| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES | 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES | 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
| 11 #include <GLES2/gl2extchromium.h> | 11 #include <GLES2/gl2extchromium.h> |
| 12 | 12 |
| 13 #include "gpu/command_buffer/tests/gl_manager.h" | 13 #include "gpu/command_buffer/tests/gl_manager.h" |
| 14 #include "gpu/command_buffer/tests/gl_test_utils.h" | 14 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 15 #include "testing/gmock/include/gmock/gmock.h" | 15 #include "testing/gmock/include/gmock/gmock.h" |
| 16 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
| 17 | 17 |
| 18 namespace gpu { | 18 namespace gpu { |
| 19 | 19 |
| 20 namespace { |
| 21 enum CopyType { TexImage, TexSubImage }; |
| 22 const CopyType kCopyTypes[] = { |
| 23 TexImage, |
| 24 TexSubImage, |
| 25 }; |
| 26 } |
| 27 |
| 20 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. | 28 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
| 21 class GLCopyTextureCHROMIUMTest : public testing::Test { | 29 class GLCopyTextureCHROMIUMTest |
| 30 : public testing::Test, |
| 31 public ::testing::WithParamInterface<CopyType> { |
| 22 protected: | 32 protected: |
| 23 void SetUp() override { | 33 void SetUp() override { |
| 24 gl_.Initialize(GLManager::Options()); | 34 gl_.Initialize(GLManager::Options()); |
| 25 | 35 |
| 26 glGenTextures(2, textures_); | 36 glGenTextures(2, textures_); |
| 27 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 37 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 28 | 38 |
| 29 // Some drivers (NVidia/SGX) require texture settings to be a certain way or | 39 // Some drivers (NVidia/SGX) require texture settings to be a certain way or |
| 30 // they won't report FRAMEBUFFER_COMPLETE. | 40 // they won't report FRAMEBUFFER_COMPLETE. |
| 31 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 41 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| (...skipping 11 matching lines...) Expand all Loading... |
| 43 glDeleteTextures(2, textures_); | 53 glDeleteTextures(2, textures_); |
| 44 glDeleteFramebuffers(1, &framebuffer_id_); | 54 glDeleteFramebuffers(1, &framebuffer_id_); |
| 45 gl_.Destroy(); | 55 gl_.Destroy(); |
| 46 } | 56 } |
| 47 | 57 |
| 48 GLManager gl_; | 58 GLManager gl_; |
| 49 GLuint textures_[2]; | 59 GLuint textures_[2]; |
| 50 GLuint framebuffer_id_; | 60 GLuint framebuffer_id_; |
| 51 }; | 61 }; |
| 52 | 62 |
| 63 INSTANTIATE_TEST_CASE_P(CopyType, |
| 64 GLCopyTextureCHROMIUMTest, |
| 65 ::testing::ValuesIn(kCopyTypes)); |
| 66 |
| 53 // Test to ensure that the basic functionality of the extension works. | 67 // Test to ensure that the basic functionality of the extension works. |
| 54 TEST_F(GLCopyTextureCHROMIUMTest, Basic) { | 68 TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
| 69 CopyType copy_type = GetParam(); |
| 55 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 70 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 56 | 71 |
| 57 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 72 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 58 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 73 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 59 pixels); | 74 pixels); |
| 60 | 75 |
| 61 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 76 if (copy_type == TexImage) { |
| 62 GL_UNSIGNED_BYTE); | 77 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 78 GL_UNSIGNED_BYTE); |
| 79 } else { |
| 80 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 81 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 82 nullptr); |
| 83 |
| 84 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 85 0); |
| 86 } |
| 63 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 87 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 64 | 88 |
| 65 // Check the FB is still bound. | 89 // Check the FB is still bound. |
| 66 GLint value = 0; | 90 GLint value = 0; |
| 67 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); | 91 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 68 GLuint fb_id = value; | 92 GLuint fb_id = value; |
| 69 EXPECT_EQ(framebuffer_id_, fb_id); | 93 EXPECT_EQ(framebuffer_id_, fb_id); |
| 70 | 94 |
| 71 // Check that FB is complete. | 95 // Check that FB is complete. |
| 72 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 96 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 73 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 97 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 74 | 98 |
| 75 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); | 99 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
| 76 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 100 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 77 } | 101 } |
| 78 | 102 |
| 79 TEST_F(GLCopyTextureCHROMIUMTest, InternalFormat) { | 103 TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
| 104 if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { |
| 105 LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; |
| 106 return; |
| 107 } |
| 108 CopyType copy_type = GetParam(); |
| 109 |
| 110 uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
| 111 |
| 112 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 113 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
| 114 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
| 115 pixels); |
| 116 |
| 117 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 118 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
| 119 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 120 textures_[1], 0); |
| 121 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 122 |
| 123 if (copy_type == TexImage) { |
| 124 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 125 GL_UNSIGNED_BYTE); |
| 126 EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); |
| 127 } else { |
| 128 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 129 0); |
| 130 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 131 |
| 132 // Check the FB is still bound. |
| 133 GLint value = 0; |
| 134 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 135 GLuint fb_id = value; |
| 136 EXPECT_EQ(framebuffer_id_, fb_id); |
| 137 |
| 138 // Check that FB is complete. |
| 139 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 140 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 141 |
| 142 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
| 143 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 144 } |
| 145 } |
| 146 |
| 147 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) { |
| 148 CopyType copy_type = GetParam(); |
| 80 GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, | 149 GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, |
| 81 GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; | 150 GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; |
| 82 GLint dest_formats[] = {GL_RGB, GL_RGBA}; | 151 GLint dest_formats[] = {GL_RGB, GL_RGBA}; |
| 83 | 152 |
| 84 for (size_t src_index = 0; src_index < arraysize(src_formats); src_index++) { | 153 for (size_t src_index = 0; src_index < arraysize(src_formats); src_index++) { |
| 85 for (size_t dest_index = 0; dest_index < arraysize(dest_formats); | 154 for (size_t dest_index = 0; dest_index < arraysize(dest_formats); |
| 86 dest_index++) { | 155 dest_index++) { |
| 87 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 156 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 88 glTexImage2D(GL_TEXTURE_2D, | 157 glTexImage2D(GL_TEXTURE_2D, 0, src_formats[src_index], 1, 1, 0, |
| 89 0, | 158 src_formats[src_index], GL_UNSIGNED_BYTE, nullptr); |
| 90 src_formats[src_index], | |
| 91 1, | |
| 92 1, | |
| 93 0, | |
| 94 src_formats[src_index], | |
| 95 GL_UNSIGNED_BYTE, | |
| 96 NULL); | |
| 97 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 159 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 98 | 160 |
| 99 glCopyTextureCHROMIUM(GL_TEXTURE_2D, | 161 if (copy_type == TexImage) { |
| 100 textures_[0], | 162 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
| 101 textures_[1], | 163 dest_formats[dest_index], GL_UNSIGNED_BYTE); |
| 102 0, | 164 } else { |
| 103 dest_formats[dest_index], | 165 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 104 GL_UNSIGNED_BYTE); | 166 glTexImage2D(GL_TEXTURE_2D, 0, dest_formats[dest_index], 1, 1, 0, |
| 167 dest_formats[dest_index], GL_UNSIGNED_BYTE, nullptr); |
| 168 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 169 |
| 170 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
| 171 0, 0); |
| 172 } |
| 173 |
| 105 EXPECT_TRUE(GL_NO_ERROR == glGetError()) << "src_index:" << src_index | 174 EXPECT_TRUE(GL_NO_ERROR == glGetError()) << "src_index:" << src_index |
| 106 << " dest_index:" << dest_index; | 175 << " dest_index:" << dest_index; |
| 107 } | 176 } |
| 108 } | 177 } |
| 109 } | 178 } |
| 110 | 179 |
| 111 TEST_F(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { | 180 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
| 181 CopyType copy_type = GetParam(); |
| 112 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 182 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 113 glTexImage2D( | 183 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 114 GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 184 nullptr); |
| 115 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 185 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 116 | 186 |
| 117 // Check unsupported format reports error. | 187 // Check unsupported format reports error. |
| 118 GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, | 188 GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, |
| 119 GL_LUMINANCE_ALPHA}; | 189 GL_LUMINANCE_ALPHA}; |
| 120 for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); | 190 for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); |
| 121 dest_index++) { | 191 dest_index++) { |
| 122 glCopyTextureCHROMIUM(GL_TEXTURE_2D, | 192 if (copy_type == TexImage) { |
| 123 textures_[0], | 193 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
| 124 textures_[1], | 194 unsupported_dest_formats[dest_index], |
| 125 0, | 195 GL_UNSIGNED_BYTE); |
| 126 unsupported_dest_formats[dest_index], | 196 } else { |
| 127 GL_UNSIGNED_BYTE); | 197 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 198 glTexImage2D(GL_TEXTURE_2D, 0, unsupported_dest_formats[dest_index], 1, 1, |
| 199 0, unsupported_dest_formats[dest_index], GL_UNSIGNED_BYTE, |
| 200 nullptr); |
| 201 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 202 0); |
| 203 } |
| 128 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()) | 204 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()) |
| 129 << "dest_index:" << dest_index; | 205 << "dest_index:" << dest_index; |
| 130 } | 206 } |
| 131 } | 207 } |
| 132 | 208 |
| 133 // Test to ensure that the destination texture is redefined if the properties | 209 // Test to ensure that the destination texture is redefined if the properties |
| 134 // are different. | 210 // are different. |
| 135 TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { | 211 TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { |
| 136 uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, | 212 uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, |
| 137 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; | 213 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 182 | 258 |
| 183 // Check that FB is complete. | 259 // Check that FB is complete. |
| 184 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 260 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 185 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 261 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 186 | 262 |
| 187 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, &pixels[12]); | 263 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, &pixels[12]); |
| 188 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 264 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 189 } | 265 } |
| 190 | 266 |
| 191 // Test that the extension respects the flip-y pixel storage setting. | 267 // Test that the extension respects the flip-y pixel storage setting. |
| 192 TEST_F(GLCopyTextureCHROMIUMTest, FlipY) { | 268 TEST_P(GLCopyTextureCHROMIUMTest, FlipY) { |
| 269 CopyType copy_type = GetParam(); |
| 193 uint8 pixels[2][2][4]; | 270 uint8 pixels[2][2][4]; |
| 194 for (int x = 0; x < 2; ++x) { | 271 for (int x = 0; x < 2; ++x) { |
| 195 for (int y = 0; y < 2; ++y) { | 272 for (int y = 0; y < 2; ++y) { |
| 196 pixels[y][x][0] = x + y; | 273 pixels[y][x][0] = x + y; |
| 197 pixels[y][x][1] = x + y; | 274 pixels[y][x][1] = x + y; |
| 198 pixels[y][x][2] = x + y; | 275 pixels[y][x][2] = x + y; |
| 199 pixels[y][x][3] = 255u; | 276 pixels[y][x][3] = 255u; |
| 200 } | 277 } |
| 201 } | 278 } |
| 202 | 279 |
| 203 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 280 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 204 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 281 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 205 pixels); | 282 pixels); |
| 206 | 283 |
| 207 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); | 284 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
| 208 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 285 |
| 209 GL_UNSIGNED_BYTE); | 286 if (copy_type == TexImage) { |
| 287 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 288 GL_UNSIGNED_BYTE); |
| 289 } else { |
| 290 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 291 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 292 nullptr); |
| 293 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 294 0); |
| 295 } |
| 210 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 296 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 211 | 297 |
| 212 uint8 copied_pixels[2][2][4] = {{{0}}}; | 298 uint8 copied_pixels[2][2][4] = {{{0}}}; |
| 213 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); | 299 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); |
| 214 for (int x = 0; x < 2; ++x) { | 300 for (int x = 0; x < 2; ++x) { |
| 215 for (int y = 0; y < 2; ++y) { | 301 for (int y = 0; y < 2; ++y) { |
| 216 EXPECT_EQ(pixels[1-y][x][0], copied_pixels[y][x][0]); | 302 EXPECT_EQ(pixels[1-y][x][0], copied_pixels[y][x][0]); |
| 217 EXPECT_EQ(pixels[1-y][x][1], copied_pixels[y][x][1]); | 303 EXPECT_EQ(pixels[1-y][x][1], copied_pixels[y][x][1]); |
| 218 EXPECT_EQ(pixels[1-y][x][2], copied_pixels[y][x][2]); | 304 EXPECT_EQ(pixels[1-y][x][2], copied_pixels[y][x][2]); |
| 219 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); | 305 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); |
| 220 } | 306 } |
| 221 } | 307 } |
| 222 | 308 |
| 223 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 309 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 224 } | 310 } |
| 225 | 311 |
| 226 // Test that the extension respects the GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM | 312 // Test that the extension respects the GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM |
| 227 // storage setting. | 313 // storage setting. |
| 228 TEST_F(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { | 314 TEST_P(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { |
| 315 CopyType copy_type = GetParam(); |
| 229 uint8 pixels[1 * 4] = { 2, 2, 2, 128 }; | 316 uint8 pixels[1 * 4] = { 2, 2, 2, 128 }; |
| 230 | 317 |
| 231 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 318 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 232 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 319 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 233 pixels); | 320 pixels); |
| 234 | 321 |
| 235 glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); | 322 glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
| 236 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 323 if (copy_type == TexImage) { |
| 237 GL_UNSIGNED_BYTE); | 324 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 325 GL_UNSIGNED_BYTE); |
| 326 } else { |
| 327 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 328 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 329 nullptr); |
| 330 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 331 0); |
| 332 } |
| 238 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 333 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 239 | 334 |
| 240 uint8 copied_pixels[1 * 4] = {0}; | 335 uint8 copied_pixels[1 * 4] = {0}; |
| 241 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); | 336 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); |
| 242 EXPECT_EQ(1u, copied_pixels[0]); | 337 EXPECT_EQ(1u, copied_pixels[0]); |
| 243 EXPECT_EQ(1u, copied_pixels[1]); | 338 EXPECT_EQ(1u, copied_pixels[1]); |
| 244 EXPECT_EQ(1u, copied_pixels[2]); | 339 EXPECT_EQ(1u, copied_pixels[2]); |
| 245 EXPECT_EQ(128u, copied_pixels[3]); | 340 EXPECT_EQ(128u, copied_pixels[3]); |
| 246 | 341 |
| 247 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 342 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 248 } | 343 } |
| 249 | 344 |
| 250 // Test that the extension respects the GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM | 345 // Test that the extension respects the GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM |
| 251 // storage setting. | 346 // storage setting. |
| 252 TEST_F(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { | 347 TEST_P(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { |
| 348 CopyType copy_type = GetParam(); |
| 253 uint8 pixels[1 * 4] = { 16, 16, 16, 128 }; | 349 uint8 pixels[1 * 4] = { 16, 16, 16, 128 }; |
| 254 | 350 |
| 255 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 351 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 256 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 352 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 257 pixels); | 353 pixels); |
| 258 | 354 |
| 259 glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); | 355 glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
| 260 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 356 if (copy_type == TexImage) { |
| 261 GL_UNSIGNED_BYTE); | 357 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 358 GL_UNSIGNED_BYTE); |
| 359 } else { |
| 360 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 361 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 362 nullptr); |
| 363 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 364 0); |
| 365 } |
| 262 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 366 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 263 | 367 |
| 264 uint8 copied_pixels[1 * 4] = {0}; | 368 uint8 copied_pixels[1 * 4] = {0}; |
| 265 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); | 369 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); |
| 266 EXPECT_EQ(32u, copied_pixels[0]); | 370 EXPECT_EQ(32u, copied_pixels[0]); |
| 267 EXPECT_EQ(32u, copied_pixels[1]); | 371 EXPECT_EQ(32u, copied_pixels[1]); |
| 268 EXPECT_EQ(32u, copied_pixels[2]); | 372 EXPECT_EQ(32u, copied_pixels[2]); |
| 269 EXPECT_EQ(128u, copied_pixels[3]); | 373 EXPECT_EQ(128u, copied_pixels[3]); |
| 270 | 374 |
| 271 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 375 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 272 } | 376 } |
| 273 | 377 |
| 274 TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { | 378 TEST_P(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { |
| 379 CopyType copy_type = GetParam(); |
| 275 uint8 pixels[2][2][4]; | 380 uint8 pixels[2][2][4]; |
| 276 for (int x = 0; x < 2; ++x) { | 381 for (int x = 0; x < 2; ++x) { |
| 277 for (int y = 0; y < 2; ++y) { | 382 for (int y = 0; y < 2; ++y) { |
| 278 uint8 color = 16 * x + 16 * y; | 383 uint8 color = 16 * x + 16 * y; |
| 279 pixels[y][x][0] = color; | 384 pixels[y][x][0] = color; |
| 280 pixels[y][x][1] = color; | 385 pixels[y][x][1] = color; |
| 281 pixels[y][x][2] = color; | 386 pixels[y][x][2] = color; |
| 282 pixels[y][x][3] = 128u; | 387 pixels[y][x][3] = 128u; |
| 283 } | 388 } |
| 284 } | 389 } |
| 285 | 390 |
| 286 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 391 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 287 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 392 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 288 pixels); | 393 pixels); |
| 289 | 394 |
| 290 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); | 395 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
| 291 glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); | 396 glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
| 292 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 397 if (copy_type == TexImage) { |
| 293 GL_UNSIGNED_BYTE); | 398 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 399 GL_UNSIGNED_BYTE); |
| 400 } else { |
| 401 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 402 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 403 nullptr); |
| 404 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 405 0); |
| 406 } |
| 294 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 407 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 295 | 408 |
| 296 uint8 copied_pixels[2][2][4] = {{{0}}}; | 409 uint8 copied_pixels[2][2][4] = {{{0}}}; |
| 297 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); | 410 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); |
| 298 for (int x = 0; x < 2; ++x) { | 411 for (int x = 0; x < 2; ++x) { |
| 299 for (int y = 0; y < 2; ++y) { | 412 for (int y = 0; y < 2; ++y) { |
| 300 EXPECT_EQ(pixels[1-y][x][0] / 2, copied_pixels[y][x][0]); | 413 EXPECT_EQ(pixels[1-y][x][0] / 2, copied_pixels[y][x][0]); |
| 301 EXPECT_EQ(pixels[1-y][x][1] / 2, copied_pixels[y][x][1]); | 414 EXPECT_EQ(pixels[1-y][x][1] / 2, copied_pixels[y][x][1]); |
| 302 EXPECT_EQ(pixels[1-y][x][2] / 2, copied_pixels[y][x][2]); | 415 EXPECT_EQ(pixels[1-y][x][2] / 2, copied_pixels[y][x][2]); |
| 303 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); | 416 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); |
| 304 } | 417 } |
| 305 } | 418 } |
| 306 | 419 |
| 307 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 420 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 308 } | 421 } |
| 309 | 422 |
| 310 TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndUnpremultiplyAlpha) { | 423 TEST_P(GLCopyTextureCHROMIUMTest, FlipYAndUnpremultiplyAlpha) { |
| 424 CopyType copy_type = GetParam(); |
| 311 uint8 pixels[2][2][4]; | 425 uint8 pixels[2][2][4]; |
| 312 for (int x = 0; x < 2; ++x) { | 426 for (int x = 0; x < 2; ++x) { |
| 313 for (int y = 0; y < 2; ++y) { | 427 for (int y = 0; y < 2; ++y) { |
| 314 uint8 color = 16 * x + 16 * y; | 428 uint8 color = 16 * x + 16 * y; |
| 315 pixels[y][x][0] = color; | 429 pixels[y][x][0] = color; |
| 316 pixels[y][x][1] = color; | 430 pixels[y][x][1] = color; |
| 317 pixels[y][x][2] = color; | 431 pixels[y][x][2] = color; |
| 318 pixels[y][x][3] = 128u; | 432 pixels[y][x][3] = 128u; |
| 319 } | 433 } |
| 320 } | 434 } |
| 321 | 435 |
| 322 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 436 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 323 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 437 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 324 pixels); | 438 pixels); |
| 325 | 439 |
| 326 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); | 440 glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
| 327 glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); | 441 glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
| 328 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 442 if (copy_type == TexImage) { |
| 329 GL_UNSIGNED_BYTE); | 443 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 444 GL_UNSIGNED_BYTE); |
| 445 } else { |
| 446 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 447 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 448 nullptr); |
| 449 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 450 0); |
| 451 } |
| 330 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 452 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 331 | 453 |
| 332 uint8 copied_pixels[2][2][4] = {{{0}}}; | 454 uint8 copied_pixels[2][2][4] = {{{0}}}; |
| 333 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); | 455 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, copied_pixels); |
| 334 for (int x = 0; x < 2; ++x) { | 456 for (int x = 0; x < 2; ++x) { |
| 335 for (int y = 0; y < 2; ++y) { | 457 for (int y = 0; y < 2; ++y) { |
| 336 EXPECT_EQ(pixels[1-y][x][0] * 2, copied_pixels[y][x][0]); | 458 EXPECT_EQ(pixels[1-y][x][0] * 2, copied_pixels[y][x][0]); |
| 337 EXPECT_EQ(pixels[1-y][x][1] * 2, copied_pixels[y][x][1]); | 459 EXPECT_EQ(pixels[1-y][x][1] * 2, copied_pixels[y][x][1]); |
| 338 EXPECT_EQ(pixels[1-y][x][2] * 2, copied_pixels[y][x][2]); | 460 EXPECT_EQ(pixels[1-y][x][2] * 2, copied_pixels[y][x][2]); |
| 339 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); | 461 EXPECT_EQ(pixels[1-y][x][3], copied_pixels[y][x][3]); |
| 340 } | 462 } |
| 341 } | 463 } |
| 342 | 464 |
| 343 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 465 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 344 } | 466 } |
| 345 | 467 |
| 346 namespace { | 468 namespace { |
| 347 | 469 |
| 348 void glEnableDisable(GLint param, GLboolean value) { | 470 void glEnableDisable(GLint param, GLboolean value) { |
| 349 if (value) | 471 if (value) |
| 350 glEnable(param); | 472 glEnable(param); |
| 351 else | 473 else |
| 352 glDisable(param); | 474 glDisable(param); |
| 353 } | 475 } |
| 354 | 476 |
| 355 } // unnamed namespace | 477 } // unnamed namespace |
| 356 | 478 |
| 357 // Validate that some basic GL state is not touched upon execution of | 479 // Validate that some basic GL state is not touched upon execution of |
| 358 // the extension. | 480 // the extension. |
| 359 TEST_F(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { | 481 TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
| 482 CopyType copy_type = GetParam(); |
| 360 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 483 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 361 | 484 |
| 362 glBindFramebuffer(GL_FRAMEBUFFER, 0); | 485 glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 363 | 486 |
| 364 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 487 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 365 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 488 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 366 pixels); | 489 pixels); |
| 367 | 490 |
| 491 if (copy_type == TexSubImage) { |
| 492 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 493 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 494 nullptr); |
| 495 } |
| 496 |
| 368 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; | 497 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; |
| 369 for (int x = 0; x < 2; ++x) { | 498 for (int x = 0; x < 2; ++x) { |
| 370 GLboolean setting = reference_settings[x]; | 499 GLboolean setting = reference_settings[x]; |
| 371 glEnableDisable(GL_DEPTH_TEST, setting); | 500 glEnableDisable(GL_DEPTH_TEST, setting); |
| 372 glEnableDisable(GL_SCISSOR_TEST, setting); | 501 glEnableDisable(GL_SCISSOR_TEST, setting); |
| 373 glEnableDisable(GL_STENCIL_TEST, setting); | 502 glEnableDisable(GL_STENCIL_TEST, setting); |
| 374 glEnableDisable(GL_CULL_FACE, setting); | 503 glEnableDisable(GL_CULL_FACE, setting); |
| 375 glEnableDisable(GL_BLEND, setting); | 504 glEnableDisable(GL_BLEND, setting); |
| 376 glColorMask(setting, setting, setting, setting); | 505 glColorMask(setting, setting, setting, setting); |
| 377 glDepthMask(setting); | 506 glDepthMask(setting); |
| 378 | 507 |
| 379 glActiveTexture(GL_TEXTURE1 + x); | 508 glActiveTexture(GL_TEXTURE1 + x); |
| 380 | 509 |
| 381 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, | 510 if (copy_type == TexImage) { |
| 382 GL_RGBA, GL_UNSIGNED_BYTE); | 511 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
| 512 GL_RGBA, GL_UNSIGNED_BYTE); |
| 513 } else { |
| 514 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 515 0); |
| 516 } |
| 383 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 517 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 384 | 518 |
| 385 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); | 519 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); |
| 386 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); | 520 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); |
| 387 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); | 521 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); |
| 388 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); | 522 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); |
| 389 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); | 523 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); |
| 390 | 524 |
| 391 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; | 525 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; |
| 392 glGetBooleanv(GL_DEPTH_WRITEMASK, bool_array); | 526 glGetBooleanv(GL_DEPTH_WRITEMASK, bool_array); |
| 393 EXPECT_EQ(setting, bool_array[0]); | 527 EXPECT_EQ(setting, bool_array[0]); |
| 394 | 528 |
| 395 bool_array[0] = GL_FALSE; | 529 bool_array[0] = GL_FALSE; |
| 396 glGetBooleanv(GL_COLOR_WRITEMASK, bool_array); | 530 glGetBooleanv(GL_COLOR_WRITEMASK, bool_array); |
| 397 EXPECT_EQ(setting, bool_array[0]); | 531 EXPECT_EQ(setting, bool_array[0]); |
| 398 EXPECT_EQ(setting, bool_array[1]); | 532 EXPECT_EQ(setting, bool_array[1]); |
| 399 EXPECT_EQ(setting, bool_array[2]); | 533 EXPECT_EQ(setting, bool_array[2]); |
| 400 EXPECT_EQ(setting, bool_array[3]); | 534 EXPECT_EQ(setting, bool_array[3]); |
| 401 | 535 |
| 402 GLint active_texture = 0; | 536 GLint active_texture = 0; |
| 403 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 537 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 404 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); | 538 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); |
| 405 } | 539 } |
| 406 | 540 |
| 407 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 541 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 408 }; | 542 }; |
| 409 | 543 |
| 410 // Verify that invocation of the extension does not modify the bound | 544 // Verify that invocation of the extension does not modify the bound |
| 411 // texture state. | 545 // texture state. |
| 412 TEST_F(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { | 546 TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
| 547 CopyType copy_type = GetParam(); |
| 413 // Setup the texture used for the extension invocation. | 548 // Setup the texture used for the extension invocation. |
| 414 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 549 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 415 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 550 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 416 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 551 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 417 pixels); | 552 pixels); |
| 418 | 553 |
| 554 if (copy_type == TexSubImage) { |
| 555 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 556 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 557 nullptr); |
| 558 } |
| 559 |
| 419 GLuint texture_ids[2]; | 560 GLuint texture_ids[2]; |
| 420 glGenTextures(2, texture_ids); | 561 glGenTextures(2, texture_ids); |
| 421 | 562 |
| 422 glActiveTexture(GL_TEXTURE0); | 563 glActiveTexture(GL_TEXTURE0); |
| 423 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); | 564 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); |
| 424 | 565 |
| 425 glActiveTexture(GL_TEXTURE1); | 566 glActiveTexture(GL_TEXTURE1); |
| 426 glBindTexture(GL_TEXTURE_2D, texture_ids[1]); | 567 glBindTexture(GL_TEXTURE_2D, texture_ids[1]); |
| 427 | 568 |
| 428 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, | 569 if (copy_type == TexImage) { |
| 429 GL_RGBA, GL_UNSIGNED_BYTE); | 570 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 571 GL_UNSIGNED_BYTE); |
| 572 } else { |
| 573 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 574 0); |
| 575 } |
| 430 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 576 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 431 | 577 |
| 432 GLint active_texture = 0; | 578 GLint active_texture = 0; |
| 433 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 579 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 434 EXPECT_EQ(GL_TEXTURE1, active_texture); | 580 EXPECT_EQ(GL_TEXTURE1, active_texture); |
| 435 | 581 |
| 436 GLint bound_texture = 0; | 582 GLint bound_texture = 0; |
| 437 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 583 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); |
| 438 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); | 584 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); |
| 439 glBindTexture(GL_TEXTURE_2D, 0); | 585 glBindTexture(GL_TEXTURE_2D, 0); |
| 440 | 586 |
| 441 bound_texture = 0; | 587 bound_texture = 0; |
| 442 glActiveTexture(GL_TEXTURE0); | 588 glActiveTexture(GL_TEXTURE0); |
| 443 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 589 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); |
| 444 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); | 590 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); |
| 445 glBindTexture(GL_TEXTURE_2D, 0); | 591 glBindTexture(GL_TEXTURE_2D, 0); |
| 446 | 592 |
| 447 glDeleteTextures(2, texture_ids); | 593 glDeleteTextures(2, texture_ids); |
| 448 | 594 |
| 449 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 595 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 450 } | 596 } |
| 451 | 597 |
| 452 // Verify that invocation of the extension does not perturb the currently | 598 // Verify that invocation of the extension does not perturb the currently |
| 453 // bound FBO state. | 599 // bound FBO state. |
| 454 TEST_F(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { | 600 TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
| 601 CopyType copy_type = GetParam(); |
| 455 // Setup the texture used for the extension invocation. | 602 // Setup the texture used for the extension invocation. |
| 456 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 603 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 457 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 604 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 458 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 605 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 459 pixels); | 606 pixels); |
| 460 | 607 |
| 608 if (copy_type == TexSubImage) { |
| 609 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 610 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 611 nullptr); |
| 612 } |
| 613 |
| 461 GLuint texture_id; | 614 GLuint texture_id; |
| 462 glGenTextures(1, &texture_id); | 615 glGenTextures(1, &texture_id); |
| 463 glBindTexture(GL_TEXTURE_2D, texture_id); | 616 glBindTexture(GL_TEXTURE_2D, texture_id); |
| 464 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 617 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 465 0); | 618 0); |
| 466 | 619 |
| 467 GLuint renderbuffer_id; | 620 GLuint renderbuffer_id; |
| 468 glGenRenderbuffers(1, &renderbuffer_id); | 621 glGenRenderbuffers(1, &renderbuffer_id); |
| 469 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_id); | 622 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_id); |
| 470 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 1, 1); | 623 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 1, 1); |
| 471 | 624 |
| 472 GLuint framebuffer_id; | 625 GLuint framebuffer_id; |
| 473 glGenFramebuffers(1, &framebuffer_id); | 626 glGenFramebuffers(1, &framebuffer_id); |
| 474 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_id); | 627 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_id); |
| 475 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | 628 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 476 texture_id, 0); | 629 texture_id, 0); |
| 477 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, | 630 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 478 GL_RENDERBUFFER, renderbuffer_id); | 631 GL_RENDERBUFFER, renderbuffer_id); |
| 479 EXPECT_TRUE( | 632 EXPECT_TRUE( |
| 480 GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 633 GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 481 | 634 |
| 482 // Test that we can write to the bound framebuffer | 635 // Test that we can write to the bound framebuffer |
| 483 uint8 expected_color[4] = { 255u, 255u, 0, 255u }; | 636 uint8 expected_color[4] = { 255u, 255u, 0, 255u }; |
| 484 glClearColor(1.0, 1.0, 0, 1.0); | 637 glClearColor(1.0, 1.0, 0, 1.0); |
| 485 glClear(GL_COLOR_BUFFER_BIT); | 638 glClear(GL_COLOR_BUFFER_BIT); |
| 486 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); | 639 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
| 487 | 640 |
| 488 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, | 641 if (copy_type == TexImage) { |
| 489 GL_RGBA, GL_UNSIGNED_BYTE); | 642 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 643 GL_UNSIGNED_BYTE); |
| 644 } else { |
| 645 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 646 0); |
| 647 } |
| 490 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 648 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 491 | 649 |
| 492 EXPECT_TRUE(glIsFramebuffer(framebuffer_id)); | 650 EXPECT_TRUE(glIsFramebuffer(framebuffer_id)); |
| 493 | 651 |
| 494 // Ensure that reading from the framebuffer produces correct pixels. | 652 // Ensure that reading from the framebuffer produces correct pixels. |
| 495 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); | 653 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
| 496 | 654 |
| 497 uint8 expected_color2[4] = { 255u, 0, 255u, 255u }; | 655 uint8 expected_color2[4] = { 255u, 0, 255u, 255u }; |
| 498 glClearColor(1.0, 0, 1.0, 1.0); | 656 glClearColor(1.0, 0, 1.0, 1.0); |
| 499 glClear(GL_COLOR_BUFFER_BIT); | 657 glClear(GL_COLOR_BUFFER_BIT); |
| (...skipping 27 matching lines...) Expand all Loading... |
| 527 &fbo_params); | 685 &fbo_params); |
| 528 EXPECT_EQ(renderbuffer_id, static_cast<GLuint>(fbo_params)); | 686 EXPECT_EQ(renderbuffer_id, static_cast<GLuint>(fbo_params)); |
| 529 | 687 |
| 530 glDeleteRenderbuffers(1, &renderbuffer_id); | 688 glDeleteRenderbuffers(1, &renderbuffer_id); |
| 531 glDeleteTextures(1, &texture_id); | 689 glDeleteTextures(1, &texture_id); |
| 532 glDeleteFramebuffers(1, &framebuffer_id); | 690 glDeleteFramebuffers(1, &framebuffer_id); |
| 533 | 691 |
| 534 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 692 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 535 } | 693 } |
| 536 | 694 |
| 537 TEST_F(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { | 695 TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
| 696 CopyType copy_type = GetParam(); |
| 538 // unbind the one created in setup. | 697 // unbind the one created in setup. |
| 539 glBindFramebuffer(GL_FRAMEBUFFER, 0); | 698 glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 540 glBindTexture(GL_TEXTURE_2D, 0); | 699 glBindTexture(GL_TEXTURE_2D, 0); |
| 541 | 700 |
| 542 GLManager gl2; | 701 GLManager gl2; |
| 543 GLManager::Options options; | 702 GLManager::Options options; |
| 544 options.size = gfx::Size(16, 16); | 703 options.size = gfx::Size(16, 16); |
| 545 options.share_group_manager = &gl_; | 704 options.share_group_manager = &gl_; |
| 546 gl2.Initialize(options); | 705 gl2.Initialize(options); |
| 547 gl_.MakeCurrent(); | 706 gl_.MakeCurrent(); |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 581 glClear(GL_COLOR_BUFFER_BIT); | 740 glClear(GL_COLOR_BUFFER_BIT); |
| 582 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); | 741 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); |
| 583 glDrawArrays(GL_TRIANGLES, 0, 6); | 742 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 584 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); | 743 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); |
| 585 | 744 |
| 586 // Call copyTextureCHROMIUM | 745 // Call copyTextureCHROMIUM |
| 587 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 746 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 588 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 747 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 589 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 748 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 590 pixels); | 749 pixels); |
| 591 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 750 if (copy_type == TexImage) { |
| 592 GL_UNSIGNED_BYTE); | 751 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 752 GL_UNSIGNED_BYTE); |
| 753 } else { |
| 754 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 755 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 756 nullptr); |
| 757 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 758 0); |
| 759 } |
| 593 | 760 |
| 594 // test using program after | 761 // test using program after |
| 595 glClear(GL_COLOR_BUFFER_BIT); | 762 glClear(GL_COLOR_BUFFER_BIT); |
| 596 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); | 763 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); |
| 597 glDrawArrays(GL_TRIANGLES, 0, 6); | 764 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 598 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); | 765 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); |
| 599 | 766 |
| 600 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 767 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 601 | 768 |
| 602 gl2.MakeCurrent(); | 769 gl2.MakeCurrent(); |
| 603 gl2.Destroy(); | 770 gl2.Destroy(); |
| 604 gl_.MakeCurrent(); | 771 gl_.MakeCurrent(); |
| 605 } | 772 } |
| 606 | 773 |
| 607 // Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures. | 774 // Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures. |
| 608 TEST_F(GLCopyTextureCHROMIUMTest, UninitializedSource) { | 775 TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
| 776 CopyType copy_type = GetParam(); |
| 609 const GLsizei kWidth = 64, kHeight = 64; | 777 const GLsizei kWidth = 64, kHeight = 64; |
| 610 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 778 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 611 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, | 779 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
| 612 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 780 GL_UNSIGNED_BYTE, nullptr); |
| 613 | 781 |
| 614 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, | 782 if (copy_type == TexImage) { |
| 615 GL_UNSIGNED_BYTE); | 783 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
| 784 GL_UNSIGNED_BYTE); |
| 785 } else { |
| 786 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 787 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
| 788 GL_UNSIGNED_BYTE, nullptr); |
| 789 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, |
| 790 0); |
| 791 } |
| 616 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 792 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 617 | 793 |
| 618 uint8 pixels[kHeight][kWidth][4] = {{{1}}}; | 794 uint8 pixels[kHeight][kWidth][4] = {{{1}}}; |
| 619 glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels); | 795 glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 620 for (int x = 0; x < kWidth; ++x) { | 796 for (int x = 0; x < kWidth; ++x) { |
| 621 for (int y = 0; y < kHeight; ++y) { | 797 for (int y = 0; y < kHeight; ++y) { |
| 622 EXPECT_EQ(0, pixels[y][x][0]); | 798 EXPECT_EQ(0, pixels[y][x][0]); |
| 623 EXPECT_EQ(0, pixels[y][x][1]); | 799 EXPECT_EQ(0, pixels[y][x][1]); |
| 624 EXPECT_EQ(0, pixels[y][x][2]); | 800 EXPECT_EQ(0, pixels[y][x][2]); |
| 625 EXPECT_EQ(0, pixels[y][x][3]); | 801 EXPECT_EQ(0, pixels[y][x][3]); |
| 626 } | 802 } |
| 627 } | 803 } |
| 628 | 804 |
| 629 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 805 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 630 } | 806 } |
| 631 | 807 |
| 808 TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) { |
| 809 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 810 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 811 nullptr); |
| 812 |
| 813 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 814 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 815 nullptr); |
| 816 |
| 817 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 1, 1); |
| 818 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 819 |
| 820 // xoffset < 0 |
| 821 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, -1, 1); |
| 822 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 823 |
| 824 // xoffset + source_width > dest_width |
| 825 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 2, 2); |
| 826 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 827 } |
| 828 |
| 829 TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
| 830 uint8 red[1 * 4] = {255u, 0u, 0u, 255u}; |
| 831 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 832 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 833 red); |
| 834 |
| 835 unsigned int pixel[4] = {0, 0, 0, 0}; |
| 836 glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| 837 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 838 pixel); |
| 839 |
| 840 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 1, 1); |
| 841 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 842 |
| 843 // Check the FB is still bound. |
| 844 GLint value = 0; |
| 845 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 846 GLuint fb_id = value; |
| 847 EXPECT_EQ(framebuffer_id_, fb_id); |
| 848 |
| 849 // Check that FB is complete. |
| 850 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 851 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 852 |
| 853 uint8 transparent[1 * 4] = {0, 0u, 0u, 0}; |
| 854 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent); |
| 855 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red); |
| 856 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 857 } |
| 858 |
| 632 } // namespace gpu | 859 } // namespace gpu |
| OLD | NEW |