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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_RECORDER_H_ | 5 #ifndef COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ |
6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_RECORDER_H_ | 6 #define COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "media/audio/audio_io.h" | 13 #include "media/audio/audio_io.h" |
14 #include "media/audio/audio_parameters.h" | 14 #include "media/audio/audio_parameters.h" |
15 #include "media/base/audio_converter.h" | 15 #include "media/base/audio_converter.h" |
16 | 16 |
17 namespace copresence { | 17 namespace audio_modem { |
18 | 18 |
19 // The AudioRecorder class will record audio until told to stop. | 19 // The AudioRecorder class will record audio until told to stop. |
20 class AudioRecorder { | 20 class AudioRecorder { |
21 public: | 21 public: |
22 using RecordedSamplesCallback = base::Callback<void(const std::string&)>; | 22 using RecordedSamplesCallback = base::Callback<void(const std::string&)>; |
23 | 23 |
24 // Initializes the object. Do not use this object before calling this method. | 24 // Initializes the object. Do not use this object before calling this method. |
25 virtual void Initialize(const RecordedSamplesCallback& decode_callback) = 0; | 25 virtual void Initialize(const RecordedSamplesCallback& decode_callback) = 0; |
26 | 26 |
27 // If we are already recording, this function will do nothing. | 27 // If we are already recording, this function will do nothing. |
28 virtual void Record() = 0; | 28 virtual void Record() = 0; |
29 // If we are already stopped, this function will do nothing. | 29 // If we are already stopped, this function will do nothing. |
30 virtual void Stop() = 0; | 30 virtual void Stop() = 0; |
31 | 31 |
32 // Cleans up and deletes this object. Do not use object after this call. | 32 // Cleans up and deletes this object. Do not use object after this call. |
33 virtual void Finalize() = 0; | 33 virtual void Finalize() = 0; |
34 | 34 |
35 protected: | 35 protected: |
36 virtual ~AudioRecorder() {} | 36 virtual ~AudioRecorder() {} |
37 }; | 37 }; |
38 | 38 |
39 } // namespace copresence | 39 } // namespace audio_modem |
40 | 40 |
41 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_RECORDER_H_ | 41 #endif // COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ |
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