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Side by Side Diff: Source/modules/webaudio/AudioContext.h

Issue 864533002: Fix template angle bracket syntax in modules (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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310 310
311 // Handle Promises for resume() and suspend() 311 // Handle Promises for resume() and suspend()
312 void resolvePromisesForResume(); 312 void resolvePromisesForResume();
313 void resolvePromisesForResumeOnMainThread(); 313 void resolvePromisesForResumeOnMainThread();
314 314
315 void resolvePromisesForSuspend(); 315 void resolvePromisesForSuspend();
316 void resolvePromisesForSuspendOnMainThread(); 316 void resolvePromisesForSuspendOnMainThread();
317 317
318 // Vector of promises created by resume(). It takes time to handle them, so we collect all of 318 // Vector of promises created by resume(). It takes time to handle them, so we collect all of
319 // the promises here until they can be resolved or rejected. 319 // the promises here until they can be resolved or rejected.
320 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_resumeResolve rs; 320 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver>> m_resumeResolver s;
321 // Like m_resumeResolvers but for suspend(). 321 // Like m_resumeResolvers but for suspend().
322 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_suspendResolv ers; 322 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver>> m_suspendResolve rs;
323 void rejectPendingResolvers(); 323 void rejectPendingResolvers();
324 324
325 // True if we're in the process of resolving promises for resume(). Resolvi ng can take some 325 // True if we're in the process of resolving promises for resume(). Resolvi ng can take some
326 // time and the audio context process loop is very fast, so we don't want to call resolve an 326 // time and the audio context process loop is very fast, so we don't want to call resolve an
327 // excessive number of times. 327 // excessive number of times.
328 bool m_isResolvingResumePromises; 328 bool m_isResolvingResumePromises;
329 329
330 class AudioNodeDisposer { 330 class AudioNodeDisposer {
331 public: 331 public:
332 explicit AudioNodeDisposer(AudioNode& node) : m_node(node) { } 332 explicit AudioNodeDisposer(AudioNode& node) : m_node(node) { }
333 ~AudioNodeDisposer(); 333 ~AudioNodeDisposer();
334 334
335 private: 335 private:
336 AudioNode& m_node; 336 AudioNode& m_node;
337 }; 337 };
338 HeapHashMap<WeakMember<AudioNode>, OwnPtr<AudioNodeDisposer> > m_liveNodes; 338 HeapHashMap<WeakMember<AudioNode>, OwnPtr<AudioNodeDisposer>> m_liveNodes;
339 339
340 class AudioSummingJunctionDisposer { 340 class AudioSummingJunctionDisposer {
341 public: 341 public:
342 explicit AudioSummingJunctionDisposer(AudioSummingJunction& junction) : m_junction(junction) { } 342 explicit AudioSummingJunctionDisposer(AudioSummingJunction& junction) : m_junction(junction) { }
343 ~AudioSummingJunctionDisposer(); 343 ~AudioSummingJunctionDisposer();
344 344
345 private: 345 private:
346 AudioSummingJunction& m_junction; 346 AudioSummingJunction& m_junction;
347 }; 347 };
348 // The purpose of m_liveAudioSummingJunctions is to remove a dying 348 // The purpose of m_liveAudioSummingJunctions is to remove a dying
349 // AudioSummingJunction from m_dirtySummingJunctions. However we put all of 349 // AudioSummingJunction from m_dirtySummingJunctions. However we put all of
350 // AudioSummingJunction objects to m_liveAudioSummingJunctions to avoid 350 // AudioSummingJunction objects to m_liveAudioSummingJunctions to avoid
351 // concurrent access to m_liveAudioSummingJunctions. 351 // concurrent access to m_liveAudioSummingJunctions.
352 HeapHashMap<WeakMember<AudioSummingJunction>, OwnPtr<AudioSummingJunctionDis poser> > m_liveAudioSummingJunctions; 352 HeapHashMap<WeakMember<AudioSummingJunction>, OwnPtr<AudioSummingJunctionDis poser>> m_liveAudioSummingJunctions;
353 353
354 // These two HashSet must be accessed only when the graph lock is held. 354 // These two HashSet must be accessed only when the graph lock is held.
355 // Oilpan: These HashSet should be HeapHashSet<WeakMember<AudioNodeOutput>> 355 // Oilpan: These HashSet should be HeapHashSet<WeakMember<AudioNodeOutput>>
356 // ideally. But it's difficult to lock them correctly during GC. 356 // ideally. But it's difficult to lock them correctly during GC.
357 // Oilpan: Since items are added to these hash sets by the audio thread (not registered to Oilpan), 357 // Oilpan: Since items are added to these hash sets by the audio thread (not registered to Oilpan),
358 // we cannot use HeapHashSets. 358 // we cannot use HeapHashSets.
359 GC_PLUGIN_IGNORE("http://crbug.com/404527") 359 GC_PLUGIN_IGNORE("http://crbug.com/404527")
360 HashSet<AudioSummingJunction*> m_dirtySummingJunctions; 360 HashSet<AudioSummingJunction*> m_dirtySummingJunctions;
361 GC_PLUGIN_IGNORE("http://crbug.com/404527") 361 GC_PLUGIN_IGNORE("http://crbug.com/404527")
362 HashSet<AudioNodeOutput*> m_dirtyAudioNodeOutputs; 362 HashSet<AudioNodeOutput*> m_dirtyAudioNodeOutputs;
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406 size_t m_cachedSampleFrame; 406 size_t m_cachedSampleFrame;
407 407
408 // This is considering 32 is large enough for multiple channels audio. 408 // This is considering 32 is large enough for multiple channels audio.
409 // It is somewhat arbitrary and could be increased if necessary. 409 // It is somewhat arbitrary and could be increased if necessary.
410 enum { MaxNumberOfChannels = 32 }; 410 enum { MaxNumberOfChannels = 32 };
411 }; 411 };
412 412
413 } // namespace blink 413 } // namespace blink
414 414
415 #endif // AudioContext_h 415 #endif // AudioContext_h
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