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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrTestBatch_DEFINED |
| 9 #define GrTestBatch_DEFINED |
| 10 |
| 11 #include "GrBatch.h" |
| 12 |
| 13 /* |
| 14 * A simple batch only for testing purposes which actually doesn't batch at all,
but can fit into |
| 15 * the batch pipeline and generate arbitrary geometry |
| 16 */ |
| 17 class GrTestBatch : public GrBatch { |
| 18 public: |
| 19 struct Geometry { |
| 20 GrColor fColor; |
| 21 }; |
| 22 |
| 23 virtual const char* name() const SK_OVERRIDE = 0; |
| 24 |
| 25 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { |
| 26 // When this is called on a batch, there is only one geometry bundle |
| 27 if (fGeometryProcessor->hasVertexColor()) { |
| 28 out->setUnknownFourComponents(); |
| 29 } else { |
| 30 out->setKnownFourComponents(fGeometryProcessor->color()); |
| 31 } |
| 32 } |
| 33 |
| 34 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID
E { |
| 35 out->setUnknownSingleComponent(); |
| 36 } |
| 37 |
| 38 void initBatchOpt(const GrBatchOpt& batchOpt) {} |
| 39 |
| 40 void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { |
| 41 // Handle any color overrides |
| 42 if (init.fColorIgnored) { |
| 43 this->geoData(0)->fColor = GrColor_ILLEGAL; |
| 44 } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
| 45 this->geoData(0)->fColor = init.fOverrideColor; |
| 46 } |
| 47 |
| 48 // setup batch properties |
| 49 fBatch.fColorIgnored = init.fColorIgnored; |
| 50 fBatch.fColor = this->geoData(0)->fColor; |
| 51 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
| 52 fBatch.fCoverageIgnored = init.fCoverageIgnored; |
| 53 } |
| 54 |
| 55 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline
) SK_OVERRIDE { |
| 56 batchTarget->initDraw(fGeometryProcessor, pipeline); |
| 57 |
| 58 // TODO this is hacky, but the only way we have to initialize the GP is
to use the |
| 59 // GrPipelineInfo struct so we can generate the correct shader. Once we
have GrBatch |
| 60 // everywhere we can remove this nastiness |
| 61 GrPipelineInfo init; |
| 62 init.fColorIgnored = fBatch.fColorIgnored; |
| 63 init.fOverrideColor = GrColor_ILLEGAL; |
| 64 init.fCoverageIgnored = fBatch.fCoverageIgnored; |
| 65 init.fUsesLocalCoords = fBatch.fUsesLocalCoords; |
| 66 fGeometryProcessor->initBatchTracker(batchTarget->currentBatchTracker(),
init); |
| 67 |
| 68 this->onGenerateGeometry(batchTarget, pipeline); |
| 69 } |
| 70 |
| 71 protected: |
| 72 GrTestBatch(const GrGeometryProcessor* gp) { |
| 73 fGeometryProcessor.reset(SkRef(gp)); |
| 74 } |
| 75 |
| 76 const GrGeometryProcessor* geometryProcessor() const { return fGeometryProce
ssor; } |
| 77 |
| 78 private: |
| 79 virtual Geometry* geoData(int index) = 0; |
| 80 |
| 81 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { |
| 82 return false; |
| 83 } |
| 84 |
| 85 virtual void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline
* pipeline) = 0; |
| 86 |
| 87 struct BatchTracker { |
| 88 GrColor fColor; |
| 89 bool fUsesLocalCoords; |
| 90 bool fColorIgnored; |
| 91 bool fCoverageIgnored; |
| 92 }; |
| 93 |
| 94 SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor; |
| 95 BatchTracker fBatch; |
| 96 }; |
| 97 |
| 98 #endif |
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