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Side by Side Diff: Source/core/dom/ScriptRunner.cpp

Issue 866273005: Teach ScriptRunner how to yield and post on loading task queue (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase try 2 Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 12 matching lines...) Expand all
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "core/dom/ScriptRunner.h" 27 #include "core/dom/ScriptRunner.h"
28 28
29 #include "core/dom/Document.h" 29 #include "core/dom/Document.h"
30 #include "core/dom/Element.h" 30 #include "core/dom/Element.h"
31 #include "core/dom/ScriptLoader.h" 31 #include "core/dom/ScriptLoader.h"
32 #include "platform/heap/Handle.h" 32 #include "platform/heap/Handle.h"
33 #include "platform/scheduler/Scheduler.h"
34 #include "wtf/Functional.h"
35
36 // This bit of magic is needed by oilpan to prevent the ScriptRunner from leakin g.
37 namespace WTF {
38 template<>
39 struct ParamStorageTraits<blink::ScriptRunner*> : public PointerParamStorageTrai ts<blink::ScriptRunner*, false> {
40 };
41 }
33 42
34 namespace blink { 43 namespace blink {
35 44
45
36 ScriptRunner::ScriptRunner(Document* document) 46 ScriptRunner::ScriptRunner(Document* document)
37 : m_document(document) 47 : m_document(document)
38 , m_timer(this, &ScriptRunner::timerFired) 48 , m_executeScriptsTaskFactory(WTF::bind(&ScriptRunner::executeScripts, this) )
39 { 49 {
40 ASSERT(document); 50 ASSERT(document);
41 } 51 }
42 52
43 ScriptRunner::~ScriptRunner() 53 ScriptRunner::~ScriptRunner()
44 { 54 {
45 #if !ENABLE(OILPAN) 55 #if !ENABLE(OILPAN)
46 // Make sure that ScriptLoaders don't keep their PendingScripts alive. 56 // Make sure that ScriptLoaders don't keep their PendingScripts alive.
47 for (ScriptLoader* scriptLoader : m_scriptsToExecuteInOrder) 57 for (ScriptLoader* scriptLoader : m_scriptsToExecuteInOrder)
48 scriptLoader->detach(); 58 scriptLoader->detach();
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70 80
71 case IN_ORDER_EXECUTION: 81 case IN_ORDER_EXECUTION:
72 m_document->incrementLoadEventDelayCount(); 82 m_document->incrementLoadEventDelayCount();
73 m_scriptsToExecuteInOrder.append(scriptLoader); 83 m_scriptsToExecuteInOrder.append(scriptLoader);
74 break; 84 break;
75 } 85 }
76 } 86 }
77 87
78 void ScriptRunner::suspend() 88 void ScriptRunner::suspend()
79 { 89 {
80 m_timer.stop(); 90 m_executeScriptsTaskFactory.cancel();
81 } 91 }
82 92
83 void ScriptRunner::resume() 93 void ScriptRunner::resume()
84 { 94 {
85 if (hasPendingScripts()) 95 if (hasPendingScripts())
86 m_timer.startOneShot(0, FROM_HERE); 96 postTaskIfOneIsNotAlreadyInFlight();
87 } 97 }
88 98
89 void ScriptRunner::notifyScriptReady(ScriptLoader* scriptLoader, ExecutionType e xecutionType) 99 void ScriptRunner::notifyScriptReady(ScriptLoader* scriptLoader, ExecutionType e xecutionType)
90 { 100 {
91 switch (executionType) { 101 switch (executionType) {
92 case ASYNC_EXECUTION: 102 case ASYNC_EXECUTION:
93 // RELEASE_ASSERT makes us crash in a controlled way in error cases 103 // RELEASE_ASSERT makes us crash in a controlled way in error cases
94 // where the ScriptLoader is associated with the wrong ScriptRunner 104 // where the ScriptLoader is associated with the wrong ScriptRunner
95 // (otherwise we'd cause a use-after-free in ~ScriptRunner when it tries 105 // (otherwise we'd cause a use-after-free in ~ScriptRunner when it tries
96 // to detach). 106 // to detach).
97 RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(m_pendingAsyncScripts.contains( scriptLoader)); 107 RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(m_pendingAsyncScripts.contains( scriptLoader));
98 m_scriptsToExecuteSoon.append(scriptLoader); 108 m_scriptsToExecuteSoon.append(scriptLoader);
99 m_pendingAsyncScripts.remove(scriptLoader); 109 m_pendingAsyncScripts.remove(scriptLoader);
100 break; 110 break;
101 111
102 case IN_ORDER_EXECUTION: 112 case IN_ORDER_EXECUTION:
103 RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(!m_scriptsToExecuteInOrder.isEm pty()); 113 RELEASE_ASSERT_WITH_SECURITY_IMPLICATION(!m_scriptsToExecuteInOrder.isEm pty());
104 break; 114 break;
105 } 115 }
106 m_timer.startOneShot(0, FROM_HERE); 116 postTaskIfOneIsNotAlreadyInFlight();
107 } 117 }
108 118
109 void ScriptRunner::notifyScriptLoadError(ScriptLoader* scriptLoader, ExecutionTy pe executionType) 119 void ScriptRunner::notifyScriptLoadError(ScriptLoader* scriptLoader, ExecutionTy pe executionType)
110 { 120 {
111 switch (executionType) { 121 switch (executionType) {
112 case ASYNC_EXECUTION: 122 case ASYNC_EXECUTION:
113 // RELEASE_ASSERT makes us crash in a controlled way in error cases 123 // RELEASE_ASSERT makes us crash in a controlled way in error cases
114 // where the ScriptLoader is associated with the wrong ScriptRunner 124 // where the ScriptLoader is associated with the wrong ScriptRunner
115 // (otherwise we'd cause a use-after-free in ~ScriptRunner when it tries 125 // (otherwise we'd cause a use-after-free in ~ScriptRunner when it tries
116 // to detach). 126 // to detach).
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154 164
155 void ScriptRunner::movePendingAsyncScript(ScriptRunner* newRunner, ScriptLoader* scriptLoader) 165 void ScriptRunner::movePendingAsyncScript(ScriptRunner* newRunner, ScriptLoader* scriptLoader)
156 { 166 {
157 if (m_pendingAsyncScripts.contains(scriptLoader)) { 167 if (m_pendingAsyncScripts.contains(scriptLoader)) {
158 newRunner->addPendingAsyncScript(scriptLoader); 168 newRunner->addPendingAsyncScript(scriptLoader);
159 m_pendingAsyncScripts.remove(scriptLoader); 169 m_pendingAsyncScripts.remove(scriptLoader);
160 m_document->decrementLoadEventDelayCount(); 170 m_document->decrementLoadEventDelayCount();
161 } 171 }
162 } 172 }
163 173
164 void ScriptRunner::timerFired(Timer<ScriptRunner>* timer) 174 void ScriptRunner::executeScripts()
165 { 175 {
166 ASSERT_UNUSED(timer, timer == &m_timer);
167
168 RefPtrWillBeRawPtr<Document> protect(m_document.get()); 176 RefPtrWillBeRawPtr<Document> protect(m_document.get());
169 177
170 WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > scriptLoaders; 178 // New scripts are always appended to m_scriptsToExecuteSoon and m_scriptsTo ExecuteInOrder (never prepended)
171 scriptLoaders.swap(m_scriptsToExecuteSoon); 179 // so as long as we keep track of the current totals, we can ensure the orde r of execution if new scripts
180 // are added while executing the current ones.
181 // NOTE a yield followed by a notifyScriptReady(... ASYNC_EXECUTION) will re sult in that script executing
182 // before any pre-existing ScriptsToExecuteInOrder.
183 size_t numScriptsToExecuteSoon = m_scriptsToExecuteSoon.size();
184 size_t numScriptsToExecuteInOrder = m_scriptsToExecuteInOrder.size();
185 for (size_t i = 0; i < numScriptsToExecuteSoon; i++) {
186 ASSERT(!m_scriptsToExecuteSoon.isEmpty());
187 m_scriptsToExecuteSoon.takeFirst()->execute();
188 m_document->decrementLoadEventDelayCount();
189 if (yieldForHighPriorityWork())
190 return;
191 }
172 192
173 size_t numInOrderScriptsToExecute = 0; 193 for (size_t i = 0; i < numScriptsToExecuteInOrder; i++) {
174 for (; numInOrderScriptsToExecute < m_scriptsToExecuteInOrder.size() && m_sc riptsToExecuteInOrder[numInOrderScriptsToExecute]->isReady(); ++numInOrderScript sToExecute) 194 ASSERT(!m_scriptsToExecuteInOrder.isEmpty());
175 scriptLoaders.append(m_scriptsToExecuteInOrder[numInOrderScriptsToExecut e]); 195 if (!m_scriptsToExecuteInOrder.first()->isReady())
176 if (numInOrderScriptsToExecute) 196 break;
177 m_scriptsToExecuteInOrder.remove(0, numInOrderScriptsToExecute); 197 m_scriptsToExecuteInOrder.takeFirst()->execute();
198 m_document->decrementLoadEventDelayCount();
199 if (yieldForHighPriorityWork())
200 return;
201 }
202 }
178 203
179 size_t size = scriptLoaders.size(); 204 bool ScriptRunner::yieldForHighPriorityWork()
180 for (size_t i = 0; i < size; ++i) { 205 {
181 scriptLoaders[i]->execute(); 206 if (!Scheduler::shared()->shouldYieldForHighPriorityWork())
182 m_document->decrementLoadEventDelayCount(); 207 return false;
183 } 208
209 postTaskIfOneIsNotAlreadyInFlight();
210 return true;
211 }
212
213 void ScriptRunner::postTaskIfOneIsNotAlreadyInFlight()
214 {
215 if (m_executeScriptsTaskFactory.isPending())
216 return;
217
218 // FIXME: Rename task() so that it's obvious it cancels any pending task.
219 Scheduler::shared()->postLoadingTask(FROM_HERE, m_executeScriptsTaskFactory. task());
184 } 220 }
185 221
186 DEFINE_TRACE(ScriptRunner) 222 DEFINE_TRACE(ScriptRunner)
187 { 223 {
188 #if ENABLE(OILPAN) 224 #if ENABLE(OILPAN)
189 visitor->trace(m_document); 225 visitor->trace(m_document);
190 visitor->trace(m_scriptsToExecuteInOrder); 226 visitor->trace(m_scriptsToExecuteInOrder);
191 visitor->trace(m_scriptsToExecuteSoon); 227 visitor->trace(m_scriptsToExecuteSoon);
192 visitor->trace(m_pendingAsyncScripts); 228 visitor->trace(m_pendingAsyncScripts);
193 #endif 229 #endif
194 } 230 }
195 231
196 } 232 }
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