Index: components/copresence/mediums/audio/audio_player_impl.h |
diff --git a/components/copresence/mediums/audio/audio_player_impl.h b/components/copresence/mediums/audio/audio_player_impl.h |
deleted file mode 100644 |
index 5b6c67d22c17f31ecaa479b75b521e0e26865b37..0000000000000000000000000000000000000000 |
--- a/components/copresence/mediums/audio/audio_player_impl.h |
+++ /dev/null |
@@ -1,88 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |
-#define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |
- |
-#include <vector> |
- |
-#include "base/gtest_prod_util.h" |
-#include "base/macros.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/synchronization/lock.h" |
-#include "components/copresence/mediums/audio/audio_player.h" |
-#include "media/audio/audio_io.h" |
- |
-namespace media { |
-class AudioBus; |
-class AudioBusRefCounted; |
-} |
- |
-namespace copresence { |
- |
-// The AudioPlayerImpl class will play a set of samples till it is told to stop. |
-class AudioPlayerImpl final |
- : public AudioPlayer, |
- public media::AudioOutputStream::AudioSourceCallback { |
- public: |
- AudioPlayerImpl(); |
- |
- // AudioPlayer overrides: |
- void Initialize() override; |
- void Play(const scoped_refptr<media::AudioBusRefCounted>& samples) override; |
- void Stop() override; |
- void Finalize() override; |
- |
- // Takes ownership of the stream. |
- void set_output_stream_for_testing( |
- media::AudioOutputStream* output_stream_for_testing) { |
- output_stream_for_testing_.reset(output_stream_for_testing); |
- } |
- |
- private: |
- friend class AudioPlayerTest; |
- FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); |
- FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); |
- |
- ~AudioPlayerImpl() override; |
- |
- // Methods to do our various operations; all of these need to be run on the |
- // audio thread. |
- void InitializeOnAudioThread(); |
- void PlayOnAudioThread( |
- const scoped_refptr<media::AudioBusRefCounted>& samples); |
- void StopOnAudioThread(); |
- void StopAndCloseOnAudioThread(); |
- void FinalizeOnAudioThread(); |
- |
- // AudioOutputStream::AudioSourceCallback overrides: |
- // Following methods could be called from *ANY* thread. |
- int OnMoreData(media::AudioBus* dest, uint32 total_bytes_delay) override; |
- void OnError(media::AudioOutputStream* stream) override; |
- |
- // Flushes the audio loop, making sure that any queued operations are |
- // performed. |
- void FlushAudioLoopForTesting(); |
- |
- bool is_playing_; |
- |
- // Self-deleting object. |
- media::AudioOutputStream* stream_; |
- |
- scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; |
- |
- // All fields below here are protected by this lock. |
- base::Lock state_lock_; |
- |
- scoped_refptr<media::AudioBusRefCounted> samples_; |
- |
- // Index to the frame in the samples that we need to play next. |
- int frame_index_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AudioPlayerImpl); |
-}; |
- |
-} // namespace copresence |
- |
-#endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |