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Side by Side Diff: experimental/Intersection/CubicReduceOrder.cpp

Issue 867213004: remove prototype pathops code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 #include "CurveIntersection.h"
8 #include "Extrema.h"
9 #include "IntersectionUtilities.h"
10 #include "LineParameters.h"
11
12 static double interp_cubic_coords(const double* src, double t)
13 {
14 double ab = interp(src[0], src[2], t);
15 double bc = interp(src[2], src[4], t);
16 double cd = interp(src[4], src[6], t);
17 double abc = interp(ab, bc, t);
18 double bcd = interp(bc, cd, t);
19 return interp(abc, bcd, t);
20 }
21
22 static int coincident_line(const Cubic& cubic, Cubic& reduction) {
23 reduction[0] = reduction[1] = cubic[0];
24 return 1;
25 }
26
27 static int vertical_line(const Cubic& cubic, ReduceOrder_Styles reduceStyle, Cub ic& reduction) {
28 double tValues[2];
29 reduction[0] = cubic[0];
30 reduction[1] = cubic[3];
31 if (reduceStyle == kReduceOrder_TreatAsFill) {
32 return 2;
33 }
34 int smaller = reduction[1].y > reduction[0].y;
35 int larger = smaller ^ 1;
36 int roots = findExtrema(cubic[0].y, cubic[1].y, cubic[2].y, cubic[3].y, tVal ues);
37 for (int index = 0; index < roots; ++index) {
38 double yExtrema = interp_cubic_coords(&cubic[0].y, tValues[index]);
39 if (reduction[smaller].y > yExtrema) {
40 reduction[smaller].y = yExtrema;
41 continue;
42 }
43 if (reduction[larger].y < yExtrema) {
44 reduction[larger].y = yExtrema;
45 }
46 }
47 return 2;
48 }
49
50 static int horizontal_line(const Cubic& cubic, ReduceOrder_Styles reduceStyle, C ubic& reduction) {
51 double tValues[2];
52 reduction[0] = cubic[0];
53 reduction[1] = cubic[3];
54 if (reduceStyle == kReduceOrder_TreatAsFill) {
55 return 2;
56 }
57 int smaller = reduction[1].x > reduction[0].x;
58 int larger = smaller ^ 1;
59 int roots = findExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tVal ues);
60 for (int index = 0; index < roots; ++index) {
61 double xExtrema = interp_cubic_coords(&cubic[0].x, tValues[index]);
62 if (reduction[smaller].x > xExtrema) {
63 reduction[smaller].x = xExtrema;
64 continue;
65 }
66 if (reduction[larger].x < xExtrema) {
67 reduction[larger].x = xExtrema;
68 }
69 }
70 return 2;
71 }
72
73 // check to see if it is a quadratic or a line
74 static int check_quadratic(const Cubic& cubic, Cubic& reduction) {
75 double dx10 = cubic[1].x - cubic[0].x;
76 double dx23 = cubic[2].x - cubic[3].x;
77 double midX = cubic[0].x + dx10 * 3 / 2;
78 if (!AlmostEqualUlps(midX - cubic[3].x, dx23 * 3 / 2)) {
79 return 0;
80 }
81 double dy10 = cubic[1].y - cubic[0].y;
82 double dy23 = cubic[2].y - cubic[3].y;
83 double midY = cubic[0].y + dy10 * 3 / 2;
84 if (!AlmostEqualUlps(midY - cubic[3].y, dy23 * 3 / 2)) {
85 return 0;
86 }
87 reduction[0] = cubic[0];
88 reduction[1].x = midX;
89 reduction[1].y = midY;
90 reduction[2] = cubic[3];
91 return 3;
92 }
93
94 static int check_linear(const Cubic& cubic, ReduceOrder_Styles reduceStyle,
95 int minX, int maxX, int minY, int maxY, Cubic& reduction) {
96 int startIndex = 0;
97 int endIndex = 3;
98 while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) {
99 --endIndex;
100 if (endIndex == 0) {
101 printf("%s shouldn't get here if all four points are about equal\n", __FUNCTION__);
102 SkASSERT(0);
103 }
104 }
105 if (!isLinear(cubic, startIndex, endIndex)) {
106 return 0;
107 }
108 // four are colinear: return line formed by outside
109 reduction[0] = cubic[0];
110 reduction[1] = cubic[3];
111 if (reduceStyle == kReduceOrder_TreatAsFill) {
112 return 2;
113 }
114 int sameSide1;
115 int sameSide2;
116 bool useX = cubic[maxX].x - cubic[minX].x >= cubic[maxY].y - cubic[minY].y;
117 if (useX) {
118 sameSide1 = sign(cubic[0].x - cubic[1].x) + sign(cubic[3].x - cubic[1].x );
119 sameSide2 = sign(cubic[0].x - cubic[2].x) + sign(cubic[3].x - cubic[2].x );
120 } else {
121 sameSide1 = sign(cubic[0].y - cubic[1].y) + sign(cubic[3].y - cubic[1].y );
122 sameSide2 = sign(cubic[0].y - cubic[2].y) + sign(cubic[3].y - cubic[2].y );
123 }
124 if (sameSide1 == sameSide2 && (sameSide1 & 3) != 2) {
125 return 2;
126 }
127 double tValues[2];
128 int roots;
129 if (useX) {
130 roots = findExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tVal ues);
131 } else {
132 roots = findExtrema(cubic[0].y, cubic[1].y, cubic[2].y, cubic[3].y, tVal ues);
133 }
134 for (int index = 0; index < roots; ++index) {
135 _Point extrema;
136 extrema.x = interp_cubic_coords(&cubic[0].x, tValues[index]);
137 extrema.y = interp_cubic_coords(&cubic[0].y, tValues[index]);
138 // sameSide > 0 means mid is smaller than either [0] or [3], so replace smaller
139 int replace;
140 if (useX) {
141 if (extrema.x < cubic[0].x ^ extrema.x < cubic[3].x) {
142 continue;
143 }
144 replace = (extrema.x < cubic[0].x | extrema.x < cubic[3].x)
145 ^ (cubic[0].x < cubic[3].x);
146 } else {
147 if (extrema.y < cubic[0].y ^ extrema.y < cubic[3].y) {
148 continue;
149 }
150 replace = (extrema.y < cubic[0].y | extrema.y < cubic[3].y)
151 ^ (cubic[0].y < cubic[3].y);
152 }
153 reduction[replace] = extrema;
154 }
155 return 2;
156 }
157
158 bool isLinear(const Cubic& cubic, int startIndex, int endIndex) {
159 LineParameters lineParameters;
160 lineParameters.cubicEndPoints(cubic, startIndex, endIndex);
161 // FIXME: maybe it's possible to avoid this and compare non-normalized
162 lineParameters.normalize();
163 double distance = lineParameters.controlPtDistance(cubic, 1);
164 if (!approximately_zero(distance)) {
165 return false;
166 }
167 distance = lineParameters.controlPtDistance(cubic, 2);
168 return approximately_zero(distance);
169 }
170
171 /* food for thought:
172 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piece wise-degree-reduction-algos-2-a.html
173
174 Given points c1, c2, c3 and c4 of a cubic Bezier, the points of the
175 corresponding quadratic Bezier are (given in convex combinations of
176 points):
177
178 q1 = (11/13)c1 + (3/13)c2 -(3/13)c3 + (2/13)c4
179 q2 = -c1 + (3/2)c2 + (3/2)c3 - c4
180 q3 = (2/13)c1 - (3/13)c2 + (3/13)c3 + (11/13)c4
181
182 Of course, this curve does not interpolate the end-points, but it would
183 be interesting to see the behaviour of such a curve in an applet.
184
185 --
186 Kalle Rutanen
187 http://kaba.hilvi.org
188
189 */
190
191 // reduce to a quadratic or smaller
192 // look for identical points
193 // look for all four points in a line
194 // note that three points in a line doesn't simplify a cubic
195 // look for approximation with single quadratic
196 // save approximation with multiple quadratics for later
197 int reduceOrder(const Cubic& cubic, Cubic& reduction, ReduceOrder_Quadratics all owQuadratics,
198 ReduceOrder_Styles reduceStyle) {
199 int index, minX, maxX, minY, maxY;
200 int minXSet, minYSet;
201 minX = maxX = minY = maxY = 0;
202 minXSet = minYSet = 0;
203 for (index = 1; index < 4; ++index) {
204 if (cubic[minX].x > cubic[index].x) {
205 minX = index;
206 }
207 if (cubic[minY].y > cubic[index].y) {
208 minY = index;
209 }
210 if (cubic[maxX].x < cubic[index].x) {
211 maxX = index;
212 }
213 if (cubic[maxY].y < cubic[index].y) {
214 maxY = index;
215 }
216 }
217 for (index = 0; index < 4; ++index) {
218 double cx = cubic[index].x;
219 double cy = cubic[index].y;
220 double denom = SkTMax(fabs(cx), SkTMax(fabs(cy),
221 SkTMax(fabs(cubic[minX].x), fabs(cubic[minY].y))));
222 if (denom == 0) {
223 minXSet |= 1 << index;
224 minYSet |= 1 << index;
225 continue;
226 }
227 double inv = 1 / denom;
228 if (approximately_equal_half(cx * inv, cubic[minX].x * inv)) {
229 minXSet |= 1 << index;
230 }
231 if (approximately_equal_half(cy * inv, cubic[minY].y * inv)) {
232 minYSet |= 1 << index;
233 }
234 }
235 if (minXSet == 0xF) { // test for vertical line
236 if (minYSet == 0xF) { // return 1 if all four are coincident
237 return coincident_line(cubic, reduction);
238 }
239 return vertical_line(cubic, reduceStyle, reduction);
240 }
241 if (minYSet == 0xF) { // test for horizontal line
242 return horizontal_line(cubic, reduceStyle, reduction);
243 }
244 int result = check_linear(cubic, reduceStyle, minX, maxX, minY, maxY, reduct ion);
245 if (result) {
246 return result;
247 }
248 if (allowQuadratics == kReduceOrder_QuadraticsAllowed
249 && (result = check_quadratic(cubic, reduction))) {
250 return result;
251 }
252 memcpy(reduction, cubic, sizeof(Cubic));
253 return 4;
254 }
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