Index: Source/core/paint/ContentBoxRadiusClipper.cpp |
diff --git a/Source/core/paint/ContentBoxRadiusClipper.cpp b/Source/core/paint/ContentBoxRadiusClipper.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..15a836232750cd10fa1af6ffe9f86e117037f7fb |
--- /dev/null |
+++ b/Source/core/paint/ContentBoxRadiusClipper.cpp |
@@ -0,0 +1,96 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "core/paint/ContentBoxRadiusClipper.h" |
+ |
+#include "core/rendering/PaintInfo.h" |
+#include "core/rendering/RenderBox.h" |
+#include "platform/graphics/paint/ClipDisplayItem.h" |
+#include "platform/graphics/paint/DisplayItemList.h" |
+ |
+namespace blink { |
+ |
+ContentBoxRadiusClipper::ContentBoxRadiusClipper(RenderBox& box, const PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset) |
+ : m_box(box) |
+ , m_paintInfo(paintInfo) |
+ , m_pushedClip(false) |
+ , m_completelyClipped(false) |
+{ |
+ if (!box.style()->hasBorderRadius()) |
+ return; |
+ |
+ LayoutRect borderRect = LayoutRect(accumulatedOffset, m_box.size()); |
+ |
+ FloatRoundedRect roundedContentBox = box.style()->getRoundedInnerBorderFor(borderRect, |
+ box.paddingTop() + box.borderTop(), |
+ box.paddingBottom() + box.borderBottom(), |
+ box.paddingLeft() + box.borderLeft(), |
+ box.paddingRight() + box.borderRight(), true, true); |
+ |
+ if (roundedContentBox.isEmpty()) { |
+ m_completelyClipped = true; |
+ return; |
+ } |
+ |
+ DisplayItem::Type clipType = DisplayItem::ClipBoxForeground; |
+ if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
+ clipType = m_paintInfo.displayItemTypeForClipping(); |
+ |
+ OwnPtr<ClipDisplayItem> clipDisplayItem = ClipDisplayItem::create(box.displayItemClient(), clipType, pixelSnappedIntRect(borderRect)); |
+ |
+ if (roundedContentBox.isRenderable()) { |
chrishtr
2015/01/23 05:07:12
I don't get it. Where is all the logic in this cla
|
+ clipDisplayItem->roundedRectClips().append(roundedContentBox); |
+ } else { |
+ // We create a rounded rect for each of the corners and clip it, while making sure we clip opposing corners together. |
+ if (!roundedContentBox.radii().topLeft().isEmpty() || !roundedContentBox.radii().bottomRight().isEmpty()) { |
+ FloatRect topCorner(roundedContentBox.rect().x(), roundedContentBox.rect().y(), borderRect.maxX() - roundedContentBox.rect().x(), borderRect.maxY() - roundedContentBox.rect().y()); |
+ FloatRoundedRect::Radii topCornerRadii; |
+ topCornerRadii.setTopLeft(roundedContentBox.radii().topLeft()); |
+ clipDisplayItem->roundedRectClips().append(FloatRoundedRect(topCorner, topCornerRadii)); |
+ |
+ FloatRect bottomCorner(borderRect.x().toFloat(), borderRect.y().toFloat(), roundedContentBox.rect().maxX() - borderRect.x().toFloat(), roundedContentBox.rect().maxY() - borderRect.y().toFloat()); |
+ FloatRoundedRect::Radii bottomCornerRadii; |
+ bottomCornerRadii.setBottomRight(roundedContentBox.radii().bottomRight()); |
+ clipDisplayItem->roundedRectClips().append(FloatRoundedRect(bottomCorner, bottomCornerRadii)); |
+ } |
+ |
+ if (!roundedContentBox.radii().topRight().isEmpty() || !roundedContentBox.radii().bottomLeft().isEmpty()) { |
+ FloatRect topCorner(borderRect.x().toFloat(), roundedContentBox.rect().y(), roundedContentBox.rect().maxX() - borderRect.x().toFloat(), borderRect.maxY() - roundedContentBox.rect().y()); |
+ FloatRoundedRect::Radii topCornerRadii; |
+ topCornerRadii.setTopRight(roundedContentBox.radii().topRight()); |
+ clipDisplayItem->roundedRectClips().append(FloatRoundedRect(topCorner, topCornerRadii)); |
+ |
+ FloatRect bottomCorner(roundedContentBox.rect().x(), borderRect.y().toFloat(), borderRect.maxX() - roundedContentBox.rect().x(), roundedContentBox.rect().maxY() - borderRect.y().toFloat()); |
+ FloatRoundedRect::Radii bottomCornerRadii; |
+ bottomCornerRadii.setBottomLeft(roundedContentBox.radii().bottomLeft()); |
+ clipDisplayItem->roundedRectClips().append(FloatRoundedRect(bottomCorner, bottomCornerRadii)); |
+ } |
+ } |
+ |
+ if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { |
+ ASSERT(m_paintInfo.context->displayItemList()); |
+ m_paintInfo.context->displayItemList()->add(clipDisplayItem.release()); |
+ } else { |
+ clipDisplayItem->replay(paintInfo.context); |
+ } |
+ m_pushedClip = true; |
+} |
+ |
+ContentBoxRadiusClipper::~ContentBoxRadiusClipper() |
+{ |
+ if (!m_pushedClip) |
+ return; |
+ |
+ OwnPtr<EndClipDisplayItem> endClipDisplayItem = EndClipDisplayItem::create(m_box.displayItemClient()); |
+ |
+ if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { |
+ ASSERT(m_paintInfo.context->displayItemList()); |
+ m_paintInfo.context->displayItemList()->add(endClipDisplayItem.release()); |
+ } else { |
+ endClipDisplayItem->replay(m_paintInfo.context); |
+ } |
+} |
+ |
+} // namespace blink |