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Side by Side Diff: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp

Issue 86533002: Raise the loading priority of in-viewport images. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add priority check. Created 7 years ago
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1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/fetch/ResourceLoadPriorityOptimizer.h"
33
34 namespace WebCore {
35
36 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(Imag eResource* img, VisibilityStatus v)
37 : imageResource(img)
38 , status(v)
39 {
40 }
41
42 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility()
43 : imageResource(0)
44 , status(NotVisible)
45 {
46 }
47
48 ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility()
49 {
50 }
51
52 ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer()
53 {
54 }
55
56 ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer()
57 {
58 updateImageResourcesWithLoadPriority();
59 }
60
61 void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority()
62 {
63 for (ImageResourceMap::iterator it = m_imageResources.begin(); it != m_image Resources.end(); ++it) {
64 ResourceLoadPriority priority = it->value.status == Visible ?
65 ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow;
66
67 if (priority != it->value.imageResource->resourceRequest().priority()) {
68 it->value.imageResource->resourceRequest().setPriority(priority);
69 it->value.imageResource->didChangePriority(priority);
70 }
71 }
72 m_imageResources.clear();
73 }
74
75 void ResourceLoadPriorityOptimizer::notifyImageResourceVisibility(ImageResource* img, VisibilityStatus status)
abarth-chromium 2013/12/02 19:34:56 img -> image (Please use complete words in variab
shatch 2013/12/02 22:32:46 Done.
76 {
77 if (!img || img->isLoaded())
eseidel 2013/11/27 20:58:35 Yes! Sorry, missed this in my first pass.
78 return;
79
80 if (status == Visible) {
81 m_imageResources.set(img->identifier(), ResourceAndVisibility(img, statu s));
82 } else {
83 // If the resource exists in the map, don't overwrite since it might hav e been visible from
eseidel 2013/11/27 20:58:35 Shouldn't we just always call add? I guess you wa
shatch 2013/12/02 22:32:46 Reworked it a little bit to be less confusing.
84 // some other RenderObject. HashMap::add will only add the value if the key doesn't exist in
85 // the table.
86 m_imageResources.add(img->identifier(), ResourceAndVisibility(img, statu s));
87 }
88 }
89
90 }
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