| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkTransparentShader.h" | 10 #include "SkTransparentShader.h" |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 87 for (int i = count - 1; i >= 0; --i) { | 87 for (int i = count - 1; i >= 0; --i) { |
| 88 span[i] = SkPackARGB32(src[i], 0, 0, 0); | 88 span[i] = SkPackARGB32(src[i], 0, 0, 0); |
| 89 } | 89 } |
| 90 } else { | 90 } else { |
| 91 for (int i = count - 1; i >= 0; --i) { | 91 for (int i = count - 1; i >= 0; --i) { |
| 92 span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0); | 92 span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0); |
| 93 } | 93 } |
| 94 } | 94 } |
| 95 break; | 95 break; |
| 96 } | 96 } |
| 97 case SkBitmap::kA1_Config: | |
| 98 SkDEBUGFAIL("kA1_Config umimplemented at this time"); | |
| 99 break; | |
| 100 default: // to avoid warnings | 97 default: // to avoid warnings |
| 101 break; | 98 break; |
| 102 } | 99 } |
| 103 } | 100 } |
| 104 | 101 |
| 105 void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count)
{ | 102 void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count)
{ |
| 106 SkASSERT(fDevice->config() == SkBitmap::kRGB_565_Config); | 103 SkASSERT(fDevice->config() == SkBitmap::kRGB_565_Config); |
| 107 | 104 |
| 108 uint16_t* src = fDevice->getAddr16(x, y); | 105 uint16_t* src = fDevice->getAddr16(x, y); |
| 109 if (src != span) { | 106 if (src != span) { |
| 110 memcpy(span, src, count << 1); | 107 memcpy(span, src, count << 1); |
| 111 } | 108 } |
| 112 } | 109 } |
| 113 | 110 |
| 114 #ifdef SK_DEVELOPER | 111 #ifdef SK_DEVELOPER |
| 115 void SkTransparentShader::toString(SkString* str) const { | 112 void SkTransparentShader::toString(SkString* str) const { |
| 116 str->append("SkTransparentShader: ("); | 113 str->append("SkTransparentShader: ("); |
| 117 | 114 |
| 118 this->INHERITED::toString(str); | 115 this->INHERITED::toString(str); |
| 119 | 116 |
| 120 str->append(")"); | 117 str->append(")"); |
| 121 } | 118 } |
| 122 #endif | 119 #endif |
| OLD | NEW |