Index: remoting/host/audio_scheduler.h |
diff --git a/remoting/host/audio_scheduler.h b/remoting/host/audio_scheduler.h |
deleted file mode 100644 |
index b47b226013a344ddc9cf1024d35239160a465885..0000000000000000000000000000000000000000 |
--- a/remoting/host/audio_scheduler.h |
+++ /dev/null |
@@ -1,85 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_ |
-#define REMOTING_HOST_AUDIO_SCHEDULER_H_ |
- |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
- |
-namespace base { |
-class SingleThreadTaskRunner; |
-} // namespace base |
- |
-namespace remoting { |
- |
-namespace protocol { |
-class AudioStub; |
-} // namespace protocol |
- |
-class AudioCapturer; |
-class AudioEncoder; |
-class AudioPacket; |
- |
-// AudioScheduler is responsible for fetching audio data from the AudioCapturer |
-// and encoding it before passing it to the AudioStub for delivery to the |
-// client. Audio is captured and encoded on the audio thread and then passed to |
-// AudioStub on the network thread. |
-class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> { |
- public: |
- // Audio capture and encoding tasks are dispatched via the |
- // |audio_task_runner|. |audio_stub| tasks are dispatched via the |
- // |network_task_runner|. The caller must ensure that the |audio_capturer| and |
- // |audio_stub| exist until the scheduler is stopped using Stop() method. |
- AudioScheduler( |
- scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner, |
- scoped_refptr<base::SingleThreadTaskRunner> network_task_runner, |
- scoped_ptr<AudioCapturer> audio_capturer, |
- scoped_ptr<AudioEncoder> audio_encoder, |
- protocol::AudioStub* audio_stub); |
- |
- // Starts the recording session. |
- void Start(); |
- |
- // Stops the recording session. |
- void Stop(); |
- |
- // Pauses or resumes audio on a running session. This leaves the audio |
- // capturer running, and only affects whether or not the captured audio is |
- // encoded and sent on the wire. |
- void Pause(bool pause); |
- |
- private: |
- friend class base::RefCountedThreadSafe<AudioScheduler>; |
- virtual ~AudioScheduler(); |
- |
- // Called on the audio thread to start capturing. |
- void StartOnAudioThread(); |
- |
- // Called on the audio thread to stop capturing. |
- void StopOnAudioThread(); |
- |
- // Called on the audio thread when a new audio packet is available. |
- void EncodeAudioPacket(scoped_ptr<AudioPacket> packet); |
- |
- // Called on the network thread to send a captured packet to the audio stub. |
- void SendAudioPacket(scoped_ptr<AudioPacket> packet); |
- |
- scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_; |
- scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_; |
- |
- scoped_ptr<AudioCapturer> audio_capturer_; |
- |
- scoped_ptr<AudioEncoder> audio_encoder_; |
- |
- protocol::AudioStub* audio_stub_; |
- |
- bool enabled_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AudioScheduler); |
-}; |
- |
-} // namespace remoting |
- |
-#endif // REMOTING_HOST_AUDIO_SCHEDULER_H_ |