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|   1 /* |   1 /* | 
|   2  * Copyright (C) 2010 Google Inc. All rights reserved. |   2  * Copyright (C) 2010 Google Inc. All rights reserved. | 
|   3  * |   3  * | 
|   4  * Redistribution and use in source and binary forms, with or without |   4  * Redistribution and use in source and binary forms, with or without | 
|   5  * modification, are permitted provided that the following conditions |   5  * modification, are permitted provided that the following conditions | 
|   6  * are met: |   6  * are met: | 
|   7  * |   7  * | 
|   8  * 1.  Redistributions of source code must retain the above copyright |   8  * 1.  Redistributions of source code must retain the above copyright | 
|   9  *     notice, this list of conditions and the following disclaimer. |   9  *     notice, this list of conditions and the following disclaimer. | 
|  10  * 2.  Redistributions in binary form must reproduce the above copyright |  10  * 2.  Redistributions in binary form must reproduce the above copyright | 
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|  67     virtual v8::Handle<v8::Object> associateWithWrapper(v8::Isolate*, const Wrap
    perTypeInfo*, v8::Handle<v8::Object> wrapper) override; |  67     virtual v8::Handle<v8::Object> associateWithWrapper(v8::Isolate*, const Wrap
    perTypeInfo*, v8::Handle<v8::Object> wrapper) override; | 
|  68  |  68  | 
|  69 protected: |  69 protected: | 
|  70     AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRa
    te); |  70     AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRa
    te); | 
|  71     explicit AudioBuffer(AudioBus*); |  71     explicit AudioBuffer(AudioBus*); | 
|  72     bool createdSuccessfully(unsigned desiredNumberOfChannels) const; |  72     bool createdSuccessfully(unsigned desiredNumberOfChannels) const; | 
|  73  |  73  | 
|  74     float m_sampleRate; |  74     float m_sampleRate; | 
|  75     size_t m_length; |  75     size_t m_length; | 
|  76  |  76  | 
|  77     Vector<RefPtr<DOMFloat32Array> > m_channels; |  77     Vector<RefPtr<DOMFloat32Array>> m_channels; | 
|  78 }; |  78 }; | 
|  79  |  79  | 
|  80 } // namespace blink |  80 } // namespace blink | 
|  81  |  81  | 
|  82 #endif // AudioBuffer_h |  82 #endif // AudioBuffer_h | 
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