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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 135 this->bindTextures(fGeometryProcessor.get(), primProc); | 135 this->bindTextures(fGeometryProcessor.get(), primProc); |
| 136 | 136 |
| 137 if (fXferProcessor.get()) { | 137 if (fXferProcessor.get()) { |
| 138 const GrXferProcessor& xp = *optState.getXferProcessor(); | 138 const GrXferProcessor& xp = *optState.getXferProcessor(); |
| 139 fXferProcessor->fGLProc->setData(fProgramDataManager, xp); | 139 fXferProcessor->fGLProc->setData(fProgramDataManager, xp); |
| 140 this->bindTextures(fXferProcessor.get(), xp); | 140 this->bindTextures(fXferProcessor.get(), xp); |
| 141 } | 141 } |
| 142 this->setFragmentData(primProc, optState); | 142 this->setFragmentData(primProc, optState); |
| 143 | 143 |
| 144 // Some of GrGLProgram subclasses need to update state here | 144 // Some of GrGLProgram subclasses need to update state here |
| 145 this->didSetData(optState.drawType()); | 145 this->didSetData(); |
| 146 } | 146 } |
| 147 | 147 |
| 148 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, | 148 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, |
| 149 const GrOptDrawState& optState) { | 149 const GrOptDrawState& optState) { |
| 150 int numProcessors = fFragmentProcessors->fProcs.count(); | 150 int numProcessors = fFragmentProcessors->fProcs.count(); |
| 151 for (int e = 0; e < numProcessors; ++e) { | 151 for (int e = 0; e < numProcessors; ++e) { |
| 152 const GrPendingFragmentStage& stage = optState.getFragmentStage(e); | 152 const GrPendingFragmentStage& stage = optState.getFragmentStage(e); |
| 153 const GrProcessor& processor = *stage.processor(); | 153 const GrProcessor& processor = *stage.processor(); |
| 154 fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, pr
ocessor); | 154 fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, pr
ocessor); |
| 155 this->setTransformData(primProc, | 155 this->setTransformData(primProc, |
| 156 stage, | 156 stage, |
| 157 e, | 157 e, |
| 158 fFragmentProcessors->fProcs[e]); | 158 fFragmentProcessors->fProcs[e]); |
| 159 this->bindTextures(fFragmentProcessors->fProcs[e], processor); | 159 this->bindTextures(fFragmentProcessors->fProcs[e], processor); |
| 160 } | 160 } |
| 161 } | 161 } |
| 162 void GrGLProgram::setTransformData(const GrPrimitiveProcessor& primProc, | 162 void GrGLProgram::setTransformData(const GrPrimitiveProcessor& primProc, |
| 163 const GrPendingFragmentStage& processor, | 163 const GrPendingFragmentStage& processor, |
| 164 int index, | 164 int index, |
| 165 GrGLInstalledFragProc* ip) { | 165 GrGLInstalledFragProc* ip) { |
| 166 GrGLGeometryProcessor* gp = | 166 GrGLGeometryProcessor* gp = |
| 167 static_cast<GrGLGeometryProcessor*>(fGeometryProcessor.get()->fGLPro
c.get()); | 167 static_cast<GrGLGeometryProcessor*>(fGeometryProcessor.get()->fGLPro
c.get()); |
| 168 gp->setTransformData(primProc, fProgramDataManager, index, | 168 gp->setTransformData(primProc, fProgramDataManager, index, |
| 169 processor.processor()->coordTransforms()); | 169 processor.processor()->coordTransforms()); |
| 170 } | 170 } |
| 171 | 171 |
| 172 void GrGLProgram::didSetData(GrGpu::DrawType drawType) { | |
| 173 SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType)); | |
| 174 } | |
| 175 | |
| 176 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, | 172 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, |
| 177 const GrOptDrawState& optState) { | 173 const GrOptDrawState& optState) { |
| 178 // Load the RT height uniform if it is needed to y-flip gl_FragCoord. | 174 // Load the RT height uniform if it is needed to y-flip gl_FragCoord. |
| 179 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && | 175 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && |
| 180 fRenderTargetState.fRenderTargetSize.fHeight != optState.getRenderTarget
()->height()) { | 176 fRenderTargetState.fRenderTargetSize.fHeight != optState.getRenderTarget
()->height()) { |
| 181 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, | 177 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, |
| 182 SkIntToScalar(optState.getRenderTarget()->hei
ght())); | 178 SkIntToScalar(optState.getRenderTarget()->hei
ght())); |
| 183 } | 179 } |
| 184 | 180 |
| 185 // call subclasses to set the actual view matrix | 181 // call subclasses to set the actual view matrix |
| (...skipping 22 matching lines...) Expand all Loading... |
| 208 const GrProgramDesc& desc, | 204 const GrProgramDesc& desc, |
| 209 const BuiltinUniformHandles& builtinUniforms, | 205 const BuiltinUniformHandles& builtinUniforms, |
| 210 GrGLuint programID, | 206 GrGLuint programID, |
| 211 const UniformInfoArray& uniforms, | 207 const UniformInfoArray& uniforms, |
| 212 GrGLInstalledGeoProc* primProc, | 208 GrGLInstalledGeoProc* primProc, |
| 213 GrGLInstalledXferProc* xferProcessor, | 209 GrGLInstalledXferProc* xferProcessor, |
| 214 GrGLInstalledFragProcs* fragmentProcessors) | 210 GrGLInstalledFragProcs* fragmentProcessors) |
| 215 : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, primProc, | 211 : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, primProc, |
| 216 xferProcessor, fragmentProcessors) { | 212 xferProcessor, fragmentProcessors) { |
| 217 } | 213 } |
| 218 void GrGLNvprProgram::didSetData(GrGpu::DrawType drawType) { | 214 void GrGLNvprProgram::didSetData() { |
| 219 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType)); | |
| 220 GrGLPathProcessor* pathProc = | 215 GrGLPathProcessor* pathProc = |
| 221 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | 216 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); |
| 222 pathProc->didSetData(fGpu->glPathRendering()); | 217 pathProc->didSetData(fGpu->glPathRendering()); |
| 223 } | 218 } |
| 224 | 219 |
| 225 void GrGLNvprProgram::setTransformData(const GrPrimitiveProcessor& primProc, | 220 void GrGLNvprProgram::setTransformData(const GrPrimitiveProcessor& primProc, |
| 226 const GrPendingFragmentStage& proc, | 221 const GrPendingFragmentStage& proc, |
| 227 int index, | 222 int index, |
| 228 GrGLInstalledFragProc* ip) { | 223 GrGLInstalledFragProc* ip) { |
| 229 GrGLPathProcessor* pathProc = | 224 GrGLPathProcessor* pathProc = |
| 230 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); | 225 static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.ge
t()); |
| 231 pathProc->setTransformData(primProc, index, proc.processor()->coordTransform
s(), | 226 pathProc->setTransformData(primProc, index, proc.processor()->coordTransform
s(), |
| 232 fGpu->glPathRendering(), fProgramID); | 227 fGpu->glPathRendering(), fProgramID); |
| 233 } | 228 } |
| 234 | 229 |
| 235 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
c, | 230 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro
c, |
| 236 const GrOptDrawState& optState) { | 231 const GrOptDrawState& optState) { |
| 237 SkASSERT(GrGpu::IsPathRenderingDrawType(optState.drawType()) && | 232 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); |
| 238 !primProc.willUseGeoShader() && primProc.numAttribs() == 0); | |
| 239 const GrRenderTarget* rt = optState.getRenderTarget(); | 233 const GrRenderTarget* rt = optState.getRenderTarget(); |
| 240 SkISize size; | 234 SkISize size; |
| 241 size.set(rt->width(), rt->height()); | 235 size.set(rt->width(), rt->height()); |
| 242 fGpu->glPathRendering()->setProjectionMatrix(primProc.viewMatrix(), | 236 fGpu->glPathRendering()->setProjectionMatrix(primProc.viewMatrix(), |
| 243 size, rt->origin()); | 237 size, rt->origin()); |
| 244 } | 238 } |
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