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Unified Diff: experimental/Intersection/LineParameters.h

Issue 867213004: remove prototype pathops code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 11 months ago
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Index: experimental/Intersection/LineParameters.h
diff --git a/experimental/Intersection/LineParameters.h b/experimental/Intersection/LineParameters.h
deleted file mode 100644
index 637b3b6d21d41e66474048c93a4c1658e3a93ff7..0000000000000000000000000000000000000000
--- a/experimental/Intersection/LineParameters.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#include "DataTypes.h"
-
-// Sources
-// computer-aided design - volume 22 number 9 november 1990 pp 538 - 549
-// online at http://cagd.cs.byu.edu/~tom/papers/bezclip.pdf
-
-// This turns a line segment into a parameterized line, of the form
-// ax + by + c = 0
-// When a^2 + b^2 == 1, the line is normalized.
-// The distance to the line for (x, y) is d(x,y) = ax + by + c
-//
-// Note that the distances below are not necessarily normalized. To get the true
-// distance, it's necessary to either call normalize() after xxxEndPoints(), or
-// divide the result of xxxDistance() by sqrt(normalSquared())
-
-class LineParameters {
-public:
- void cubicEndPoints(const Cubic& pts) {
- cubicEndPoints(pts, 0, 3);
- }
-
- void cubicEndPoints(const Cubic& pts, int s, int e) {
- a = approximately_pin(pts[s].y - pts[e].y);
- b = approximately_pin(pts[e].x - pts[s].x);
- c = pts[s].x * pts[e].y - pts[e].x * pts[s].y;
- }
-
- void lineEndPoints(const _Line& pts) {
- a = approximately_pin(pts[0].y - pts[1].y);
- b = approximately_pin(pts[1].x - pts[0].x);
- c = pts[0].x * pts[1].y - pts[1].x * pts[0].y;
- }
-
- void quadEndPoints(const Quadratic& pts) {
- quadEndPoints(pts, 0, 2);
- }
-
- void quadEndPoints(const Quadratic& pts, int s, int e) {
- a = approximately_pin(pts[s].y - pts[e].y);
- b = approximately_pin(pts[e].x - pts[s].x);
- c = pts[s].x * pts[e].y - pts[e].x * pts[s].y;
- }
-
- double normalSquared() const {
- return a * a + b * b;
- }
-
- bool normalize() {
- double normal = sqrt(normalSquared());
- if (approximately_zero(normal)) {
- a = b = c = 0;
- return false;
- }
- double reciprocal = 1 / normal;
- a *= reciprocal;
- b *= reciprocal;
- c *= reciprocal;
- return true;
- }
-
- void cubicDistanceY(const Cubic& pts, Cubic& distance) const {
- double oneThird = 1 / 3.0;
- for (int index = 0; index < 4; ++index) {
- distance[index].x = index * oneThird;
- distance[index].y = a * pts[index].x + b * pts[index].y + c;
- }
- }
-
- void quadDistanceY(const Quadratic& pts, Quadratic& distance) const {
- double oneHalf = 1 / 2.0;
- for (int index = 0; index < 3; ++index) {
- distance[index].x = index * oneHalf;
- distance[index].y = a * pts[index].x + b * pts[index].y + c;
- }
- }
-
- double controlPtDistance(const Cubic& pts, int index) const {
- SkASSERT(index == 1 || index == 2);
- return a * pts[index].x + b * pts[index].y + c;
- }
-
- double controlPtDistance(const Quadratic& pts) const {
- return a * pts[1].x + b * pts[1].y + c;
- }
-
- double pointDistance(const _Point& pt) const {
- return a * pt.x + b * pt.y + c;
- }
-
- double dx() const {
- return b;
- }
-
- double dy() const {
- return -a;
- }
-
-private:
- double a;
- double b;
- double c;
-};
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