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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) | 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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28 #include "core/rendering/RenderObject.h" | 28 #include "core/rendering/RenderObject.h" |
29 | 29 |
30 #include "HTMLNames.h" | 30 #include "HTMLNames.h" |
31 #include "RuntimeEnabledFeatures.h" | 31 #include "RuntimeEnabledFeatures.h" |
32 #include "core/accessibility/AXObjectCache.h" | 32 #include "core/accessibility/AXObjectCache.h" |
33 #include "core/animation/ActiveAnimations.h" | 33 #include "core/animation/ActiveAnimations.h" |
34 #include "core/css/resolver/StyleResolver.h" | 34 #include "core/css/resolver/StyleResolver.h" |
35 #include "core/editing/EditingBoundary.h" | 35 #include "core/editing/EditingBoundary.h" |
36 #include "core/editing/FrameSelection.h" | 36 #include "core/editing/FrameSelection.h" |
37 #include "core/editing/htmlediting.h" | 37 #include "core/editing/htmlediting.h" |
38 #include "core/fetch/ResourceLoader.h" | |
38 #include "core/html/HTMLAnchorElement.h" | 39 #include "core/html/HTMLAnchorElement.h" |
39 #include "core/html/HTMLElement.h" | 40 #include "core/html/HTMLElement.h" |
40 #include "core/html/HTMLHtmlElement.h" | 41 #include "core/html/HTMLHtmlElement.h" |
41 #include "core/html/HTMLTableElement.h" | 42 #include "core/html/HTMLTableElement.h" |
42 #include "core/page/AutoscrollController.h" | 43 #include "core/page/AutoscrollController.h" |
43 #include "core/page/EventHandler.h" | 44 #include "core/page/EventHandler.h" |
44 #include "core/frame/Frame.h" | 45 #include "core/frame/Frame.h" |
45 #include "core/frame/FrameView.h" | 46 #include "core/frame/FrameView.h" |
46 #include "core/page/Page.h" | 47 #include "core/page/Page.h" |
47 #include "core/page/Settings.h" | 48 #include "core/page/Settings.h" |
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2832 LayoutRectRecorder recorder(*this); | 2833 LayoutRectRecorder recorder(*this); |
2833 RenderObject* child = firstChild(); | 2834 RenderObject* child = firstChild(); |
2834 while (child) { | 2835 while (child) { |
2835 child->layoutIfNeeded(); | 2836 child->layoutIfNeeded(); |
2836 ASSERT(!child->needsLayout()); | 2837 ASSERT(!child->needsLayout()); |
2837 child = child->nextSibling(); | 2838 child = child->nextSibling(); |
2838 } | 2839 } |
2839 clearNeedsLayout(); | 2840 clearNeedsLayout(); |
2840 } | 2841 } |
2841 | 2842 |
2843 void RenderObject::didLayout(ResourceLoadPriorityOptimizer& priorityModifier) | |
2844 { | |
2845 RenderObject* child = firstChild(); | |
2846 while (child) { | |
eseidel
2013/11/27 20:58:35
for (RenderObject* child = firstChild(); child; ch
shatch
2013/12/02 22:32:46
Done.
| |
2847 child->didLayout(priorityModifier); | |
2848 child = child->nextSibling(); | |
2849 } | |
2850 } | |
2851 | |
2852 void RenderObject::didScroll(ResourceLoadPriorityOptimizer& priorityModifier) | |
2853 { | |
2854 RenderObject* child = firstChild(); | |
2855 while (child) { | |
2856 child->didScroll(priorityModifier); | |
2857 child = child->nextSibling(); | |
2858 } | |
2859 } | |
2860 | |
2842 void RenderObject::forceLayout() | 2861 void RenderObject::forceLayout() |
2843 { | 2862 { |
2844 setSelfNeedsLayout(true); | 2863 setSelfNeedsLayout(true); |
2845 layout(); | 2864 layout(); |
2846 } | 2865 } |
2847 | 2866 |
2848 // FIXME: Does this do anything different than forceLayout given that we don't w alk | 2867 // FIXME: Does this do anything different than forceLayout given that we don't w alk |
2849 // the containing block chain. If not, we should change all callers to use force Layout. | 2868 // the containing block chain. If not, we should change all callers to use force Layout. |
2850 void RenderObject::forceChildLayout() | 2869 void RenderObject::forceChildLayout() |
2851 { | 2870 { |
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3367 { | 3386 { |
3368 if (object1) { | 3387 if (object1) { |
3369 const WebCore::RenderObject* root = object1; | 3388 const WebCore::RenderObject* root = object1; |
3370 while (root->parent()) | 3389 while (root->parent()) |
3371 root = root->parent(); | 3390 root = root->parent(); |
3372 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); | 3391 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); |
3373 } | 3392 } |
3374 } | 3393 } |
3375 | 3394 |
3376 #endif | 3395 #endif |
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