| Index: ui/compositor/layer_animator.cc
|
| diff --git a/ui/compositor/layer_animator.cc b/ui/compositor/layer_animator.cc
|
| index adff73fe89afe1be63b1d5f930a468b9f5be4d9f..77cfc3bdd5c20f8d6a1505209d3a48f8bdfbce72 100644
|
| --- a/ui/compositor/layer_animator.cc
|
| +++ b/ui/compositor/layer_animator.cc
|
| @@ -759,10 +759,7 @@ bool LayerAnimator::StartSequenceImmediately(LayerAnimationSequence* sequence) {
|
| return false;
|
| }
|
|
|
| - // All clear, actually start the sequence. Note: base::TimeTicks::Now has
|
| - // a resolution that can be as bad as 15ms. If this causes glitches in the
|
| - // animations, this can be switched to HighResNow() (animation uses Now()
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| - // internally).
|
| + // All clear, actually start the sequence.
|
| // All LayerAnimators share the same LayerAnimatorCollection. Use the
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| // last_tick_time() from there to ensure animations started during the same
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| // event complete at the same time.
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|
|