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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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74 | 74 |
75 #if defined(OS_WIN) | 75 #if defined(OS_WIN) |
76 #include "base/win/win_util.h" | 76 #include "base/win/win_util.h" |
77 #endif | 77 #endif |
78 | 78 |
79 namespace gpu { | 79 namespace gpu { |
80 namespace gles2 { | 80 namespace gles2 { |
81 | 81 |
82 namespace { | 82 namespace { |
83 | 83 |
84 static const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives"; | 84 const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives"; |
85 static const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth"; | 85 const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth"; |
86 static const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers"; | 86 const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers"; |
87 static const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod"; | 87 const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod"; |
88 | |
89 const GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, | |
90 0.0f, 1.0f, 0.0f, 0.0f, | |
91 0.0f, 0.0f, 1.0f, 0.0f, | |
92 0.0f, 0.0f, 0.0f, 1.0f}; | |
88 | 93 |
89 static bool PrecisionMeetsSpecForHighpFloat(GLint rangeMin, | 94 static bool PrecisionMeetsSpecForHighpFloat(GLint rangeMin, |
90 GLint rangeMax, | 95 GLint rangeMax, |
91 GLint precision) { | 96 GLint precision) { |
92 return (rangeMin >= 62) && (rangeMax >= 62) && (precision >= 16); | 97 return (rangeMin >= 62) && (rangeMax >= 62) && (precision >= 16); |
93 } | 98 } |
94 | 99 |
95 static void GetShaderPrecisionFormatImpl(GLenum shader_type, | 100 static void GetShaderPrecisionFormatImpl(GLenum shader_type, |
96 GLenum precision_type, | 101 GLenum precision_type, |
97 GLint *range, GLint *precision) { | 102 GLint *range, GLint *precision) { |
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929 const void * data); | 934 const void * data); |
930 | 935 |
931 // Wrapper for TexImageIOSurface2DCHROMIUM. | 936 // Wrapper for TexImageIOSurface2DCHROMIUM. |
932 void DoTexImageIOSurface2DCHROMIUM( | 937 void DoTexImageIOSurface2DCHROMIUM( |
933 GLenum target, | 938 GLenum target, |
934 GLsizei width, | 939 GLsizei width, |
935 GLsizei height, | 940 GLsizei height, |
936 GLuint io_surface_id, | 941 GLuint io_surface_id, |
937 GLuint plane); | 942 GLuint plane); |
938 | 943 |
939 void DoCopyTextureCHROMIUM( | 944 void DoCopyTextureCHROMIUM(GLenum target, |
940 GLenum target, | 945 GLuint source_id, |
941 GLuint source_id, | 946 GLuint dest_id, |
942 GLuint target_id, | 947 GLenum internal_format, |
943 GLint level, | 948 GLenum dest_type); |
944 GLenum internal_format, | 949 |
945 GLenum dest_type); | 950 void DoCopySubTextureCHROMIUM(GLenum target, |
951 GLuint source_id, | |
952 GLuint dest_id, | |
953 GLint xoffset, | |
954 GLint yoffset); | |
946 | 955 |
947 // Wrapper for TexStorage2DEXT. | 956 // Wrapper for TexStorage2DEXT. |
948 void DoTexStorage2DEXT( | 957 void DoTexStorage2DEXT( |
949 GLenum target, | 958 GLenum target, |
950 GLint levels, | 959 GLint levels, |
951 GLenum internal_format, | 960 GLenum internal_format, |
952 GLsizei width, | 961 GLsizei width, |
953 GLsizei height); | 962 GLsizei height); |
954 | 963 |
955 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); | 964 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); |
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1652 const char* function_name, | 1661 const char* function_name, |
1653 GLint level, GLsizei width, GLsizei height, GLenum format); | 1662 GLint level, GLsizei width, GLsizei height, GLenum format); |
1654 bool ValidateCompressedTexFuncData( | 1663 bool ValidateCompressedTexFuncData( |
1655 const char* function_name, | 1664 const char* function_name, |
1656 GLsizei width, GLsizei height, GLenum format, size_t size); | 1665 GLsizei width, GLsizei height, GLenum format, size_t size); |
1657 bool ValidateCompressedTexSubDimensions( | 1666 bool ValidateCompressedTexSubDimensions( |
1658 const char* function_name, | 1667 const char* function_name, |
1659 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 1668 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
1660 GLsizei width, GLsizei height, GLenum format, | 1669 GLsizei width, GLsizei height, GLenum format, |
1661 Texture* texture); | 1670 Texture* texture); |
1671 bool ValidateCopyTextureCHROMIUM(const char* function_name, | |
1672 GLenum target, | |
1673 TextureRef* source_texture_ref, | |
1674 TextureRef* dest_texture_ref, | |
1675 GLenum dest_internal_format); | |
1662 | 1676 |
1663 void RenderWarning(const char* filename, int line, const std::string& msg); | 1677 void RenderWarning(const char* filename, int line, const std::string& msg); |
1664 void PerformanceWarning( | 1678 void PerformanceWarning( |
1665 const char* filename, int line, const std::string& msg); | 1679 const char* filename, int line, const std::string& msg); |
1666 | 1680 |
1667 const FeatureInfo::FeatureFlags& features() const { | 1681 const FeatureInfo::FeatureFlags& features() const { |
1668 return feature_info_->feature_flags(); | 1682 return feature_info_->feature_flags(); |
1669 } | 1683 } |
1670 | 1684 |
1671 const FeatureInfo::Workarounds& workarounds() const { | 1685 const FeatureInfo::Workarounds& workarounds() const { |
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10927 return GL_LUMINANCE_ALPHA; | 10941 return GL_LUMINANCE_ALPHA; |
10928 case GL_BGRA8_EXT: | 10942 case GL_BGRA8_EXT: |
10929 return GL_BGRA_EXT; | 10943 return GL_BGRA_EXT; |
10930 case GL_SRGB8_ALPHA8_EXT: | 10944 case GL_SRGB8_ALPHA8_EXT: |
10931 return GL_SRGB_ALPHA_EXT; | 10945 return GL_SRGB_ALPHA_EXT; |
10932 default: | 10946 default: |
10933 return GL_NONE; | 10947 return GL_NONE; |
10934 } | 10948 } |
10935 } | 10949 } |
10936 | 10950 |
10937 void GLES2DecoderImpl::DoCopyTextureCHROMIUM( | 10951 bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM( |
10938 GLenum target, GLuint source_id, GLuint dest_id, GLint level, | 10952 const char* function_name, |
10939 GLenum internal_format, GLenum dest_type) { | 10953 GLenum target, |
10940 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | 10954 TextureRef* source_texture_ref, |
10941 | 10955 TextureRef* dest_texture_ref, |
10942 TextureRef* dest_texture_ref = GetTexture(dest_id); | 10956 GLenum dest_internal_format) { |
10943 TextureRef* source_texture_ref = GetTexture(source_id); | |
10944 | |
10945 if (!source_texture_ref || !dest_texture_ref) { | 10957 if (!source_texture_ref || !dest_texture_ref) { |
10946 LOCAL_SET_GL_ERROR( | 10958 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); |
10947 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "unknown texture id"); | 10959 return false; |
10948 return; | |
10949 } | 10960 } |
10950 | 10961 |
10951 if (GL_TEXTURE_2D != target) { | 10962 if (GL_TEXTURE_2D != target) { |
10952 LOCAL_SET_GL_ERROR( | 10963 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
10953 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "invalid texture target"); | 10964 "invalid texture target"); |
10954 return; | 10965 return false; |
10955 } | 10966 } |
10956 | 10967 |
10957 Texture* source_texture = source_texture_ref->texture(); | 10968 Texture* source_texture = source_texture_ref->texture(); |
10958 Texture* dest_texture = dest_texture_ref->texture(); | 10969 Texture* dest_texture = dest_texture_ref->texture(); |
10970 if (source_texture == dest_texture) { | |
10971 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
10972 "source and destination textures are the same"); | |
10973 return false; | |
10974 } | |
10975 | |
10959 if (dest_texture->target() != GL_TEXTURE_2D || | 10976 if (dest_texture->target() != GL_TEXTURE_2D || |
10960 (source_texture->target() != GL_TEXTURE_2D && | 10977 (source_texture->target() != GL_TEXTURE_2D && |
10961 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && | 10978 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && |
10962 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { | 10979 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { |
10963 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | 10980 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
10964 "glCopyTextureCHROMIUM", | |
10965 "invalid texture target binding"); | 10981 "invalid texture target binding"); |
10966 return; | 10982 return false; |
10967 } | 10983 } |
10968 | 10984 |
10969 int source_width, source_height, dest_width, dest_height; | 10985 GLenum source_type = 0; |
10986 GLenum source_internal_format = 0; | |
10987 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
10988 &source_internal_format); | |
10970 | 10989 |
10990 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA, | |
10991 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not | |
10992 // renderable on some platforms. | |
10993 bool valid_dest_format = dest_internal_format == GL_RGB || | |
10994 dest_internal_format == GL_RGBA || | |
10995 dest_internal_format == GL_BGRA_EXT; | |
10996 bool valid_source_format = source_internal_format == GL_ALPHA || | |
10997 source_internal_format == GL_RGB || | |
10998 source_internal_format == GL_RGBA || | |
10999 source_internal_format == GL_LUMINANCE || | |
11000 source_internal_format == GL_LUMINANCE_ALPHA || | |
11001 source_internal_format == GL_BGRA_EXT; | |
11002 if (!valid_source_format || !valid_dest_format) { | |
11003 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
11004 "invalid internal format"); | |
11005 return false; | |
11006 } | |
11007 return true; | |
11008 } | |
11009 | |
11010 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, | |
11011 GLuint source_id, | |
11012 GLuint dest_id, | |
11013 GLenum internal_format, | |
11014 GLenum dest_type) { | |
11015 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | |
11016 | |
11017 TextureRef* source_texture_ref = GetTexture(source_id); | |
11018 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
11019 Texture* source_texture = source_texture_ref->texture(); | |
11020 Texture* dest_texture = dest_texture_ref->texture(); | |
11021 int source_width = 0; | |
11022 int source_height = 0; | |
10971 gfx::GLImage* image = | 11023 gfx::GLImage* image = |
10972 source_texture->GetLevelImage(source_texture->target(), 0); | 11024 source_texture->GetLevelImage(source_texture->target(), 0); |
10973 if (image) { | 11025 if (image) { |
10974 gfx::Size size = image->GetSize(); | 11026 gfx::Size size = image->GetSize(); |
10975 source_width = size.width(); | 11027 source_width = size.width(); |
10976 source_height = size.height(); | 11028 source_height = size.height(); |
10977 if (source_width <= 0 || source_height <= 0) { | 11029 if (source_width <= 0 || source_height <= 0) { |
10978 LOCAL_SET_GL_ERROR( | 11030 LOCAL_SET_GL_ERROR( |
10979 GL_INVALID_VALUE, | 11031 GL_INVALID_VALUE, |
10980 "glCopyTextureChromium", "invalid image size"); | 11032 "glCopyTextureChromium", "invalid image size"); |
10981 return; | 11033 return; |
10982 } | 11034 } |
10983 } else { | 11035 } else { |
10984 if (!source_texture->GetLevelSize( | 11036 if (!source_texture->GetLevelSize( |
10985 source_texture->target(), 0, &source_width, &source_height)) { | 11037 source_texture->target(), 0, &source_width, &source_height)) { |
10986 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | 11038 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, |
10987 "glCopyTextureChromium", | 11039 "glCopyTextureChromium", |
10988 "source texture has no level 0"); | 11040 "source texture has no level 0"); |
10989 return; | 11041 return; |
10990 } | 11042 } |
10991 | 11043 |
10992 // Check that this type of texture is allowed. | 11044 // Check that this type of texture is allowed. |
10993 if (!texture_manager()->ValidForTarget( | 11045 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, |
10994 source_texture->target(), level, source_width, source_height, 1)) { | 11046 source_width, source_height, 1)) { |
10995 LOCAL_SET_GL_ERROR( | 11047 LOCAL_SET_GL_ERROR( |
10996 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions"); | 11048 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions"); |
10997 return; | 11049 return; |
10998 } | 11050 } |
10999 } | 11051 } |
11000 | 11052 |
11001 // Clear the source texture if necessary. | |
11002 if (!texture_manager()->ClearTextureLevel( | |
11003 this, source_texture_ref, source_texture->target(), 0)) { | |
11004 LOCAL_SET_GL_ERROR( | |
11005 GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM", "dimensions too big"); | |
11006 return; | |
11007 } | |
11008 | |
11009 GLenum source_type = 0; | 11053 GLenum source_type = 0; |
11010 GLenum source_internal_format = 0; | 11054 GLenum source_internal_format = 0; |
11011 source_texture->GetLevelType( | 11055 source_texture->GetLevelType( |
11012 source_texture->target(), 0, &source_type, &source_internal_format); | 11056 source_texture->target(), 0, &source_type, &source_internal_format); |
11013 | 11057 |
11014 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA, | 11058 if (dest_texture->IsImmutable()) { |
11015 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not | 11059 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopyTextureCHROMIUM", |
11016 // renderable on some platforms. | 11060 "texture is immutable"); |
11017 bool valid_dest_format = internal_format == GL_RGB || | |
11018 internal_format == GL_RGBA || | |
11019 internal_format == GL_BGRA_EXT; | |
11020 bool valid_source_format = source_internal_format == GL_ALPHA || | |
11021 source_internal_format == GL_RGB || | |
11022 source_internal_format == GL_RGBA || | |
11023 source_internal_format == GL_LUMINANCE || | |
11024 source_internal_format == GL_LUMINANCE_ALPHA || | |
11025 source_internal_format == GL_BGRA_EXT; | |
11026 if (!valid_source_format || !valid_dest_format) { | |
11027 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
11028 "glCopyTextureCHROMIUM", | |
11029 "invalid internal format"); | |
11030 return; | 11061 return; |
11031 } | 11062 } |
11032 | 11063 |
11064 if (!ValidateCopyTextureCHROMIUM("glCopyTextureCHROMIUM", target, | |
11065 source_texture_ref, dest_texture_ref, | |
11066 internal_format)) { | |
11067 return; | |
11068 } | |
11069 | |
11070 // Clear the source texture if necessary. | |
11071 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
11072 source_texture->target(), 0)) { | |
11073 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM", | |
11074 "dimensions too big"); | |
11075 return; | |
11076 } | |
11077 | |
11033 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | 11078 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is |
11034 // needed because it takes 10s of milliseconds to initialize. | 11079 // needed because it takes 10s of milliseconds to initialize. |
11035 if (!copy_texture_CHROMIUM_.get()) { | 11080 if (!copy_texture_CHROMIUM_.get()) { |
11036 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | 11081 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
11037 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | 11082 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); |
11038 copy_texture_CHROMIUM_->Initialize(this); | 11083 copy_texture_CHROMIUM_->Initialize(this); |
11039 RestoreCurrentFramebufferBindings(); | 11084 RestoreCurrentFramebufferBindings(); |
11040 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) | 11085 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) |
11041 return; | 11086 return; |
11042 } | 11087 } |
11043 | 11088 |
11044 GLenum dest_type_previous = dest_type; | 11089 GLenum dest_type_previous = dest_type; |
11045 GLenum dest_internal_format = internal_format; | 11090 GLenum dest_internal_format = internal_format; |
11046 bool dest_level_defined = dest_texture->GetLevelSize( | 11091 int dest_width = 0; |
11047 GL_TEXTURE_2D, level, &dest_width, &dest_height); | 11092 int dest_height = 0; |
11093 bool dest_level_defined = | |
11094 dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height); | |
11048 | 11095 |
11049 if (dest_level_defined) { | 11096 if (dest_level_defined) { |
11050 dest_texture->GetLevelType(GL_TEXTURE_2D, level, &dest_type_previous, | 11097 dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type_previous, |
11051 &dest_internal_format); | 11098 &dest_internal_format); |
11052 } | 11099 } |
11053 | 11100 |
11054 // Resize the destination texture to the dimensions of the source texture. | 11101 // Resize the destination texture to the dimensions of the source texture. |
11055 if (!dest_level_defined || dest_width != source_width || | 11102 if (!dest_level_defined || dest_width != source_width || |
11056 dest_height != source_height || | 11103 dest_height != source_height || |
11057 dest_internal_format != internal_format || | 11104 dest_internal_format != internal_format || |
11058 dest_type_previous != dest_type) { | 11105 dest_type_previous != dest_type) { |
11059 // Ensure that the glTexImage2D succeeds. | 11106 // Ensure that the glTexImage2D succeeds. |
11060 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | 11107 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
11061 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | 11108 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
11062 glTexImage2D( | 11109 glTexImage2D(GL_TEXTURE_2D, 0, internal_format, source_width, source_height, |
11063 GL_TEXTURE_2D, level, internal_format, source_width, source_height, | 11110 0, internal_format, dest_type, NULL); |
11064 0, internal_format, dest_type, NULL); | |
11065 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM"); | 11111 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM"); |
11066 if (error != GL_NO_ERROR) { | 11112 if (error != GL_NO_ERROR) { |
11067 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | 11113 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); |
11068 return; | 11114 return; |
11069 } | 11115 } |
11070 | 11116 |
11071 texture_manager()->SetLevelInfo( | 11117 texture_manager()->SetLevelInfo( |
11072 dest_texture_ref, GL_TEXTURE_2D, level, internal_format, source_width, | 11118 dest_texture_ref, GL_TEXTURE_2D, 0, internal_format, source_width, |
11073 source_height, 1, 0, internal_format, dest_type, true); | 11119 source_height, 1, 0, internal_format, dest_type, true); |
11074 } else { | 11120 } else { |
11075 texture_manager()->SetLevelCleared( | 11121 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, |
11076 dest_texture_ref, GL_TEXTURE_2D, level, true); | 11122 true); |
11077 } | 11123 } |
11078 | 11124 |
11079 ScopedModifyPixels modify(dest_texture_ref); | 11125 ScopedModifyPixels modify(dest_texture_ref); |
11080 | 11126 |
11081 // Try using GLImage::CopyTexImage when possible. | 11127 // Try using GLImage::CopyTexImage when possible. |
11082 bool unpack_premultiply_alpha_change = | 11128 bool unpack_premultiply_alpha_change = |
11083 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; | 11129 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; |
11084 if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change && !level) { | 11130 if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change) { |
11085 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | 11131 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
11086 if (image->CopyTexImage(GL_TEXTURE_2D)) | 11132 if (image->CopyTexImage(GL_TEXTURE_2D)) |
11087 return; | 11133 return; |
11088 } | 11134 } |
11089 | 11135 |
11090 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | 11136 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); |
11091 | 11137 |
11092 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | 11138 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix |
11093 // before presenting. | 11139 // before presenting. |
11094 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | 11140 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { |
11095 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | 11141 // TODO(hkuang): get the StreamTexture transform matrix in GPU process |
11096 // instead of using default matrix crbug.com/226218. | 11142 // instead of using kIdentityMatrix crbug.com/226218. |
11097 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, | |
11098 0.0f, 1.0f, 0.0f, 0.0f, | |
11099 0.0f, 0.0f, 1.0f, 0.0f, | |
11100 0.0f, 0.0f, 0.0f, 1.0f}; | |
11101 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | 11143 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
11102 this, | 11144 this, source_texture->target(), source_texture->service_id(), |
11103 source_texture->target(), | 11145 dest_texture->service_id(), source_width, source_height, unpack_flip_y_, |
11104 source_texture->service_id(), | 11146 unpack_premultiply_alpha_, unpack_unpremultiply_alpha_, |
11105 dest_texture->service_id(), | 11147 kIdentityMatrix); |
11106 level, | |
11107 source_width, | |
11108 source_height, | |
11109 unpack_flip_y_, | |
11110 unpack_premultiply_alpha_, | |
11111 unpack_unpremultiply_alpha_, | |
11112 default_matrix); | |
11113 } else { | 11148 } else { |
11114 copy_texture_CHROMIUM_->DoCopyTexture(this, | 11149 copy_texture_CHROMIUM_->DoCopyTexture( |
11115 source_texture->target(), | 11150 this, source_texture->target(), source_texture->service_id(), |
11116 source_texture->service_id(), | 11151 source_internal_format, dest_texture->service_id(), internal_format, |
11117 source_internal_format, | 11152 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, |
11118 dest_texture->service_id(), | 11153 unpack_unpremultiply_alpha_); |
11119 level, | |
11120 internal_format, | |
11121 source_width, | |
11122 source_height, | |
11123 unpack_flip_y_, | |
11124 unpack_premultiply_alpha_, | |
11125 unpack_unpremultiply_alpha_); | |
11126 } | 11154 } |
11127 | 11155 |
11128 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 11156 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
11157 } | |
11158 | |
11159 void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(GLenum target, | |
11160 GLuint source_id, | |
11161 GLuint dest_id, | |
11162 GLint xoffset, | |
11163 GLint yoffset) { | |
11164 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopySubTextureCHROMIUM"); | |
11165 | |
11166 TextureRef* source_texture_ref = GetTexture(source_id); | |
11167 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
11168 Texture* source_texture = source_texture_ref->texture(); | |
11169 Texture* dest_texture = dest_texture_ref->texture(); | |
11170 int source_width = 0; | |
11171 int source_height = 0; | |
11172 gfx::GLImage* image = | |
11173 source_texture->GetLevelImage(source_texture->target(), 0); | |
11174 if (image) { | |
11175 gfx::Size size = image->GetSize(); | |
11176 source_width = size.width(); | |
11177 source_height = size.height(); | |
11178 if (source_width <= 0 || source_height <= 0) { | |
11179 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
11180 "invalid image size"); | |
11181 return; | |
11182 } | |
11183 } else { | |
11184 if (!source_texture->GetLevelSize(source_texture->target(), 0, | |
11185 &source_width, &source_height)) { | |
11186 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
11187 "source texture has no level 0"); | |
11188 return; | |
11189 } | |
11190 | |
11191 // Check that this type of texture is allowed. | |
11192 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | |
11193 source_width, source_height, 1)) { | |
11194 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
11195 "source texture bad dimensions"); | |
11196 return; | |
11197 } | |
11198 } | |
11199 | |
11200 GLenum source_type = 0; | |
11201 GLenum source_internal_format = 0; | |
11202 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
11203 &source_internal_format); | |
11204 GLenum dest_type = 0; | |
11205 GLenum dest_internal_format = 0; | |
11206 bool dest_level_defined = dest_texture->GetLevelType( | |
11207 dest_texture->target(), 0, &dest_type, &dest_internal_format); | |
11208 if (!dest_level_defined) { | |
11209 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopySubTextureCHROMIUM", | |
11210 "destination texture is not defined"); | |
11211 return; | |
11212 } | |
11213 if (!dest_texture->ValidForTexture(dest_texture->target(), 0, xoffset, | |
dshwang
2015/02/27 11:56:41
Here.
| |
11214 yoffset, source_width, source_height, | |
11215 dest_type)) { | |
11216 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
11217 "destination texture bad dimensions."); | |
11218 return; | |
11219 } | |
11220 | |
11221 if (!ValidateCopyTextureCHROMIUM("glCopySubTextureCHROMIUM", target, | |
11222 source_texture_ref, dest_texture_ref, | |
11223 dest_internal_format)) { | |
11224 return; | |
11225 } | |
11226 | |
11227 // Clear the source texture if necessary. | |
11228 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
11229 source_texture->target(), 0)) { | |
11230 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM", | |
11231 "source texture dimensions too big"); | |
11232 return; | |
11233 } | |
11234 | |
11235 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | |
11236 // needed because it takes 10s of milliseconds to initialize. | |
11237 if (!copy_texture_CHROMIUM_.get()) { | |
11238 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopySubTextureCHROMIUM"); | |
11239 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
11240 copy_texture_CHROMIUM_->Initialize(this); | |
11241 RestoreCurrentFramebufferBindings(); | |
11242 if (LOCAL_PEEK_GL_ERROR("glCopySubTextureCHROMIUM") != GL_NO_ERROR) | |
11243 return; | |
11244 } | |
11245 | |
11246 int dest_width = 0; | |
11247 int dest_height = 0; | |
11248 bool ok = | |
11249 dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height); | |
11250 DCHECK(ok); | |
11251 if (xoffset != 0 || yoffset != 0 || source_width != dest_width || | |
11252 source_height != dest_height) { | |
11253 if (!texture_manager()->ClearTextureLevel(this, dest_texture_ref, target, | |
11254 0)) { | |
11255 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM", | |
11256 "destination texture dimensions too big"); | |
11257 return; | |
11258 } | |
11259 } else { | |
11260 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | |
11261 true); | |
11262 } | |
11263 | |
11264 ScopedModifyPixels modify(dest_texture_ref); | |
11265 | |
11266 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | |
11267 | |
11268 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | |
11269 // before presenting. | |
11270 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | |
11271 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | |
11272 // instead of using kIdentityMatrix crbug.com/226218. | |
11273 copy_texture_CHROMIUM_->DoCopySubTextureWithTransform( | |
11274 this, source_texture->target(), source_texture->service_id(), | |
11275 dest_texture->service_id(), xoffset, yoffset, dest_width, dest_height, | |
11276 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | |
11277 unpack_unpremultiply_alpha_, kIdentityMatrix); | |
11278 } else { | |
11279 copy_texture_CHROMIUM_->DoCopySubTexture( | |
11280 this, source_texture->target(), source_texture->service_id(), | |
11281 source_internal_format, dest_texture->service_id(), | |
11282 dest_internal_format, xoffset, yoffset, dest_width, dest_height, | |
11283 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | |
11284 unpack_unpremultiply_alpha_); | |
11285 } | |
11286 | |
11287 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | |
11129 } | 11288 } |
11130 | 11289 |
11131 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 11290 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
11132 switch (internalformat) { | 11291 switch (internalformat) { |
11133 case GL_RGB565: | 11292 case GL_RGB565: |
11134 return GL_UNSIGNED_SHORT_5_6_5; | 11293 return GL_UNSIGNED_SHORT_5_6_5; |
11135 case GL_RGBA4: | 11294 case GL_RGBA4: |
11136 return GL_UNSIGNED_SHORT_4_4_4_4; | 11295 return GL_UNSIGNED_SHORT_4_4_4_4; |
11137 case GL_RGB5_A1: | 11296 case GL_RGB5_A1: |
11138 return GL_UNSIGNED_SHORT_5_5_5_1; | 11297 return GL_UNSIGNED_SHORT_5_5_5_1; |
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11720 DCHECK(matrix_mode == GL_PATH_PROJECTION_CHROMIUM || | 11879 DCHECK(matrix_mode == GL_PATH_PROJECTION_CHROMIUM || |
11721 matrix_mode == GL_PATH_MODELVIEW_CHROMIUM); | 11880 matrix_mode == GL_PATH_MODELVIEW_CHROMIUM); |
11722 | 11881 |
11723 if (!features().chromium_path_rendering) { | 11882 if (!features().chromium_path_rendering) { |
11724 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | 11883 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
11725 "glMatrixLoadIdentityCHROMIUM", | 11884 "glMatrixLoadIdentityCHROMIUM", |
11726 "function not available"); | 11885 "function not available"); |
11727 return; | 11886 return; |
11728 } | 11887 } |
11729 | 11888 |
11730 static GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, | |
11731 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, | |
11732 0.0f, 0.0f, 0.0f, 1.0f}; | |
11733 | |
11734 GLfloat* target_matrix = matrix_mode == GL_PATH_PROJECTION_CHROMIUM | 11889 GLfloat* target_matrix = matrix_mode == GL_PATH_PROJECTION_CHROMIUM |
11735 ? state_.projection_matrix | 11890 ? state_.projection_matrix |
11736 : state_.modelview_matrix; | 11891 : state_.modelview_matrix; |
11737 memcpy(target_matrix, kIdentityMatrix, sizeof(kIdentityMatrix)); | 11892 memcpy(target_matrix, kIdentityMatrix, sizeof(kIdentityMatrix)); |
11738 // The matrix_mode is either GL_PATH_MODELVIEW_NV or GL_PATH_PROJECTION_NV | 11893 // The matrix_mode is either GL_PATH_MODELVIEW_NV or GL_PATH_PROJECTION_NV |
11739 // since the values of the _NV and _CHROMIUM tokens match. | 11894 // since the values of the _NV and _CHROMIUM tokens match. |
11740 glMatrixLoadIdentityEXT(matrix_mode); | 11895 glMatrixLoadIdentityEXT(matrix_mode); |
11741 } | 11896 } |
11742 | 11897 |
11743 bool GLES2DecoderImpl::ValidateAsyncTransfer( | 11898 bool GLES2DecoderImpl::ValidateAsyncTransfer( |
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12126 } | 12281 } |
12127 } | 12282 } |
12128 | 12283 |
12129 // Include the auto-generated part of this file. We split this because it means | 12284 // Include the auto-generated part of this file. We split this because it means |
12130 // we can easily edit the non-auto generated parts right here in this file | 12285 // we can easily edit the non-auto generated parts right here in this file |
12131 // instead of having to edit some template or the code generator. | 12286 // instead of having to edit some template or the code generator. |
12132 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 12287 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
12133 | 12288 |
12134 } // namespace gles2 | 12289 } // namespace gles2 |
12135 } // namespace gpu | 12290 } // namespace gpu |
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