Index: ui/compositor/layer_animator.cc |
diff --git a/ui/compositor/layer_animator.cc b/ui/compositor/layer_animator.cc |
index adff73fe89afe1be63b1d5f930a468b9f5be4d9f..77cfc3bdd5c20f8d6a1505209d3a48f8bdfbce72 100644 |
--- a/ui/compositor/layer_animator.cc |
+++ b/ui/compositor/layer_animator.cc |
@@ -759,10 +759,7 @@ bool LayerAnimator::StartSequenceImmediately(LayerAnimationSequence* sequence) { |
return false; |
} |
- // All clear, actually start the sequence. Note: base::TimeTicks::Now has |
- // a resolution that can be as bad as 15ms. If this causes glitches in the |
- // animations, this can be switched to HighResNow() (animation uses Now() |
- // internally). |
+ // All clear, actually start the sequence. |
// All LayerAnimators share the same LayerAnimatorCollection. Use the |
// last_tick_time() from there to ensure animations started during the same |
// event complete at the same time. |