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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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207 // Force all inputs to take any channel interpretation changes into account. | 207 // Force all inputs to take any channel interpretation changes into account. |
208 void updateChannelsForInputs(); | 208 void updateChannelsForInputs(); |
209 | 209 |
210 private: | 210 private: |
211 void setNodeType(NodeType); | 211 void setNodeType(NodeType); |
212 | 212 |
213 volatile bool m_isInitialized; | 213 volatile bool m_isInitialized; |
214 NodeType m_nodeType; | 214 NodeType m_nodeType; |
215 Member<AudioContext> m_context; | 215 Member<AudioContext> m_context; |
216 float m_sampleRate; | 216 float m_sampleRate; |
217 HeapVector<Member<AudioNodeInput> > m_inputs; | 217 HeapVector<Member<AudioNodeInput>> m_inputs; |
218 HeapVector<Member<AudioNodeOutput> > m_outputs; | 218 HeapVector<Member<AudioNodeOutput>> m_outputs; |
219 | 219 |
220 double m_lastProcessingTime; | 220 double m_lastProcessingTime; |
221 double m_lastNonSilentTime; | 221 double m_lastNonSilentTime; |
222 | 222 |
223 volatile int m_connectionRefCount; | 223 volatile int m_connectionRefCount; |
224 | 224 |
225 bool m_isDisabled; | 225 bool m_isDisabled; |
226 | 226 |
227 #if DEBUG_AUDIONODE_REFERENCES | 227 #if DEBUG_AUDIONODE_REFERENCES |
228 static bool s_isNodeCountInitialized; | 228 static bool s_isNodeCountInitialized; |
229 static int s_nodeCount[NodeTypeEnd]; | 229 static int s_nodeCount[NodeTypeEnd]; |
230 #endif | 230 #endif |
231 static unsigned s_instanceCount; | 231 static unsigned s_instanceCount; |
232 | 232 |
233 protected: | 233 protected: |
234 unsigned m_channelCount; | 234 unsigned m_channelCount; |
235 ChannelCountMode m_channelCountMode; | 235 ChannelCountMode m_channelCountMode; |
236 AudioBus::ChannelInterpretation m_channelInterpretation; | 236 AudioBus::ChannelInterpretation m_channelInterpretation; |
237 // The new channel count mode that will be used to set the actual mode in th
e pre or post | 237 // The new channel count mode that will be used to set the actual mode in th
e pre or post |
238 // rendering phase. | 238 // rendering phase. |
239 ChannelCountMode m_newChannelCountMode; | 239 ChannelCountMode m_newChannelCountMode; |
240 }; | 240 }; |
241 | 241 |
242 } // namespace blink | 242 } // namespace blink |
243 | 243 |
244 #endif // AudioNode_h | 244 #endif // AudioNode_h |
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