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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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33 #include "wtf/RefPtr.h" | 33 #include "wtf/RefPtr.h" |
34 #include "wtf/Vector.h" | 34 #include "wtf/Vector.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 class Event; | 38 class Event; |
39 class EventTarget; | 39 class EventTarget; |
40 | 40 |
41 class IDBEventDispatcher { | 41 class IDBEventDispatcher { |
42 public: | 42 public: |
43 static bool dispatch(Event*, WillBeHeapVector<RefPtrWillBeMember<EventTarget
> >&); // The target first and then its ancestors in order of how the event bubb
les. | 43 static bool dispatch(Event*, WillBeHeapVector<RefPtrWillBeMember<EventTarget
>>&); // The target first and then its ancestors in order of how the event bubbl
es. |
44 | 44 |
45 private: | 45 private: |
46 IDBEventDispatcher(); | 46 IDBEventDispatcher(); |
47 }; | 47 }; |
48 | 48 |
49 } // namespace blink | 49 } // namespace blink |
50 | 50 |
51 #endif // IDBEventDispatcher_h | 51 #endif // IDBEventDispatcher_h |
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