| Index: gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc
|
| diff --git a/gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc b/gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc
|
| index 61db3b68413dde50d864b6d0ea5ce7218fed71b4..de92c0c25201f7dca4a049acca72e934d516ca99 100644
|
| --- a/gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc
|
| +++ b/gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc
|
| @@ -144,7 +144,7 @@ void AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D(
|
|
|
| void* data = mem_params.GetDataAddress();
|
|
|
| - base::TimeTicks begin_time(base::TimeTicks::HighResNow());
|
| + base::TimeTicks begin_time(base::TimeTicks::Now());
|
| gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
|
|
|
| {
|
| @@ -165,7 +165,7 @@ void AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D(
|
| transfer_in_progress_ = false;
|
| shared_state_->texture_upload_count++;
|
| shared_state_->total_texture_upload_time +=
|
| - base::TimeTicks::HighResNow() - begin_time;
|
| + base::TimeTicks::Now() - begin_time;
|
|
|
| // The texture is already fully bound so just call it now.
|
| bind_callback.Run();
|
| @@ -180,7 +180,7 @@ void AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D(
|
|
|
| void* data = mem_params.GetDataAddress();
|
|
|
| - base::TimeTicks begin_time(base::TimeTicks::HighResNow());
|
| + base::TimeTicks begin_time(base::TimeTicks::Now());
|
| gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
|
|
|
| // If it's a full texture update, use glTexImage2D as it's faster.
|
| @@ -220,7 +220,7 @@ void AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D(
|
| transfer_in_progress_ = false;
|
| shared_state_->texture_upload_count++;
|
| shared_state_->total_texture_upload_time +=
|
| - base::TimeTicks::HighResNow() - begin_time;
|
| + base::TimeTicks::Now() - begin_time;
|
| }
|
|
|
| AsyncPixelTransferManagerIdle::Task::Task(
|
|
|