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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | |
6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/macros.h" | |
11 #include "base/memory/ref_counted.h" | |
12 | |
13 namespace media { | |
14 class AudioBusRefCounted; | |
15 } | |
16 | |
17 namespace copresence { | |
18 | |
19 // The AudioPlayerImpl class will play a set of samples till it is told to stop. | |
20 class AudioPlayer { | |
21 public: | |
22 // Initializes the object. Do not use this object before calling this method. | |
23 virtual void Initialize() = 0; | |
24 | |
25 // Play the given samples. These samples will keep on being played in a loop | |
26 // till we explicitly tell the player to stop playing. If we are already | |
27 // playing, this call will be ignored. | |
28 virtual void Play( | |
29 const scoped_refptr<media::AudioBusRefCounted>& samples) = 0; | |
30 | |
31 // Stop playing. If we're already stopped, this call will be ignored. | |
32 virtual void Stop() = 0; | |
33 | |
34 // Cleans up and deletes this object. Do not use object after this call. | |
35 virtual void Finalize() = 0; | |
36 | |
37 protected: | |
38 virtual ~AudioPlayer() {} | |
39 }; | |
40 | |
41 } // namespace copresence | |
42 | |
43 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | |
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