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Side by Side Diff: Source/modules/accessibility/AXObjectCacheImpl.h

Issue 864533002: Fix template angle bracket syntax in modules (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2014, Google Inc. All rights reserved. 2 * Copyright (C) 2014, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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164 void setNodeInUse(Node* n) { m_textMarkerNodes.add(n); } 164 void setNodeInUse(Node* n) { m_textMarkerNodes.add(n); }
165 void removeNodeForUse(Node* n) { m_textMarkerNodes.remove(n); } 165 void removeNodeForUse(Node* n) { m_textMarkerNodes.remove(n); }
166 bool isNodeInUse(Node* n) { return m_textMarkerNodes.contains(n); } 166 bool isNodeInUse(Node* n) { return m_textMarkerNodes.contains(n); }
167 167
168 PassRefPtr<AXObject> createFromRenderer(RenderObject*); 168 PassRefPtr<AXObject> createFromRenderer(RenderObject*);
169 PassRefPtr<AXObject> createFromNode(Node*); 169 PassRefPtr<AXObject> createFromNode(Node*);
170 PassRefPtr<AXObject> createFromInlineTextBox(AbstractInlineTextBox*); 170 PassRefPtr<AXObject> createFromInlineTextBox(AbstractInlineTextBox*);
171 171
172 private: 172 private:
173 Document& m_document; 173 Document& m_document;
174 HashMap<AXID, RefPtr<AXObject> > m_objects; 174 HashMap<AXID, RefPtr<AXObject>> m_objects;
175 HashMap<RenderObject*, AXID> m_renderObjectMapping; 175 HashMap<RenderObject*, AXID> m_renderObjectMapping;
176 HashMap<Widget*, AXID> m_widgetObjectMapping; 176 HashMap<Widget*, AXID> m_widgetObjectMapping;
177 HashMap<Node*, AXID> m_nodeObjectMapping; 177 HashMap<Node*, AXID> m_nodeObjectMapping;
178 HashMap<AbstractInlineTextBox*, AXID> m_inlineTextBoxObjectMapping; 178 HashMap<AbstractInlineTextBox*, AXID> m_inlineTextBoxObjectMapping;
179 HashSet<Node*> m_textMarkerNodes; 179 HashSet<Node*> m_textMarkerNodes;
180 int m_modificationCount; 180 int m_modificationCount;
181 181
182 HashSet<AXID> m_idsInUse; 182 HashSet<AXID> m_idsInUse;
183 183
184 Timer<AXObjectCacheImpl> m_notificationPostTimer; 184 Timer<AXObjectCacheImpl> m_notificationPostTimer;
185 Vector<pair<RefPtr<AXObject>, AXNotification> > m_notificationsToPost; 185 Vector<pair<RefPtr<AXObject>, AXNotification>> m_notificationsToPost;
186 void notificationPostTimerFired(Timer<AXObjectCacheImpl>*); 186 void notificationPostTimerFired(Timer<AXObjectCacheImpl>*);
187 187
188 AXObject* focusedImageMapUIElement(HTMLAreaElement*); 188 AXObject* focusedImageMapUIElement(HTMLAreaElement*);
189 189
190 AXID getAXID(AXObject*); 190 AXID getAXID(AXObject*);
191 191
192 void textChanged(Node*); 192 void textChanged(Node*);
193 bool nodeIsTextControl(const Node*); 193 bool nodeIsTextControl(const Node*);
194 194
195 Settings* settings(); 195 Settings* settings();
196 }; 196 };
197 197
198 // This is the only subclass of AXObjectCache. 198 // This is the only subclass of AXObjectCache.
199 DEFINE_TYPE_CASTS(AXObjectCacheImpl, AXObjectCache, cache, true, true); 199 DEFINE_TYPE_CASTS(AXObjectCacheImpl, AXObjectCache, cache, true, true);
200 200
201 bool nodeHasRole(Node*, const String& role); 201 bool nodeHasRole(Node*, const String& role);
202 // This will let you know if aria-hidden was explicitly set to false. 202 // This will let you know if aria-hidden was explicitly set to false.
203 bool isNodeAriaVisible(Node*); 203 bool isNodeAriaVisible(Node*);
204 204
205 } 205 }
206 206
207 #endif 207 #endif
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