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Side by Side Diff: Source/core/paint/RoundedInnerRectClipper.cpp

Issue 865353002: Implement clip and scroll DisplayItems for PartPainter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fix displayItemTypeForClipping unreachable failure Created 5 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "config.h"
6 #include "core/paint/RoundedInnerRectClipper.h"
7
8 #include "core/rendering/PaintInfo.h"
9 #include "core/rendering/RenderBox.h"
10 #include "platform/graphics/paint/ClipDisplayItem.h"
11 #include "platform/graphics/paint/DisplayItemList.h"
12
13 namespace blink {
14
15 RoundedInnerRectClipper::RoundedInnerRectClipper(RenderObject& renderer, const P aintInfo& paintInfo, const LayoutRect& rect, const FloatRoundedRect& clipRect, R oundedInnerRectClipperBehavior behavior)
16 : m_renderer(renderer)
17 , m_paintInfo(paintInfo)
18 , m_useDisplayItemList(RuntimeEnabledFeatures::slimmingPaintEnabled() && beh avior == ApplyToDisplayListIfEnabled)
19 {
20 DisplayItem::Type clipType = m_useDisplayItemList ? m_paintInfo.displayItemT ypeForClipping() : DisplayItem::ClipBoxForeground;
21 OwnPtr<ClipDisplayItem> clipDisplayItem = ClipDisplayItem::create(renderer.d isplayItemClient(), clipType, LayoutRect::infiniteIntRect());
22
23 if (clipRect.isRenderable()) {
24 clipDisplayItem->roundedRectClips().append(clipRect);
25 } else {
26 // We create a rounded rect for each of the corners and clip it, while m aking sure we clip opposing corners together.
27 if (!clipRect.radii().topLeft().isEmpty() || !clipRect.radii().bottomRig ht().isEmpty()) {
28 FloatRect topCorner(clipRect.rect().x(), clipRect.rect().y(), rect.m axX() - clipRect.rect().x(), rect.maxY() - clipRect.rect().y());
29 FloatRoundedRect::Radii topCornerRadii;
30 topCornerRadii.setTopLeft(clipRect.radii().topLeft());
31 clipDisplayItem->roundedRectClips().append(FloatRoundedRect(topCorne r, topCornerRadii));
32
33 FloatRect bottomCorner(rect.x().toFloat(), rect.y().toFloat(), clipR ect.rect().maxX() - rect.x().toFloat(), clipRect.rect().maxY() - rect.y().toFloa t());
34 FloatRoundedRect::Radii bottomCornerRadii;
35 bottomCornerRadii.setBottomRight(clipRect.radii().bottomRight());
36 clipDisplayItem->roundedRectClips().append(FloatRoundedRect(bottomCo rner, bottomCornerRadii));
37 }
38
39 if (!clipRect.radii().topRight().isEmpty() || !clipRect.radii().bottomLe ft().isEmpty()) {
40 FloatRect topCorner(rect.x().toFloat(), clipRect.rect().y(), clipRec t.rect().maxX() - rect.x().toFloat(), rect.maxY() - clipRect.rect().y());
41 FloatRoundedRect::Radii topCornerRadii;
42 topCornerRadii.setTopRight(clipRect.radii().topRight());
43 clipDisplayItem->roundedRectClips().append(FloatRoundedRect(topCorne r, topCornerRadii));
44
45 FloatRect bottomCorner(clipRect.rect().x(), rect.y().toFloat(), rect .maxX() - clipRect.rect().x(), clipRect.rect().maxY() - rect.y().toFloat());
46 FloatRoundedRect::Radii bottomCornerRadii;
47 bottomCornerRadii.setBottomLeft(clipRect.radii().bottomLeft());
48 clipDisplayItem->roundedRectClips().append(FloatRoundedRect(bottomCo rner, bottomCornerRadii));
49 }
50 }
51
52 if (m_useDisplayItemList) {
53 ASSERT(m_paintInfo.context->displayItemList());
54 m_paintInfo.context->displayItemList()->add(clipDisplayItem.release());
55 } else {
56 clipDisplayItem->replay(paintInfo.context);
57 }
58 }
59
60 RoundedInnerRectClipper::~RoundedInnerRectClipper()
61 {
62 OwnPtr<EndClipDisplayItem> endClipDisplayItem = EndClipDisplayItem::create(m _renderer.displayItemClient());
63
64 if (m_useDisplayItemList) {
65 ASSERT(m_paintInfo.context->displayItemList());
66 m_paintInfo.context->displayItemList()->add(endClipDisplayItem.release() );
67 } else {
68 endClipDisplayItem->replay(m_paintInfo.context);
69 }
70 }
71
72 } // namespace blink
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