OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
73 virtual bool hasLastData() override; | 73 virtual bool hasLastData() override; |
74 virtual void didUpdateData() override; | 74 virtual void didUpdateData() override; |
75 virtual void pageVisibilityChanged() override; | 75 virtual void pageVisibilityChanged() override; |
76 | 76 |
77 // DOMWindowLifecycleObserver | 77 // DOMWindowLifecycleObserver |
78 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) overr
ide; | 78 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) overr
ide; |
79 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) ov
erride; | 79 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) ov
erride; |
80 virtual void didRemoveAllEventListeners(LocalDOMWindow*) override; | 80 virtual void didRemoveAllEventListeners(LocalDOMWindow*) override; |
81 | 81 |
82 PersistentWillBeMember<GamepadList> m_gamepads; | 82 PersistentWillBeMember<GamepadList> m_gamepads; |
83 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad> > m_pendingEvents; | 83 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad>> m_pendingEvents; |
84 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; | 84 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; |
85 }; | 85 }; |
86 | 86 |
87 } // namespace blink | 87 } // namespace blink |
88 | 88 |
89 #endif // NavigatorGamepad_h | 89 #endif // NavigatorGamepad_h |
OLD | NEW |