OLD | NEW |
| (Empty) |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | |
6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | |
7 | |
8 #include <string> | |
9 #include <vector> | |
10 | |
11 #include "base/callback.h" | |
12 #include "base/cancelable_callback.h" | |
13 #include "base/files/file_path.h" | |
14 #include "base/macros.h" | |
15 #include "base/memory/ref_counted.h" | |
16 #include "base/memory/scoped_vector.h" | |
17 #include "components/copresence/mediums/audio/audio_manager.h" | |
18 #include "components/copresence/public/copresence_constants.h" | |
19 #include "components/copresence/timed_map.h" | |
20 | |
21 namespace base { | |
22 class Time; | |
23 } | |
24 | |
25 namespace media { | |
26 class AudioBus; | |
27 } | |
28 | |
29 namespace copresence { | |
30 | |
31 class AudioPlayer; | |
32 class AudioRecorder; | |
33 class WhispernetClient; | |
34 | |
35 // The AudioManagerImpl class manages the playback and recording of tokens. Once | |
36 // playback or recording is started, it is up to the audio manager to handle | |
37 // the specifics of how this is done. In the future, for example, this class | |
38 // may pause recording and playback to implement carrier sense. | |
39 class AudioManagerImpl final : public AudioManager { | |
40 public: | |
41 AudioManagerImpl(); | |
42 ~AudioManagerImpl() override; | |
43 | |
44 // AudioManager overrides: | |
45 void Initialize(WhispernetClient* whispernet_client, | |
46 const TokensCallback& tokens_cb) override; | |
47 void StartPlaying(AudioType type) override; | |
48 void StopPlaying(AudioType type) override; | |
49 void StartRecording(AudioType type) override; | |
50 void StopRecording(AudioType type) override; | |
51 void SetToken(AudioType type, const std::string& url_safe_token) override; | |
52 const std::string GetToken(AudioType type) override; | |
53 bool IsPlayingTokenHeard(AudioType type) override; | |
54 void SetTokenLength(AudioType type, size_t token_length) override; | |
55 | |
56 void set_player_for_testing(AudioType type, AudioPlayer* player) { | |
57 player_[type] = player; | |
58 } | |
59 void set_recorder_for_testing(AudioRecorder* recorder) { | |
60 recorder_ = recorder; | |
61 } | |
62 | |
63 private: | |
64 using SamplesMap = TimedMap<std::string, | |
65 scoped_refptr<media::AudioBusRefCounted>>; | |
66 | |
67 // Receives the audio samples from encoding a token. | |
68 void OnTokenEncoded(AudioType type, | |
69 const std::string& token, | |
70 const scoped_refptr<media::AudioBusRefCounted>& samples); | |
71 | |
72 // Receives any tokens found by decoding audio samples. | |
73 void OnTokensFound(const std::vector<AudioToken>& tokens); | |
74 | |
75 // Update our currently playing token with the new token. Change the playing | |
76 // samples if needed. Prerequisite: Samples corresponding to this token | |
77 // should already be in the samples cache. | |
78 void UpdateToken(AudioType type, const std::string& token); | |
79 | |
80 void RestartPlaying(AudioType type); | |
81 | |
82 void DecodeSamplesConnector(const std::string& samples); | |
83 | |
84 void DumpToken(AudioType audio_type, | |
85 const std::string& token, | |
86 const media::AudioBus* samples); | |
87 | |
88 WhispernetClient* whispernet_client_; | |
89 | |
90 // Callbacks to send tokens back to the CopresenceManager. | |
91 TokensCallback tokens_cb_; | |
92 | |
93 // This cancelable callback is passed to the recorder. The recorder's | |
94 // destruction will happen on the audio thread, so it can outlive us. | |
95 base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_; | |
96 | |
97 // We use the AudioType enum to index into all our data structures that work | |
98 // on values for both audible and inaudible. | |
99 static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0."); | |
100 static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1."); | |
101 | |
102 // Indexed using enum AudioType. | |
103 bool player_enabled_[2]; | |
104 bool should_be_playing_[2]; | |
105 bool should_be_recording_[2]; | |
106 | |
107 // AudioPlayer and AudioRecorder objects are self-deleting. When we call | |
108 // Finalize on them, they clean themselves up on the Audio thread. | |
109 // Indexed using enum AudioType. | |
110 AudioPlayer* player_[2]; | |
111 AudioRecorder* recorder_; | |
112 | |
113 // Indexed using enum AudioType. | |
114 std::string playing_token_[2]; | |
115 size_t token_length_[2]; | |
116 base::Time started_playing_[2]; | |
117 base::Time heard_own_token_[2]; | |
118 | |
119 // Cache that holds the encoded samples. After reaching its limit, the cache | |
120 // expires the oldest samples first. | |
121 // Indexed using enum AudioType. | |
122 ScopedVector<SamplesMap> samples_cache_; | |
123 | |
124 base::FilePath dump_tokens_dir_; | |
125 | |
126 DISALLOW_COPY_AND_ASSIGN(AudioManagerImpl); | |
127 }; | |
128 | |
129 } // namespace copresence | |
130 | |
131 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | |
OLD | NEW |