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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. |
| 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 #include "core/rendering/RenderBlock.h" | 25 #include "core/rendering/RenderBlock.h" |
| 26 | 26 |
| 27 #include "HTMLNames.h" | 27 #include "HTMLNames.h" |
| 28 #include "core/accessibility/AXObjectCache.h" | 28 #include "core/accessibility/AXObjectCache.h" |
| 29 #include "core/dom/Document.h" | 29 #include "core/dom/Document.h" |
| 30 #include "core/dom/Element.h" | 30 #include "core/dom/Element.h" |
| 31 #include "core/events/OverflowEvent.h" | 31 #include "core/events/OverflowEvent.h" |
| 32 #include "core/dom/shadow/ShadowRoot.h" | 32 #include "core/dom/shadow/ShadowRoot.h" |
| 33 #include "core/editing/Editor.h" | 33 #include "core/editing/Editor.h" |
| 34 #include "core/editing/FrameSelection.h" | 34 #include "core/editing/FrameSelection.h" |
| 35 #include "core/fetch/ResourceLoadPriorityOptimizer.h" |
| 35 #include "core/frame/Frame.h" | 36 #include "core/frame/Frame.h" |
| 36 #include "core/frame/FrameView.h" | 37 #include "core/frame/FrameView.h" |
| 37 #include "core/page/Page.h" | 38 #include "core/page/Page.h" |
| 38 #include "core/page/Settings.h" | 39 #include "core/page/Settings.h" |
| 39 #include "core/platform/graphics/GraphicsContextStateSaver.h" | 40 #include "core/platform/graphics/GraphicsContextStateSaver.h" |
| 40 #include "core/rendering/FastTextAutosizer.h" | 41 #include "core/rendering/FastTextAutosizer.h" |
| 41 #include "core/rendering/GraphicsContextAnnotator.h" | 42 #include "core/rendering/GraphicsContextAnnotator.h" |
| 42 #include "core/rendering/HitTestLocation.h" | 43 #include "core/rendering/HitTestLocation.h" |
| 43 #include "core/rendering/HitTestResult.h" | 44 #include "core/rendering/HitTestResult.h" |
| 44 #include "core/rendering/InlineIterator.h" | 45 #include "core/rendering/InlineIterator.h" |
| 45 #include "core/rendering/InlineTextBox.h" | 46 #include "core/rendering/InlineTextBox.h" |
| 46 #include "core/rendering/LayoutRectRecorder.h" | 47 #include "core/rendering/LayoutRectRecorder.h" |
| 47 #include "core/rendering/LayoutRepainter.h" | 48 #include "core/rendering/LayoutRepainter.h" |
| 48 #include "core/rendering/PaintInfo.h" | 49 #include "core/rendering/PaintInfo.h" |
| 49 #include "core/rendering/RenderCombineText.h" | 50 #include "core/rendering/RenderCombineText.h" |
| 50 #include "core/rendering/RenderDeprecatedFlexibleBox.h" | 51 #include "core/rendering/RenderDeprecatedFlexibleBox.h" |
| 51 #include "core/rendering/RenderFlexibleBox.h" | 52 #include "core/rendering/RenderFlexibleBox.h" |
| 52 #include "core/rendering/RenderInline.h" | 53 #include "core/rendering/RenderInline.h" |
| 53 #include "core/rendering/RenderLayer.h" | 54 #include "core/rendering/RenderLayer.h" |
| 54 #include "core/rendering/RenderMarquee.h" | 55 #include "core/rendering/RenderMarquee.h" |
| 55 #include "core/rendering/RenderNamedFlowThread.h" | 56 #include "core/rendering/RenderNamedFlowThread.h" |
| 56 #include "core/rendering/RenderRegion.h" | 57 #include "core/rendering/RenderRegion.h" |
| 57 #include "core/rendering/RenderTableCell.h" | 58 #include "core/rendering/RenderTableCell.h" |
| 58 #include "core/rendering/RenderTextFragment.h" | 59 #include "core/rendering/RenderTextFragment.h" |
| 59 #include "core/rendering/RenderTheme.h" | 60 #include "core/rendering/RenderTheme.h" |
| 60 #include "core/rendering/RenderView.h" | 61 #include "core/rendering/RenderView.h" |
| 61 #include "core/rendering/shapes/ShapeOutsideInfo.h" | 62 #include "core/rendering/shapes/ShapeOutsideInfo.h" |
| 63 #include "core/rendering/style/ContentData.h" |
| 64 #include "core/rendering/style/RenderStyle.h" |
| 62 #include "platform/geometry/FloatQuad.h" | 65 #include "platform/geometry/FloatQuad.h" |
| 63 #include "platform/geometry/TransformState.h" | 66 #include "platform/geometry/TransformState.h" |
| 64 #include "wtf/StdLibExtras.h" | 67 #include "wtf/StdLibExtras.h" |
| 65 #include "wtf/TemporaryChange.h" | 68 #include "wtf/TemporaryChange.h" |
| 66 | 69 |
| 67 using namespace std; | 70 using namespace std; |
| 68 using namespace WTF; | 71 using namespace WTF; |
| 69 using namespace Unicode; | 72 using namespace Unicode; |
| 70 | 73 |
| 71 namespace WebCore { | 74 namespace WebCore { |
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| 1252 return; | 1255 return; |
| 1253 | 1256 |
| 1254 // It's safe to check for control clip here, since controls can never be tab
le cells. | 1257 // It's safe to check for control clip here, since controls can never be tab
le cells. |
| 1255 // If we have a lightweight clip, there can never be any overflow from child
ren. | 1258 // If we have a lightweight clip, there can never be any overflow from child
ren. |
| 1256 if (hasControlClip() && m_overflow) | 1259 if (hasControlClip() && m_overflow) |
| 1257 clearLayoutOverflow(); | 1260 clearLayoutOverflow(); |
| 1258 | 1261 |
| 1259 invalidateBackgroundObscurationStatus(); | 1262 invalidateBackgroundObscurationStatus(); |
| 1260 } | 1263 } |
| 1261 | 1264 |
| 1265 void RenderBlock::didLayout(ResourceLoadPriorityOptimizer& optimizer) |
| 1266 { |
| 1267 RenderBox::didLayout(optimizer); |
| 1268 updateStyleImageLoadingPriorities(optimizer); |
| 1269 } |
| 1270 |
| 1271 void RenderBlock::didScroll(ResourceLoadPriorityOptimizer& optimizer) |
| 1272 { |
| 1273 RenderBox::didScroll(optimizer); |
| 1274 updateStyleImageLoadingPriorities(optimizer); |
| 1275 } |
| 1276 |
| 1277 void RenderBlock::updateStyleImageLoadingPriorities(ResourceLoadPriorityOptimize
r& optimizer) |
| 1278 { |
| 1279 RenderStyle* blockStyle = style(); |
| 1280 if (!blockStyle) |
| 1281 return; |
| 1282 |
| 1283 LayoutRect objectBounds = absoluteContentBox(); |
| 1284 LayoutRect viewBounds = viewRect(); |
| 1285 |
| 1286 // The object bounds might be empty right now, so intersects will fail since
it doesn't deal |
| 1287 // with empty rects. Use LayoutRect::contains in that case. |
| 1288 bool isVisible; |
| 1289 if (!objectBounds.isEmpty()) |
| 1290 isVisible = viewBounds.intersects(objectBounds); |
| 1291 else |
| 1292 isVisible = viewBounds.contains(objectBounds); |
| 1293 |
| 1294 ResourceLoadPriorityOptimizer::VisibilityStatus status = isVisible ? |
| 1295 ResourceLoadPriorityOptimizer::Visible : ResourceLoadPriorityOptimizer::
NotVisible; |
| 1296 |
| 1297 for (FillLayer* layer = blockStyle->accessBackgroundLayers(); layer; layer =
layer->next()) { |
| 1298 if (layer->image()) { |
| 1299 ImageResource* img = layer->image()->cachedImage(); |
| 1300 if (img) { |
| 1301 optimizer.notifyImageResourceVisibility(img, status); |
| 1302 } |
| 1303 } |
| 1304 } |
| 1305 for (FillLayer* layer = blockStyle->accessMaskLayers(); layer; layer = layer
->next()) { |
| 1306 if (layer->image()) { |
| 1307 ImageResource* img = layer->image()->cachedImage(); |
| 1308 if (img) { |
| 1309 optimizer.notifyImageResourceVisibility(img, status); |
| 1310 } |
| 1311 } |
| 1312 } |
| 1313 ContentData* contentData = const_cast<ContentData*>(blockStyle->contentData(
)); |
| 1314 if (contentData && contentData->isImage()) { |
| 1315 ImageContentData* imageContentData = static_cast<ImageContentData*>(cont
entData); |
| 1316 if (imageContentData->image() && imageContentData->image()->cachedImage(
)) |
| 1317 optimizer.notifyImageResourceVisibility(imageContentData->image()->c
achedImage(), status); |
| 1318 } |
| 1319 if (blockStyle->boxReflect()) { |
| 1320 if (blockStyle->boxReflect()->mask().image()) { |
| 1321 if (blockStyle->boxReflect()->mask().image()->cachedImage()) { |
| 1322 optimizer.notifyImageResourceVisibility(blockStyle->boxReflect()
->mask().image()->cachedImage(), status); |
| 1323 } |
| 1324 } |
| 1325 } |
| 1326 if (blockStyle->listStyleImage() && blockStyle->listStyleImage()->cachedImag
e()) |
| 1327 optimizer.notifyImageResourceVisibility(blockStyle->listStyleImage()->ca
chedImage(), status); |
| 1328 if (blockStyle->borderImageSource() && blockStyle->borderImageSource()->cach
edImage()) |
| 1329 optimizer.notifyImageResourceVisibility(blockStyle->borderImageSource()-
>cachedImage(), status); |
| 1330 if (blockStyle->maskBoxImageSource() && blockStyle->maskBoxImageSource()->ca
chedImage()) |
| 1331 optimizer.notifyImageResourceVisibility(blockStyle->maskBoxImageSource()
->cachedImage(), status); |
| 1332 } |
| 1333 |
| 1262 void RenderBlock::relayoutShapeDescendantIfMoved(RenderBlock* child, LayoutSize
offset) | 1334 void RenderBlock::relayoutShapeDescendantIfMoved(RenderBlock* child, LayoutSize
offset) |
| 1263 { | 1335 { |
| 1264 LayoutUnit left = isHorizontalWritingMode() ? offset.width() : offset.height
(); | 1336 LayoutUnit left = isHorizontalWritingMode() ? offset.width() : offset.height
(); |
| 1265 if (!left || !child || child->shapeInsideInfo() || !layoutShapeInsideInfo()) | 1337 if (!left || !child || child->shapeInsideInfo() || !layoutShapeInsideInfo()) |
| 1266 return; | 1338 return; |
| 1267 // Propagate layout markers only up to the child, as we are still in the mid
dle | 1339 // Propagate layout markers only up to the child, as we are still in the mid
dle |
| 1268 // of a layout pass | 1340 // of a layout pass |
| 1269 child->setNormalChildNeedsLayout(true); | 1341 child->setNormalChildNeedsLayout(true); |
| 1270 child->markShapeInsideDescendantsForLayout(); | 1342 child->markShapeInsideDescendantsForLayout(); |
| 1271 child->layoutIfNeeded(); | 1343 child->layoutIfNeeded(); |
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| 5783 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const | 5855 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const |
| 5784 { | 5856 { |
| 5785 showRenderObject(); | 5857 showRenderObject(); |
| 5786 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) | 5858 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) |
| 5787 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); | 5859 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); |
| 5788 } | 5860 } |
| 5789 | 5861 |
| 5790 #endif | 5862 #endif |
| 5791 | 5863 |
| 5792 } // namespace WebCore | 5864 } // namespace WebCore |
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