443 if (!box->borderBoundingBox().isEmpty())
444 return true;
445
446 Vector<IntRect> rects;
447 FloatPoint absPos = renderer()->localToAbsolute();
448 renderer()->absoluteRects(rects, flooredLayoutPoint(absPos));
449 size_t n = rects.size();
450 for (size_t i = 0; i < n; ++i)
451 if (!rects[i].isEmpty())
452 return true;
453
454 return false;
455 }
456
457 void Node::recalcDistribution() 436 void Node::recalcDistribution()
458 { 437 {
459 if (isElementNode()) { 438 if (isElementNode()) {
460 if (ElementShadow* shadow = toElement(this)->shadow()) 439 if (ElementShadow* shadow = toElement(this)->shadow())
461 shadow->distributeIfNeeded(); 440 shadow->distributeIfNeeded();
462 } 441 }
463 442
464 for (Node* child = firstChild(); child; child = child->nextSibling()) { 443 for (Node* child = firstChild(); child; child = child->nextSibling()) {
465 if (child->childNeedsDistributionRecalc()) 444 if (child->childNeedsDistributionRecalc())
466 child->recalcDistribution(); 445 child->recalcDistribution();
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1639 node->showTreeForThis(); 1618 node->showTreeForThis();
1640 } 1619 }
1641 1620
1642 void showNodePath(const blink::Node* node) 1621 void showNodePath(const blink::Node* node)
1643 { 1622 {
1644 if (node) 1623 if (node)
1645 node->showNodePathForThis(); 1624 node->showNodePathForThis();
1646 } 1625 }
1647 1626
1648 #endif 1627 #endif
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