| Index: Source/modules/webaudio/AudioContext.h | 
| diff --git a/Source/modules/webaudio/AudioContext.h b/Source/modules/webaudio/AudioContext.h | 
| index 51433185e0e1de3c8ba958b7bab19e27ac0d3888..40e0acf5bd78ee21a5441c447fadb04323b3df3c 100644 | 
| --- a/Source/modules/webaudio/AudioContext.h | 
| +++ b/Source/modules/webaudio/AudioContext.h | 
| @@ -317,9 +317,9 @@ private: | 
|  | 
| // Vector of promises created by resume(). It takes time to handle them, so we collect all of | 
| // the promises here until they can be resolved or rejected. | 
| -    WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_resumeResolvers; | 
| +    WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver>> m_resumeResolvers; | 
| // Like m_resumeResolvers but for suspend(). | 
| -    WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_suspendResolvers; | 
| +    WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver>> m_suspendResolvers; | 
| void rejectPendingResolvers(); | 
|  | 
| // True if we're in the process of resolving promises for resume().  Resolving can take some | 
| @@ -335,7 +335,7 @@ private: | 
| private: | 
| AudioNode& m_node; | 
| }; | 
| -    HeapHashMap<WeakMember<AudioNode>, OwnPtr<AudioNodeDisposer> > m_liveNodes; | 
| +    HeapHashMap<WeakMember<AudioNode>, OwnPtr<AudioNodeDisposer>> m_liveNodes; | 
|  | 
| class AudioSummingJunctionDisposer { | 
| public: | 
| @@ -349,7 +349,7 @@ private: | 
| // AudioSummingJunction from m_dirtySummingJunctions. However we put all of | 
| // AudioSummingJunction objects to m_liveAudioSummingJunctions to avoid | 
| // concurrent access to m_liveAudioSummingJunctions. | 
| -    HeapHashMap<WeakMember<AudioSummingJunction>, OwnPtr<AudioSummingJunctionDisposer> > m_liveAudioSummingJunctions; | 
| +    HeapHashMap<WeakMember<AudioSummingJunction>, OwnPtr<AudioSummingJunctionDisposer>> m_liveAudioSummingJunctions; | 
|  | 
| // These two HashSet must be accessed only when the graph lock is held. | 
| // Oilpan: These HashSet should be HeapHashSet<WeakMember<AudioNodeOutput>> | 
|  |